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who has the advantage
Blood angels 36% [ 40 ]
Orks, Tau and Chaos Marines 46% [ 51 ]
50/50 19% [ 21 ]
Total Votes : 112
Author Message
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Made in gb
Chosen Baal Sec Youngblood




United Kingdom

Demogerg wrote:

Force multipliers, the BAs force multipliers spread across his entire army, Sangy Priests effect every unit on his side of the field, Astorath giving all 6000 points the 50% chance for FnP/FC. where as the KFF bigmek only helps the orks, etc.



EXACTLY!! IM GLAD SOMEONE SEES IT FROM MY POINT OF VIEW!!!


Automatically Appended Next Post:
Unholy Harbinger wrote:3 heads are better than 1. Units will be used in tandem and to a plan that will crush captin loophole and his Blood fairies ha ha.


SO SAYS THE CODEX CREEP BAND WAGONER!!!!!

This message was edited 2 times. Last update was at 2010/04/30 17:26:24


Ultramarines
Blood Angels
Tau
Grey Knights
Imperial Guard
Necrons
 
   
Made in de
Fresh-Faced New User



Manchester UK

i wouldnt brag yet if i were you mark.. like you said you get bragging rights only IF you win

my team members and myself are friends so we will work together well there is no worry about that and we each have a wide range of units to choose from... as a matter of fact myself and mike came up with an idea today... yep mark i was at goods in lol

most of all tho i want a game that i will remember for the right reasons if we win or loose as long it is hard fought i wont complain until mark starts winding me up about the fact i never won a game anyway lol

8000 pnts ( W0 D4 L9 )
3000 pnts ( W1 D0 L2 )

its not who you know its what you know and making sure other people donk know that you know.

One man cant make a diference.. unless ofcourse that one man as a little red button!! 
   
Made in gb
Battlefield Professional





England

Demogerg wrote:where as the KFF bigmek only helps the orks, etc.


Oh? Not how it's played in GW tournaments over here...

 
   
Made in pl
Screamin' Stormboy





Eye of Terror. 'nuff sed

sc0ttfree wrote:Tau - Epic Firepower, bad CC
Ork - bad Firepower, Epic CC

that alone if used correctly should be able to kill just about everything.

The CSM will be great as a hunter killer role, killing anything the others cant deal with as well as a extra strong sheild for the tau or a very pointy strong spearhead for the orks


Ever heard of lootas or XV8's?

Orks - REPAINTED into Ice world orks DA BLOO TIDE WAAAAGH! - around 2k pts.

CSM - Nurgle - - around 700 pts.



ORKS RULES
 
   
Made in gb
Human Auxiliary to the Empire






Hi all,

Im the 3rd coalition player.(Tau) just thought id put my ten pence worth in.

we WILL work together. no doubt about it, there is no way i can see BA winning, no matter how much he spams, with hundreds of orks and plasma/fusion combo XV-8's (death company bye bye) along with the best heavy support in the game (obliterators) and the lash, those little red fairies will be pulled from pillar to post, blasted and battered apart.

Coalition all the way ...


Automatically Appended Next Post:
oh and we'll do a good battle report, its gonna take 2 days to play out the game anyway, so may as well take notes and write it up afterwards

This message was edited 1 time. Last update was at 2010/04/30 22:33:07


 
   
Made in us
Decrepit Dakkanaut






Burtucky, Michigan

Im just laughing at all the people in here that are trash talking Orky shooting. Ive seen many shooty armies get trounced from Ork guns.

But in a battle like this, Id take Orks in CC for sure, seeing as CSM and Tau are both pretty decent shooters. Might as well get stuck in, thats how I look at it

This message was edited 1 time. Last update was at 2010/05/01 03:49:25


 
   
Made in us
Committed Chaos Cult Marine






shredhed wrote:
Demogerg wrote:

Force multipliers, the BAs force multipliers spread across his entire army, Sangy Priests effect every unit on his side of the field, Astorath giving all 6000 points the 50% chance for FnP/FC. where as the KFF bigmek only helps the orks, etc.



EXACTLY!! IM GLAD SOMEONE SEES IT FROM MY POINT OF VIEW!!!


Automatically Appended Next Post:
Unholy Harbinger wrote:3 heads are better than 1. Units will be used in tandem and to a plan that will crush captin loophole and his Blood fairies ha ha.


SO SAYS THE CODEX CREEP BAND WAGONER!!!!!

You're what, 12? Or are you catering to the e-deaf?

Anyhow, you're gonna lose, assuming lists of parity.

Check out my blog at:http://ironchaosbrute.blogspot.com.

Vivano crudelis exitus.

Da Boss wrote:No no, Richard Dawkins arresting the Pope is inherently hilarious. It could only be funnier if when it happens, His Holiness exclaims "Rats, it's the Fuzz! Let's cheese it!" and a high speed Popemobile chase ensues.
 
   
Made in de
Fresh-Faced New User



Manchester UK

he isnt 12 and if you knew him you would understand he gets very eager you could call it blood lust lo

This message was edited 1 time. Last update was at 2010/05/01 14:01:30


8000 pnts ( W0 D4 L9 )
3000 pnts ( W1 D0 L2 )

its not who you know its what you know and making sure other people donk know that you know.

One man cant make a diference.. unless ofcourse that one man as a little red button!! 
   
Made in jp
[MOD]
Anti-piracy Officer






Somewhere in south-central England.

Blangels due to unit of command.

While it is an advantage to the allied side to be able to select units which complement each other, Blangels have got everything they need in the one codex and will not have any trouble co-ordinating the different units.

I'm writing a load of fiction. My latest story starts here... This is the index of all the stories...

We're not very big on official rules. Rules lead to people looking for loopholes. What's here is about it. 
   
Made in us
Wolf Guard Bodyguard in Terminator Armor







Tantras wrote:
Demogerg wrote:where as the KFF bigmek only helps the orks, etc.


Oh? Not how it's played in GW tournaments over here...


If beneficial abilites cross-codex lines then the coalition has the advantage of a wider selection of units. However, many unique and terribly broken combinations are possible then, and any sort of "balance" that this game had goes right out the window.

THE HORUS HERESY: Emprah: Hours, go reconquer the galaxy so there can be a new golden age. Horus: But I should be Emprah, bawwwwww! Emprah: Magnus, stop it with the sorcery. Magnus: But I know what's best, bawwwwww! Emprah: Horus, tell Russ to bring Magnus to me because I said so. Horus: Emprah wants you to kill Magnus because he said so. Russ: Fine. Emprah's always right. Plus Ole Red has already been denounced as a traitor and I never liked him anyway. Russ: You're about to die, cyclops! Magnus: O noes! Tzeentch, I choose you! Bawwwww! Russ: Ah well. Now to go kill Horus. Russ: Rowboat, how have you not been doing anything? Guilliman: . . . I've been writing a book. Russ: Sigh. Let's go. Guilliman: And I fought the Word Bearers! Horus: Oh shi--Spess Puppies a'comin? Abbadon: And the Ultramarines, sir. Horus: Who? Anyway, this looks bad. *enter Sanguinis* What are you doing here? Come to join me? Sanguinius: *throws self on Horus's power claws* Alas, I am undone! When you play Castlevania, remember me! *enter Emprah* Emprah: Horus! So my favorite son killed my favorite daughter! Horus: What about the Lion? Emprah: Never liked her. Horus: No one does. Now prepare to die! *mortally wounds Emprah*Emprah: Au contraire, you dick. *kills Horus* Dorn: Okay, now I just plug this into this and . . . okay, it works! Emprah? Hellooooo? Jonson: I did nothing! Guilliman: I did more nothing that you! Jonson: Nuh-uh. I was the most worthless! Guilliman: Have you read my book? Dorn: No one likes that book. Khan: C'mon guys. It's not that bad. Dorn: I guess not. Russ: You all suck. Ima go bring the Emprah back to life.
DA:80-S+++G+++M++++B++I+Pw40k97#+D++++A++++/fWD199R+++T(S)DM+  
   
Made in gb
Dakka Veteran





Darkest Kent (England)

As soon as the coalition gets a bit annoyed with each other, BA win.

Okay, I've been on a bit of a hiatus 2011-14

Currently working on my Riot Guard.

DA:90-S+++G+M++++B+++I+Pw40k99+D++A+++/cWD142R++T(M)DM+ 
   
Made in de
Fresh-Faced New User



Manchester UK

we are not doing cross codex rules i dont think so orks cant use markerlights and such thing

8000 pnts ( W0 D4 L9 )
3000 pnts ( W1 D0 L2 )

its not who you know its what you know and making sure other people donk know that you know.

One man cant make a diference.. unless ofcourse that one man as a little red button!! 
   
Made in gb
Battlefield Professional





England

Demogerg wrote:
Tantras wrote:
Demogerg wrote:where as the KFF bigmek only helps the orks, etc.


Oh? Not how it's played in GW tournaments over here...


If beneficial abilites cross-codex lines then the coalition has the advantage of a wider selection of units. However, many unique and terribly broken combinations are possible then, and any sort of "balance" that this game had goes right out the window.


It's up to the players of course, bit my friends regularly play Ork/Guard in official GW tournaments here and have Chimeras inside the KFF bubble, etc.

 
   
Made in gb
Ultramarine Chaplain with Hate to Spare






It's up to the players of course, bit my friends regularly play Ork/Guard in official GW tournaments here and have Chimeras inside the KFF bubble,


Then why not just pair up 2 SM armies one with say Vulkan one with Pedro for twinlinked combimelta scoring sternguard doom. Or Kahn and Shrike for fleet outflanking army of ultimate doom.

Admittedly I haven't entered any GW doubles tournaments (beyond local level) but everywhere I know rules you can't double up cross army bonuses. You can't take a Tau army with markerlights to help your IG gunline. You can't take a sisters army with all its flamers TL by having a Vulkan ally and the KFF should only work on Ork troops.

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in us
Combat Jumping Ragik






BA are good but they won't hold up to Tau ork & CSM. Have the CSM's by the tau ready to provide a counter-sharge if the BA try to melee the tau. Then have the other CSM's provide a screen for the orks (Cover Save) while they move up & weight of numbers the BA to death. All the while Tau go pew pew

Trade rules: lower rep trades ships 1st. - I ship within 2 business days, if it will be longer I will contact you & explain. - I will NOT lie on customs forms, it's a felony, do not ask me to mark sales as "gifts". Free shipping applies to contiguous US states. 
   
Made in gb
Battlefield Professional





England

FlingitNow wrote:

It's up to the players of course, bit my friends regularly play Ork/Guard in official GW tournaments here and have Chimeras inside the KFF bubble,


Then why not just pair up 2 SM armies one with say Vulkan one with Pedro for twinlinked combimelta scoring sternguard doom. Or Kahn and Shrike for fleet outflanking army of ultimate doom.

Admittedly I haven't entered any GW doubles tournaments (beyond local level) but everywhere I know rules you can't double up cross army bonuses. You can't take a Tau army with markerlights to help your IG gunline. You can't take a sisters army with all its flamers TL by having a Vulkan ally and the KFF should only work on Ork troops.


I don't make the rules, I just abide by them

I've seen a CSM-Nurgle/Daemon-Nurgle army in a tournament with Epidemius as the Daemon HQ all benefitting from his Tallyman rule. It's good, but it doesn't mean they're broken or anything. Same as my friends with the Chimeras in KFF bubble. Great, but you still need a balanced army. It's not like either of them either came close to winning.

 
   
Made in us
Sneaky Lictor




Sacramento, CA

cosmic pixie wrote:As soon as the coalition gets a bit annoyed with each other, BA win.


sooner or later, Tau will realize neither Ork or CSM fight for the Greater Good. CSM will realize "wtf, we must dominate the Orks and Tau, not side with them!!". Then the Orks will go dakka crazy and just want all out waaagh on everything. All in the meanwhile BA sit back and smoke cigars as the 3 armies annihilate each other. When the last Tau battlesuit rises from the rubble, a dreadnought will walk up and power fist smack him.

BA win.

currently playing: ASoIaF | Warhammer 40k: Kill Team

other favorites:
FO:WW | RUMBLESLAM | WarmaHordes | Carnevale | Infinity | Warcry | Wrath of Kings

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