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Made in nz
Furious Raptor





Way above you guys

I'd like to see a new branch of chaos: a hidden Fifth god from another galaxy. That would be cool. It could also be combined with Ronin's excellent ethereal idea; imagine a whole swath of ghostly purple-light greens army with medium numbers, all-psychic attacks and 2 special rules:

-Ethereal quality: Some bullets pass right through them, energy weapons do not.
-Warp field: Any area 6" from a unit obliges enemy psykers to re-roll all psychic abilities, pass or not.

That'd be a really cool anti-psyker army.

This message was edited 1 time. Last update was at 2009/11/14 06:51:08


We are invincible for we are Legion! - some nutty cyborg

This!Is!Sparta! - some crazed spartan
Stop!Shouting!For!Everything!Gaaargh! -some guy with a headache  
   
Made in es
Stalwart Tribune





La Coruna, Spain

adeptus mechanicus please! I want to stole their machines and become them to chaos for my Iron Warriors! muwahahahahaha


Automatically Appended Next Post:
Turbo10k wrote:I'd like to see a new branch of chaos: a hidden Fifth god from another galaxy. That would be cool. It could also be combined with Ronin's excellent ethereal idea; imagine a whole swath of ghostly purple-light greens army with medium numbers, all-psychic attacks and 2 special rules:

-Ethereal quality: Some bullets pass right through them, energy weapons do not.
-Warp field: Any area 6" from a unit obliges enemy psykers to re-roll all psychic abilities, pass or not.

That'd be a really cool anti-psyker army.
5th god: Kaathler, fire's gos; google it (it's The Pyre CSM's god)

This message was edited 1 time. Last update was at 2009/11/14 14:42:02


 
   
Made in us
Preacher of the Emperor




Boston, MA

I'd like to see another alien faction emerge. In terms of looks and fluff, mebbe a beastman and Wood Elf cross. Nature oriented, with brutal close combat attacks and strong psychic powers that can shape terrain during the game. Units could be based on traditional woodland creatures, both actual and mythic. Completely different playstyle and aims from the normal grimdark feel.
   
Made in ca
Aspirant Tech-Adept





From what i know and understand, GW refuses to make a new race in either 40k or fantasy, though they may bring an old race back or reintroduce old concepts.
   
Made in us
Emboldened Warlock




US

I would like to see some of the minor factions(Kroot, Vespid, etc.) expanded as far as fluff detail.

The only other new race I can think of would be as an above poster implied, a druid-like faction, "stewards of the galaxy", whose "alignment" would be True Neutral.

They would be the ancient, natural enemy of Chaos, but not necessarily good. Basically, they wouldn't hesitate to purge entire Imperial star-systems, if it meant defeating Chaos, and then mysteriously disappearing.

This message was edited 1 time. Last update was at 2009/11/14 18:37:42


 
   
Made in us
Mutilatin' Mad Dok





Medford Oregon

Race Name:Vaeran
Race type:Humanoid like race, Very Simular to that of the Human Race. Their bodies overall is slender and thing and mostly muscle. They have very long and pointed ears but facial features are different from a humans. "Not Elves but simular" Their Skin is Dark in color and most have very long black hair and Piercing red eye's.

Food type:They are mostly Carnivores and Drink blood from their prey. Although they do eat some types of Fruit and eat certain Nuts and Berries on occasions.

A race that Specializes in Speed and Fast Striking but lacks In Armor. They have "very" fast Vehicles and can Withstand G force that would Kill any other person of a race including Primarchs. Their Bodies were made to go very fast since the Birth of their race and have evolved over millions and millions of years accordingly. When they became smart enough they started genetically altering their DNA structure to add new improvements and "SUPER" evolve themselfs and their brainpower. Their race evolved at near the pace the Tau did but they were a much older race by the time they did it.

Their Vehicles, even in the warp travel at speeds that are unheard of by anyone else and in battle are they strike hard and fast and it is said that they have never lost a war.


Army Build:
All their Vehicles move at a minimal of at least 12 inches and their foot troops move at a pace of 9 inches. They lack a little in close combat but with the right weapons given to a select few they can do damage. No Unit exists with an Initiative lower then 6 and their best at moving around. However moving at that speed makes shooting difficult at times. If they move at their full speed. "full Distance" it lowers their BS. However Moving at full Speed gives them a simular rule to certain skimmers moving flat out and most recieve a +3 cover save for moving at high speeds.

Unlike most units. They can Disembark From Vehicles and Deep Strike and STILL move and Assault. So you can deep strike. Move them Half their Distance they can move and Still shoot and Assault.
(They specialize in speed ONLY)

Their Technology is based on Rail gun Technology and Thus No unit ever gets more then a single shot from their guns. Their guns are powerful but unless it comes from their "big tank" they have 0 blast weapons and 0 weapons that get a more then one shot out.





   
Made in nz
Furious Raptor





Way above you guys

Vasarto wrote:Race Name:Vaeran
Race type:Humanoid like race, Very Simular to that of the Human Race. Their bodies overall is slender and thing and mostly muscle. They have very long and pointed ears but facial features are different from a humans. "Not Elves but simular" Their Skin is Dark in color and most have very long black hair and Piercing red eye's.

Food type:They are mostly Carnivores and Drink blood from their prey. Although they do eat some types of Fruit and eat certain Nuts and Berries on occasions.

A race that Specializes in Speed and Fast Striking but lacks In Armor. They have "very" fast Vehicles and can Withstand G force that would Kill any other person of a race including Primarchs. Their Bodies were made to go very fast since the Birth of their race and have evolved over millions and millions of years accordingly. When they became smart enough they started genetically altering their DNA structure to add new improvements and "SUPER" evolve themselfs and their brainpower. Their race evolved at near the pace the Tau did but they were a much older race by the time they did it.

Their Vehicles, even in the warp travel at speeds that are unheard of by anyone else and in battle are they strike hard and fast and it is said that they have never lost a war.


Army Build:
All their Vehicles move at a minimal of at least 12 inches and their foot troops move at a pace of 9 inches. They lack a little in close combat but with the right weapons given to a select few they can do damage. No Unit exists with an Initiative lower then 6 and their best at moving around. However moving at that speed makes shooting difficult at times. If they move at their full speed. "full Distance" it lowers their BS. However Moving at full Speed gives them a simular rule to certain skimmers moving flat out and most recieve a +3 cover save for moving at high speeds.

Unlike most units. They can Disembark From Vehicles and Deep Strike and STILL move and Assault. So you can deep strike. Move them Half their Distance they can move and Still shoot and Assault.
(They specialize in speed ONLY)

Their Technology is based on Rail gun Technology and Thus No unit ever gets more then a single shot from their guns. Their guns are powerful but unless it comes from their "big tank" they have 0 blast weapons and 0 weapons that get a more then one shot out.



Err, A DE variation?

We are invincible for we are Legion! - some nutty cyborg

This!Is!Sparta! - some crazed spartan
Stop!Shouting!For!Everything!Gaaargh! -some guy with a headache  
   
Made in us
Mutilatin' Mad Dok





Medford Oregon

A little bit. More Speed. More Toughness and much much less Finesse army type and Forgiving. No psychic powers but rely on a fast movement, Rail gun Tech and having the option of heading straight in as fast as possible. They can deep strike and deploy and still assault but not have massive or Very great CC prowess. Also they would worship an entity of power equal to the four chaos Gods giving way to a new God like character for Fluff and maybe even a book!

   
Made in us
Humming Great Unclean One of Nurgle





Georgia,just outside Atlanta

The Lost and The Damned,they represented one of the more diverse "armys" GW ever came up with ( not to mention one of the "enemies" the Imperium faces the most),yet GW "squats" them...an utterly foolish move,LaTD should be brought back.


"I'll tell you one thing that every good soldier knows! The only thing that counts in the end is power! Naked merciless force!" .-Ursus.

I am Red/Black
Take The Magic Dual Colour Test - Beta today!
<small>Created with Rum and Monkey's Personality Test Generator.</small>

I am both selfish and chaotic. I value self-gratification and control; I want to have things my way, preferably now. At best, I'm entertaining and surprising; at worst, I'm hedonistic and violent.
 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Lost and the Damned were "squatted" because they were for a one-off campaign. And they were horribly abused repeatedly in tournaments, if I remember right.
   
Made in us
Humming Great Unclean One of Nurgle





Georgia,just outside Atlanta

Kanluwen wrote:Lost and the Damned were "squatted" because they were for a one-off campaign. And they were horribly abused repeatedly in tournaments, if I remember right.


I don't belive that just because LaTD were created for the Eye of terror campaign is/was a vallid reason to "sqaut" them after campaigns end,as I stated before,LaTD represents a faction/force that the Imperium faces very often,more often than CSM or Nids some would argue,so it is still my belife that LaTD should be made available as an "army" option.
As for tournement abuse,power gamers will power game,should any army that can be abused be "sqauted"? ,I feel this is more of a problem that can be adjusted with a bit of rules tweaking rather then just sweeping a flavorful army away.


"I'll tell you one thing that every good soldier knows! The only thing that counts in the end is power! Naked merciless force!" .-Ursus.

I am Red/Black
Take The Magic Dual Colour Test - Beta today!
<small>Created with Rum and Monkey's Personality Test Generator.</small>

I am both selfish and chaotic. I value self-gratification and control; I want to have things my way, preferably now. At best, I'm entertaining and surprising; at worst, I'm hedonistic and violent.
 
   
Made in us
RogueSangre






I had an idea for an entirely robotic race sent to our galaxy from another. The creators of this robotic force realized the threat of the Tyranids, and wanted to eliminate the threat in our Galaxy before it reached theirs. If they fought non-tyranid forces, it would either be in self defense, or because they need the resources/strategic position offered by a planet.

They wouldn't have Psykers, but they still get units that can use special powers, especially like, Machine Curse.

The thing that makes them really unique is that, for example, the models of the basic troops choice can be built as individual troopers, or conglomerated into something heavier, like a bigger mech with either armor values or multiple wounds. Whatever makes more sense balance wise. But the troops could also be attached to Heav support or Fast attack vehicles, and essentially become additional defense weapons.

Stylistically, their hardware should revolve around multi-legged walker units, nothing with tracks and nothing that hovers.

The whole concept is modularity that confers mutual benefits to the force.

This message was edited 1 time. Last update was at 2009/11/15 19:19:46


   
Made in us
Automated Rubric Marine of Tzeentch






VA Beach

We need any of the following


-Ninjas
-Zombies
-Pirates (Revamped DE would suffice for this)

I think I speak for everyone when I say that anything is better with above things


Let the galaxy burn.

 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

FITZZ wrote:
Kanluwen wrote:Lost and the Damned were "squatted" because they were for a one-off campaign. And they were horribly abused repeatedly in tournaments, if I remember right.


I don't belive that just because LaTD were created for the Eye of terror campaign is/was a vallid reason to "sqaut" them after campaigns end,as I stated before,LaTD represents a faction/force that the Imperium faces very often,more often than CSM or Nids some would argue,so it is still my belife that LaTD should be made available as an "army" option.
As for tournement abuse,power gamers will power game,should any army that can be abused be "sqauted"? ,I feel this is more of a problem that can be adjusted with a bit of rules tweaking rather then just sweeping a flavorful army away.

And that "faction" was really just broken down into poorly trained cultists or traitor guardsmen, with choices that were available to the Chaos Marine codex.

Both of which can be represented, albeit without wacky mutations, chaos marine support, or daemons by the standard Imperial Guard codex.
I really fail to see the issue. And as for the Imperium facing traitors...

That's what the Arbites and PDF are for. Very rarely are there large enough forces that the Guard have to be called in. We, so far, have the example of the following:

A) Plague zombie swarms. Which are really cannon fodder for a Nurgle pledged cult that would contain contain traitor guard/cultists, with Plaguebearers and perhaps a Nurgle related Traitor Astartes.
B) Your bog standard Blood Pact styled force, which make use of things that we don't see on the tabletop period. How would you represent a Wirewolf? Or a Blood-Witch? Neither are really "combat effective" outside of small forces.
C) Traitor Guard armies, modelled after the Volscani Cataphracts. They're bog standard Guard armies, just with spikes.
   
Made in us
Sure Space Wolves Land Raider Pilot





san antonio,Texas

Why don't they make an anti 'nid race? Or even a codex based on the old ones?

13th company 2900 points nature at it's best
Take the Magic: The Gathering 'What Color Are You?' Quiz.
 
   
Made in gb
Waaagh! Warbiker





Wow some great ideas about tthe new race's guys
btw what is pan-fo i been playing for 5 years but only got in to the fluff this year so yeah what is it/them?

Plus it's fairly credible that a GW marketing campaign for their biggest release would fit on one side of A4 - Flashman  
   
Made in us
Ragin' Ork Dreadnought




Monarchy of TBD

The Pan Fo will be reviled!

They are basically an example of everything that could go wrong with a fan made codex. The guy responsible for them loved them to death, and foolishly shared his vision with the internet. I'm fairly certain that after that it was taken up by /4chan. It mutated and became a terrible, terrible joke race.

I've only been able to find the codex once, but I remember it involved floating gas bags that had mind control abilities. Believe it or not, it went downhill from there.

Klawz-Ramming is a subset of citrus fruit?
Gwar- "And everyone wants a bigger Spleen!"
Mercurial wrote:
I admire your aplomb and instate you as Baron of the Seas and Lord Marshall of Privateers.
Orkeosaurus wrote:Star Trek also said we'd have X-Wings by now. We all see how that prediction turned out.
Orkeosaurus, on homophobia, the nature of homosexuality, and the greatness of George Takei.
English doesn't borrow from other languages. It follows them down dark alleyways and mugs them for loose grammar.

 
   
Made in ca
Slippery Scout Biker



Canada

Space Slaan and their Space lizards!

:salamanders rule:
 
   
Made in nz
Furious Raptor





Way above you guys

After reading several other threads, I think new races are not needed game-wise. It's already cluttered, and really unbalanced.

We are invincible for we are Legion! - some nutty cyborg

This!Is!Sparta! - some crazed spartan
Stop!Shouting!For!Everything!Gaaargh! -some guy with a headache  
   
Made in us
Hellacious Havoc




OC FTW

ZacktheChaosChild wrote:We need any of the following


-Ninjas
-Zombies
-Pirates (Revamped DE would suffice for this)

I think I speak for everyone when I say that anything is better with above things


-Eldar
-Nurgle stuff
-DE (as you've said)

I'm liking the thought of a robot army. Idk if it would be the "anti-tyranids" though. I think that's already covered by the Necrons.

 
   
Made in us
Policing Securitate





Lost and the Damned.

I just don't understand why GW doesn't do it, plain and simple. It's like the missing link, already.
   
Made in ca
Malicious Mutant Scum




Well I for one am tired of seeing, what is it, um... 6 human factions i think (space wolves, space marines, imperial guard, daemonhunters, witchhunters and arguably chaos space marines). Everything else seems to take a back row seat, what is stopping the formation of factions of other races? But I am also oppossed to that, variety is best found by thinking outside the box. I know GW will not consider a new faction unless it is just another space marine chapter. This is a clear example of human ethnocentricity, we incescently need to make ourselves the focal point of the entire story.
I would propose having a race that uses the void of space as it's source of power. An entire society based on geometry and the changing of the shape of space to suit their own needs. Natural space dwellers that only occasionally make excursions to worlds. I could envision a single one being an entire army in and of itself. A huge massive creature that lands on a planet and spawns extensions of itself to defend itself when attacked by the ever overzealous and ethnocentric empirium. A race of entities with different personalities that have the ability to reproduce their armies. sort of a tyranid type thing without the hive mind, or agressive nature. Powerhouses that are hidden and vastly outnumbered by all other races. I think this would be a neat idea to play on. Having a massive set of models that act as sources for the generation of new units, having the ability to consume and produce new creatures over the course of a battle. I am thinking like a wound exchange system, where one of these things gives up a single wound for each troop produced, but itself has something like 40 wounds, and it can choose to ingest retreating units to regain wounds. Would be a hell of a project to balance. I also think they would make excellent antithetical premises against the tyranids, maybe the only race that can have an understanding of the tyranid race on an appreciable level. But come what may, I myself am looking forward to the debue of at least 4 more space marine chapters over the next 6 years and a couple more human factions, the Squats return and WoodWorld Eldar.

Nothing hurts worse than realizing you are wasting your time. 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

They tried factions of other races.

It didn't work so hot.

Edit:
"Doesn't didn't". Ugh. Sleep deprivation bad.

This message was edited 1 time. Last update was at 2009/11/17 09:04:50


 
   
Made in nz
Furious Raptor





Way above you guys

Woody eldar...I though GW gave up on eldar. 10 years is a long time to see the dust pile up on the DE army book. Besides, what everyone really wants with a machine army is something not so gritty and restrained as a Necron army (I gave up on it only for the PhaseOut and absence of troop choice) or as optimistic and fragile as the Tau...Embodying the dark, CC efficient Transformers movie Decepticons would be a nice head start. Oh, and forget the Transformability, only raw power and pointy bits.

We are invincible for we are Legion! - some nutty cyborg

This!Is!Sparta! - some crazed spartan
Stop!Shouting!For!Everything!Gaaargh! -some guy with a headache  
   
Made in us
Preacher of the Emperor




Boston, MA

An archnid race would also be a nice change of pace. Something suitably twisted and alien.
   
Made in au
Lethal Lhamean






Humans with three eyes who are ninjas!

Humans with one ear who are pirates!

Humans with always outstretched arms who are zombies!

In the grim darkness of the 41st millennium there are no Xenos.

As for a new race Id love them to make pan fo and make them hell cheesy with every trooper having the rules of an obliterator because they just make the gun required for the situation.

Karate Zoats?

I think the problem with alien races is they need an element of humanity that the player can understand other wise you get necrons.. haha

Otherwise you might get a race of organic spheres who use static electricity to kill everyone!!!
   
Made in ca
Malicious Mutant Scum




Just to point out, an element of humanity is a personal turn off, while I enjoy motive and some mode of sympathy for the race (I myself often feel like Nurgle is misunderstood and just wants to be loved, but that does not necessarily lend him any humanity) I hate the idea of a necessary human perspectives.
I also must clarify I hate the idea of making new factions of the other races, it is like taking a clock that keeps time nicely and smashing it with a hammer and expecting to keep working.

The Tau are a great example of a very different universe view (though one may argue they are psuedomarxist). The best example however is the Tyranids, what makes people like these is not in fact sympathy with their cause, well I hope it is not. There is no human persona to the Hive mind yet they are a success, why, well tyranid players can answer that, i think (as I considered making a tyranid army) it would be that they are COOL ( for all intents and purposes). All that GW needs to concoct is a very COOL race, is to do something never before done. I would love to see another interesting totally non-human like army, something truly alien like the tyranids. The necrons were really (as far as I can tell) just future undead. The tyranids were like a completely new archetype, one now used by several other mythologies. The goal should be the development of a new or use an unused archetype as the basis for the army. I would be supremely dissappointed if they ever came out with another human faction or Woodworld Eldar (that was a joke by the way, that would probably make me vomit if that was their plan).

While it would be neat to have the Adeptus Mechanicus have their own codex, I would have trouble seeing it as anything more than the same old.
Think outside the box, develop something truly original that is also appealing, plays differently and has real character. I would rather see them come out with one new, original idea rather than more space marine chapters. It is like saying, "we couldn't think of anything else to do to keep you interested, and so since you love these guys so much, here is another color scheme you can use". anyway enough of my ranting, while I love the game for it's rules and complexity I think that does need more diversity, that is more non-human elements.


Automatically Appended Next Post:
Geez jused red the Pan-fo coedeks. tHAt thang hid mor sping errerss ThEN I hiv evar sean. I 'im gla mie carrent prageked iz sterting slough.

This message was edited 2 times. Last update was at 2009/11/17 20:27:14


Nothing hurts worse than realizing you are wasting your time. 
   
Made in us
Raging Ravener




Salt Lake City

I would love to see a undead army kinda like the Vampire Counts hell Vampires are already in 40k and are quite tough.

Craftworld Hades WIP
 
   
Made in nz
Furious Raptor





Way above you guys

We've had enough undead in 40k.

We are invincible for we are Legion! - some nutty cyborg

This!Is!Sparta! - some crazed spartan
Stop!Shouting!For!Everything!Gaaargh! -some guy with a headache  
   
Made in au
Lethal Lhamean






@ ygds Tyranids are still so simple anyone can understand their motives (nom nom).. They are basically like animals who follow one instinct.

The trouble comes with races like eldar who just appear stupid, cause your not meant to understand their motivations, yet clearly I do, self preservation through manipulation. And their plans generally fail due to not being protagonists.

So whats your alien race ygds?


Also I think a living energy race would be cool. I also think a Ushabti (the undead Egyptian things) would be awesome. The ones with the jackal heads and not have them being undead, living ones.

This message was edited 3 times. Last update was at 2009/11/20 06:58:07


 
   
 
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