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![[Post New]](/s/i/i.gif) 2010/01/18 03:34:57
Subject: Army with the craziest rules?
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Fanatic with Madcap Mushrooms
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Daemons
Orks have a few things, but those are mere cantrips to the Daemons.
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Some people play to win, some people play for fun. Me? I play to kill toy soldiers.
DR:90S++GMB++IPwh40k206#+D++A++/hWD350R+++T(S)DM+
WHFB, AoS, 40k, WM/H, Starship Troopers Miniatures, FoW
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![[Post New]](/s/i/i.gif) 2010/01/18 03:36:08
Subject: Re:Army with the craziest rules?
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Stabbin' Skarboy
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The Ork codex is certainly the funniest and they have the craziest gun, but as far as armies behaving in strange ways the Orks certainly do but not as much as Necrons, who don't even have transports, they just teleport around with their giant energy pyramid that's immune to everything (short of my warboss gunning his warbike, driving up the side, and smashing the power crystal with his power klaw...YEEEEEEAAAAAAH!).
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![[Post New]](/s/i/i.gif) 2010/01/18 03:39:52
Subject: Army with the craziest rules?
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Dakka Veteran
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Wazdakka!!!!!!!!!!!!!!!
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In a Society in which there is no law, and in theory no compulsion, the only arbiter of behaviour is public opinion. But public opinion, because of the tremendous urge to conformity in gregarious animals, is less tolerant than any system of law. When human beings are governed by "thou shalt not", the individual can practise a certain amount of eccentricity: when they are supposedly governed by "love" or "reason", he is under continuous pressure to make him behave and think in exactly the same way as everyone else.
George Orwell is my hero.
Social Experiment: if you're pissed like me, copy and paste this into your sig, and add a number after it.
PISSED 8374982374983749873948234
Check out my band Man In A Shed |
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![[Post New]](/s/i/i.gif) 2010/01/18 04:17:43
Subject: Army with the craziest rules?
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Decrepit Dakkanaut
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Necrons. Nobody plays them right for several games.
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![[Post New]](/s/i/i.gif) 2010/01/18 04:21:36
Subject: Army with the craziest rules?
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Fresh-Faced New User
Peoples Republic of Canada
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I'm going with orks, not just because of their crazy rules, but because of the crazy and random playstyle overall.
Heavy D3 at Bs2 has some humerous results, earlier today I scored 16 S7 hits with my lootas, next turn I scored 2, neither result surprised me in the least, such is the way of the orks.
Plus, its always nice when that tau gunline destroys your trukk, only to have it kareen into their line before exploding, flinging orks and firewarriors in all directions, and resulting in an assault a whole lot faster than the tau player had intended.
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1500 points of orks and growing
1500 points, no chapter yet
1500 Pts RIP
1000 Pts RIP
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![[Post New]](/s/i/i.gif) 2010/01/18 04:33:51
Subject: Army with the craziest rules?
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Dakka Veteran
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I refer to my earlier description of (my) ork tactics.
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In a Society in which there is no law, and in theory no compulsion, the only arbiter of behaviour is public opinion. But public opinion, because of the tremendous urge to conformity in gregarious animals, is less tolerant than any system of law. When human beings are governed by "thou shalt not", the individual can practise a certain amount of eccentricity: when they are supposedly governed by "love" or "reason", he is under continuous pressure to make him behave and think in exactly the same way as everyone else.
George Orwell is my hero.
Social Experiment: if you're pissed like me, copy and paste this into your sig, and add a number after it.
PISSED 8374982374983749873948234
Check out my band Man In A Shed |
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![[Post New]](/s/i/i.gif) 2010/01/18 07:43:19
Subject: Army with the craziest rules?
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Ultramarine Master with Gauntlets of Macragge
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Chaos Daemons have exceptions to almost every rule in the rulebook if I recall correctly.
Orks have some crazy stuff too, but it's all in good fun. Random tables are great for Orks.
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Check out my Youtube channel!
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![[Post New]](/s/i/i.gif) 2010/01/18 08:08:20
Subject: Army with the craziest rules?
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Shas'la with Pulse Carbine
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Necrons are damn appealing to those who don't play them especially for me since i just simply dread transport/tank models for painting and transporting. The will be back rule is wicked to
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![[Post New]](/s/i/i.gif) 2010/01/18 09:08:14
Subject: Army with the craziest rules?
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Decrepit Dakkanaut
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Sure, tho Nids don't have Tanks or Transports, either.
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