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![[Post New]](/s/i/i.gif) 2009/11/07 23:20:36
Subject: Chaos Marines HQ
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Blood-Raging Khorne Berserker
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How is the Khorne DW Chaos Lord? I keep thinking it'd be awesome, but I'm worried about the number of "1's" that I'll undoubtably be seeing. What's been your experience with the Khorne lord?
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This message was edited 1 time. Last update was at 2009/11/07 23:21:10
I'm not like them, but I can pretend.
Observations on complex unit wound allocation: If you're feeling screwed, your opponent is probably doing it right. |
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![[Post New]](/s/i/i.gif) 2009/11/07 23:26:24
Subject: Chaos Marines HQ
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Frenzied Berserker Terminator
In your squads, doing the chainsword tango
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1-UP wrote:How is the Khorne DW Chaos Lord? I keep thinking it'd be awesome, but I'm worried about the number of "1's" that I'll undoubtably be seeing. What's been your experience with the Khorne lord?
mmmm i think the Nurgle one is better, but the Khorne one is more fun. I'd take the Nurgle one if I'm pretty sure I'm going to be vs'ing tough opponents (plague marines) or MC's. Khorne DW because... its khorne i shouldn't have to justify it
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![[Post New]](/s/i/i.gif) 2009/11/08 01:27:43
Subject: Re:Chaos Marines HQ
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Sword-Wielding Bloodletter of Khorne
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The Khorne DW Chaos Lord is either instant destruction to whatever it is in CC with (with a minimum of 8 WS6 PW hits on the charge I think with a max of 18) or a total failure. I think there is about a 65-70% chance to actually not roll a 1. Most of the times I have run him he has torn through whatever he has got into contact with. When he hasn''t he's done more wounds on himself than the squad he is in CC with does to him
I take it because I reckon the reward far outweighs the risk. Against my friends 'crons and SM he is invaluable especially in smaller games, as no other unit in a 500-750pt game can deal that kind of damage single-handedly.
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BLOOD FOR THE BLOOD GOD!!!
SKULLS FOR HIS SKULL THRONE!!!
3000pts
500pts
You just couldn't handle the truth. God knows why anyone would want that cookie anyway. I can only imagine what foul demons possess such a thing as to make it stand on its side like that. I prefer my cookies horizontal and without eternal damnation. - Ridcully
Either that or take a 4+ cover save from all of GW's red tape blocking LoS to the way to play it. - Kitzz |
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![[Post New]](/s/i/i.gif) 2009/11/08 02:06:58
Subject: Chaos Marines HQ
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Rotting Sorcerer of Nurgle
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Meh.
The bloodfeeder is high risk for medium rewards, afterall it's still stuck at str 4.
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This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
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![[Post New]](/s/i/i.gif) 2009/11/08 03:11:30
Subject: Chaos Marines HQ
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Manhunter
Eastern PA
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i only ever saw bloodfeeder work on a jugger, so its str 5, and again that was only in APOC.
my go to as a Dg player is:
demon prince, MoN, Wings, Warptime.
once i get a proper lord, ill drop both demon princes for a lord and maybe a sorc.
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![[Post New]](/s/i/i.gif) 2009/11/08 22:41:44
Subject: Re:Chaos Marines HQ
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Frenzied Berserker Terminator
In your squads, doing the chainsword tango
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Madgod wrote:The Khorne DW Chaos Lord is either instant destruction to whatever it is in CC with (with a minimum of 8 WS6 PW hits on the charge I think with a max of 18) or a total failure. I think there is about a 65-70% chance to actually not roll a 1. Most of the times I have run him he has torn through whatever he has got into contact with. When he hasn''t he's done more wounds on himself than the squad he is in CC with does to him
I take it because I reckon the reward far outweighs the risk. Against my friends 'crons and SM he is invaluable especially in smaller games, as no other unit in a 500-750pt game can deal that kind of damage single-handedly.
You're Bloodfeeder vs my Wraithlord  or a broodlord ret, 2d6 extra attacks ain't helping when you strike last
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![[Post New]](/s/i/i.gif) 2009/11/08 23:56:57
Subject: Re:Chaos Marines HQ
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Pestilent Plague Marine with Blight Grenade
Lafayette, IN
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Jihallah wrote:Madgod wrote:The Khorne DW Chaos Lord is either instant destruction to whatever it is in CC with (with a minimum of 8 WS6 PW hits on the charge I think with a max of 18) or a total failure. I think there is about a 65-70% chance to actually not roll a 1. Most of the times I have run him he has torn through whatever he has got into contact with. When he hasn''t he's done more wounds on himself than the squad he is in CC with does to him
I take it because I reckon the reward far outweighs the risk. Against my friends 'crons and SM he is invaluable especially in smaller games, as no other unit in a 500-750pt game can deal that kind of damage single-handedly.
You're Bloodfeeder vs my Wraithlord  or a broodlord ret, 2d6 extra attacks ain't helping when you strike last
Your wraithlord should never get near the khorne lord. That is a totally invalid argument. Any decent 40k player knows how to deal with the broodlords and wraithlords, and it sure isn't an S4 lord. I would tie you up with a cheap unit while my destroys all of your troops.
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![[Post New]](/s/i/i.gif) 2009/11/09 00:11:16
Subject: Re:Chaos Marines HQ
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Frenzied Berserker Terminator
In your squads, doing the chainsword tango
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Inigo Montoya wrote:Jihallah wrote:Madgod wrote:The Khorne DW Chaos Lord is either instant destruction to whatever it is in CC with (with a minimum of 8 WS6 PW hits on the charge I think with a max of 18) or a total failure. I think there is about a 65-70% chance to actually not roll a 1. Most of the times I have run him he has torn through whatever he has got into contact with. When he hasn''t he's done more wounds on himself than the squad he is in CC with does to him I take it because I reckon the reward far outweighs the risk. Against my friends 'crons and SM he is invaluable especially in smaller games, as no other unit in a 500-750pt game can deal that kind of damage single-handedly. You're Bloodfeeder vs my Wraithlord  or a broodlord ret, 2d6 extra attacks ain't helping when you strike last Your wraithlord should never get near the khorne lord. That is a totally invalid argument. Any decent 40k player knows how to deal with the broodlords and wraithlords, and it sure isn't an S4 lord. I would tie you up with a cheap unit while my destroys all of your troops. Sure its valid. Daemon weap Nurgle lord will strip down a wraithlord. Rolling lots of dice is great, but rolling lots of dice and wouding on 5/6's after hitting first vs a monsterous creature? I'll take my wound on 4's with rerolls if i match/am higher strength than their toughness, which is why i take a Plaguebringer over a bloodfeeder. -edit- And if you're saying the khorne lord is going near my troops, which is where he is obviously going since he can't do much else, i can put my wraithlord with my troops?
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This message was edited 1 time. Last update was at 2009/11/09 00:12:41
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![[Post New]](/s/i/i.gif) 2009/11/10 23:17:07
Subject: Re:Chaos Marines HQ
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Manhunter
Eastern PA
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Inigo Montoya wrote:Jihallah wrote:Madgod wrote:
Your wraithlord should never get near the khorne lord. That is a totally invalid argument. Any decent 40k player knows how to deal with the broodlords and wraithlords, and it sure isn't an S4 lord. I would tie you up with a cheap unit while my destroys all of your troops.
there is quite a lot of validity here actually. in a random game of dice and models, a wraithlord could get into scraps with your bloodfeeder khorne lord. maybe you got tar pitted for a round when your were sure you would break through.
a reasonable scenario is to avoid the high T models with him and mulch infantry, taking care of the bigger stuff with your oblits and other big guns, but imagine flying into a pristine assault against 10 guardians or something and rolling a 1, now you sit there and do nothing. being tar pitted here is an issue.
so even a decent 40k player will fail in a game dictated by dice. obviously a decent player will mitigate the chances of this, weighing risk and reward factors in seconds so he plans right right assaults, but in the end the dice just sometimes crap on you.
i think the plague bringer is more of a well rounded demon weapon, im biased as a deathguard player myself, but i wont use a lord until he is proper so its just coming from the few times ive used typhus. the bloodfeeder is a lot more fun though, the chances for glory are far greater.
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![[Post New]](/s/i/i.gif) 2009/11/11 03:07:21
Subject: Re:Chaos Marines HQ
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Tzeentch Veteran Marine with Psychic Potential
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imho demon princes can do anything a chaos lord can better. Better in cc, better at distracting/soaking up fire, and are usually cheaper or very close in point value. The only thing lords have for thyem are demon wepons, which are not usually worth it. Basically, if you want cc, go dp. If you want ok cc and physic support, go sorcerer. Lords are kinda the middle ground
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"Forget it, Jake. It's Chinatown." - Lawrence Walsh, Chinatown
"Yeah, f*ck you too!" - R.J. MacReady, The Thing |
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![[Post New]](/s/i/i.gif) 2009/11/11 03:38:17
Subject: Chaos Marines HQ
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Rotting Sorcerer of Nurgle
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The issue some people have with DP's is the loss of IC status.
There are plenty of effective weapons at downing the DP, and some don't like the role of damage sponge.
The adage:
The IC's (lord/sor) support an infantry squad.
The DP's support the army.
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This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
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