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Made in gb
Mad Gyrocopter Pilot




Scotland

Oreo_Golem wrote:Magic sounds fun, but BAH where are the PDFs I don't know where to look? (or if I'm "that guy" asking for something not out yet, where should I be looking?)

I'm on games-workshop website not having a lot of luck.

I'm sorry can someone help me?

Also just listened to podcast great fun. Sounds like it's time to break out my huge blocks of bloodletters again. I actually have 40 bloodletters. And they don't lose an attack by supporting......


To my knowledge they haven't been released yet. Likely will be out in July.
   
Made in us
Stoic Grail Knight



Houston, Texas

Oreo_Golem wrote:Magic sounds fun, but BAH where are the PDFs I don't know where to look? (or if I'm "that guy" asking for something not out yet, where should I be looking?)

I'm on games-workshop website not having a lot of luck.

I'm sorry can someone help me?

Also just listened to podcast great fun. Sounds like it's time to break out my huge blocks of bloodletters again. I actually have 40 bloodletters. And they don't lose an attack by supporting......


The PDF's are not out yet, they are supposed to be released the same day as the book

Daemons-
Bretonnia-
Orcs n' Goblins-  
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

Killjoy00 wrote:RiTides, you are thinking of mission 3 or 4.

That and watchtower are the only two that don't use VP.

Anyway, in that one, you basically count points = how many k your army is (so 3 points for a 3 thousand point army). Your general is worth 2 points, BSB worth 1 and every banner in the army worth 1. If you ever have less points in your army than your break point (the thing based on how many k you have), then you lose.

So if you had 3 banners a bsb and a general in a 3k army. You would have 6 points and you'd lose if you went below 3 points during the game.

I may have a few details off, but that's the basic point.

Thanks Killjoy! It does still look like an auto-lose for me . Although I guess if I'm below 3K, I might be able to at least start the game with just my general

Cheers for the info!!
   
Made in us
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Barpharanges






Limbo

Odominus wrote:
"Enemies with flaming attack cause fear in war beasts, cavalry and chariots (we talk about troop types starting on page 80). Flaming Attacks also have special properties against creatures that have the Flammable and Regeneration special rules, as explained later on."

Then page 80 states:

"The term cavalry refers to roughly man-sized riders mounted on war beasts - commonly warhorses, or similar creatures. Good examples of cavalry are things such as Bretonnian Questing Knights, Orc Boar Boyz or Dark Elf Cold One Knights."

I see no mention of Mounstrous Cavalry being effected.


Ah, thanks! It was the "war beasts" part that I was failing to recall - hence the confusion with Monstrous Cavalry. So basically, flaming weapons will be even better against cav-heavy armies.

Wonder if High Elf Dragon Armor will make them immune to the Fear rules for flaming attacks...(will have to wait and see for the Errata)

DS:80S+GM--B++I+Pwhfb/re#+D++A++/fWD-R+++T(O)DM+++

Madness and genius are separated by degrees of success.

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Made in us
Sinewy Scourge




Murfreesboro, TN

Unless most of their calv causes fear to (chaos knights, dark elf/lizardmen cold one riders).

I'm interested to see how calvaries role on the battefield changes given the new steadfast rule.

"I'm not much for prejudice, I prefer to judge people by whats inside, and how much fun it is to get to those insides." - Unknown Haemonculi 
   
Made in us
Guarding Guardian






Thank, I actually thought the book was out, this is what I get for being stuck in my house. Do you know where it will be, like the "articles" section?

oh and I listening in I was sorta confused by sweeping advance, how does that work? Oh and if each side has 3+ ranks are they both stubborn, cause that's something that doesn't seemn to get touched on much

so like you 50 Night Gobbies grind on my 40 Halberdiers. After the Sexy amount of attacks it seems very likely stalwart will give out right?

New Daemon player who likes blocks of infantry more than is healthy.

_________________
Eldar player who likes all the wrong units.
 
   
Made in us
Stoic Grail Knight



Houston, Texas

you only get steadfast if you have more ranks, so equal ranks you are not stubborn.

Daemons-
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Made in us
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Barpharanges






Limbo

Oreo_Golem wrote:Thank, I actually thought the book was out, this is what I get for being stuck in my house. Do you know where it will be, like the "articles" section?

oh and I listening in I was sorta confused by sweeping advance, how does that work? Oh and if each side has 3+ ranks are they both stubborn, cause that's something that doesn't seemn to get touched on much

so like you 50 Night Gobbies grind on my 40 Halberdiers. After the Sexy amount of attacks it seems very likely stalwart will give out right?



Sweeping advance is pretty much as before, though cavalry and the like that used to move 3D6" now move 3D6 dropping the lowest of the 3.

As ShivanAngel says, a unit takes a Break Test using its unmodified Leadership if it has more ranks compared to the unit it is engaged in combat with. Note, contrary to 7th Edition, ranks are counted after combat has been resolved, not before.


Another question for Hammercast from me:

How's combat versus warmachines work again? I know shooting has changed to W = # of crew and all hits go off T7 and crew's armor save. I know that only 6 models (human sized?) may be in combat with the warmachine, but what stats are used to determine wounds/etc? (ie wound the machine or wound the crew?)

DS:80S+GM--B++I+Pwhfb/re#+D++A++/fWD-R+++T(O)DM+++

Madness and genius are separated by degrees of success.

Remember to follow the Swap Shop Rules and Guidelines! 
   
Made in us
Longtime Dakkanaut




ShivanAngel wrote:you only get steadfast if you have more ranks, so equal ranks you are not stubborn.
To my understanding, this is false (assuming what you meant was Rank Bonus, not actual ranks). However, if true, O&G just dropped spectacularly in competitiveness.

This message was edited 1 time. Last update was at 2010/06/24 20:53:31


 
   
Made in us
Stoic Grail Knight



Houston, Texas

The way i read it was

If you have more ranks then your opponents, not a higher rank bonus. Did i contradict myself?

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Dankhold Troggoth






Shadeglass Maze

Jin, I asked at the store today and they said warmachines in combat are treated exactly as they are now (basically, you just fight the crew). However, my understanding of warmachines is limited, and I couldn't find the entry for it myself.

I did confirm that you cannot take duplicate spells, in an army, with a few exceptions (I believe for armies like tomb kings or VC where you buy your spells specifically, or it specifically says the unit comes with it / can take it). If all the spells in a lore are used, you just have to take the signature spell.

Also, there is a battle (I believe it was Battle 4) where you have to have more "points" than your "breaking point". Your breaking point is equal to 1 per 1000 points, rounding up. So a 2001 - 3000 point game would have a breaking point of 3.

Your general counts as 2, and any additional banner (including BSB) counts as 1. So if you have a general, BSB, and 3 other banners in your army, you have 6 points. If you're ever reduced to 3 or less, you instantly lose (unless your opponent has it happen simultaneously, in which case it's VPs).

So with my army having no banners, I will insta-lose any game above 1000 points . Even if I add in the two wildrider units I have, if I lose one of them, I'll lose.

Better hope I don't roll a 4...
   
Made in us
Longtime Dakkanaut




Yea Ritides, that was the one I was trying (poorly) to describe above.

I think I understand warmachines, except for when you have different profiles.

Ie, if you have a high elf repeater bow, 6 guys can attack the 2 elven attendants in hand to hand. Use their profile, if they die, the machine is dead. However, what if I have an ork bully and 3 goblins? Not sure then.
   
Made in ca
Cultist of Nurgle with Open Sores






Canada

Hello,

If I may ask a simple question about the new 8th edition rules :

Is it true that skirmishers are now under the obligation to form ranks instead of WH40k-stryle free formations?

If so, is there any possibility for skirmishers (or other miniatures except individual characters) to break ranks and move freely, as for example allowed for in the 6th edition Lustria campaign book?

Thanks!

DR:70+S+GM+B++I--Pat4310#-DA+++/mWD347R++T(T)DM+

 
   
Made in gb
Regular Dakkanaut





Does anyone know how "Look out Sir" now works? I hear conflicting reports about cavalry in infantry units getting to use it.

Battle reports and random musings on my blog - http://lyracian.blogspot.com/ 
   
Made in us
[SWAP SHOP MOD]
Barpharanges






Limbo

Works same as before for the most part (need at least 5 RnF to benefit, etc) only that mounted heroes no longer get the benefits of the roll if they are ranked up with an infantry unit.

DS:80S+GM--B++I+Pwhfb/re#+D++A++/fWD-R+++T(O)DM+++

Madness and genius are separated by degrees of success.

Remember to follow the Swap Shop Rules and Guidelines! 
   
Made in us
Longtime Dakkanaut




I thought mounted did get LoS, but it was only at 4+?
   
Made in us
Stoic Grail Knight



Houston, Texas

Minsc wrote:I thought mounted did get LoS, but it was only at 4+?


this

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Barpharanges






Limbo

Is it? My mistake then.

/need to re-read the book.

DS:80S+GM--B++I+Pwhfb/re#+D++A++/fWD-R+++T(O)DM+++

Madness and genius are separated by degrees of success.

Remember to follow the Swap Shop Rules and Guidelines! 
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

Good question, Killjoy! Like I said, warmachines are not my area of expertise...

Silence indigo, you cannot move skirmishers freely anymore and they don't have 360 LOS. They move like a block, except that have a fixed 1/2" spacing between models. Like this:

M= Model
_ = 1/2" Space

M_M_M_M_M_M
_____________
M_M_M_M_M_M

When you charge or get charged, you compress the unit into a normal block:

MMMMMM
MMMMMM

You also get supporting attacks from the second row. I believe you can reform after a round of combat if no one runs (even if you didn't win) and can also reform when you move (freely? I need to re-check this). You can also march and shoot, and a stubborn in a wood! That is, if it doesn't eat you first with the new terrain effects

I personally like the changes to skirmishers, although losing 360 LOS does hurt them quite a bit as far as versatility goes.
   
Made in us
Stoic Grail Knight



Houston, Texas

Im not 100% sure on treesinger Rtides, but couldnt you treesing one of those mean forests right on top of the enemy? Might be pretty funny...

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Dankhold Troggoth






Shadeglass Maze

Unfortunately I can only move a forest up to a unit or othe terrain feature- it's up to them to step into it

Look at the shiny forest... you know you want to step inside.......

I'll probably put a unit of dryads inside and treesing it up to them, and hope that since they're stubborn they can hold their ground. And maybe the forest will eat some of the enemy when they charge in, too . I also have a vague, outside hope that wood elves will get an exemption to the forest effects in their errata... it's an long shot I think, though!
   
Made in us
Stoic Grail Knight



Houston, Texas

RiTides wrote:Unfortunately I can only move a forest up to a unit or othe terrain feature- it's up to them to step into it

Look at the shiny forest... you know you want to step inside.......

I'll probably put a unit of dryads inside and treesing it up to them, and hope that since they're stubborn they can hold their ground. And maybe the forest will eat some of the enemy when they charge in, too . I also have a vague, outside hope that wood elves will get an exemption to the forest effects in their errata... it's an long shot I think, though!


I think they will, after all they are masters of the forest!!

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Made in us
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Dankhold Troggoth






Shadeglass Maze

Yes, and as for the tree units, forest eating forests doesn't make sense
   
Made in us
Sinewy Scourge




Murfreesboro, TN

RiTides wrote:Yes, and as for the tree units, forest eating forests doesn't make sense


Maybe its kudzu.

"I'm not much for prejudice, I prefer to judge people by whats inside, and how much fun it is to get to those insides." - Unknown Haemonculi 
   
Made in ca
Cultist of Nurgle with Open Sores






Canada

Thanks for the precision, RTides, on skirmisher movement. I had read the rumour already, but wanted to know if it was confirmed.

Oddly perhaps, the rigidity of formation movements is my main deterrent from playing WFB: I had just bought Battle for Skull Pass (and not finished the rulebook yet) and was considering going for a Beastmen army since the new Raiders made possible the notion of having an all-skirmisher (i.e. no formation in 7th ed.) army.

Being more of a Rackam games (AT-43 specifically) and GW skirmish games player (and avid painter/conversion modeller), I have a hard time stomaching the plausibility of block formations for "uncivilised" armies such as Beastmen and Chaos. (I dislike the whole block unit/combat resolution concept, and prefer the more "individual minis" WH40K style). For the rest there does seem to be good ideas in the new game and I'll still stay tuned for 8th edition WFB, since I like the apparent emphasis on narrative scenarios, but I'll think about the alternative of trying large-scale Mordheim games...

Thanks again for lighting my lantern.

DR:70+S+GM+B++I--Pat4310#-DA+++/mWD347R++T(T)DM+

 
   
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Sinewy Scourge




Murfreesboro, TN

Ug, now that the wait for the new BRB is over, I think the wait for the army PDFs is even worse! I wanna get some games in but not without those PDFs as they could fundimentally change an army...or leave it alone.


"I'm not much for prejudice, I prefer to judge people by whats inside, and how much fun it is to get to those insides." - Unknown Haemonculi 
   
Made in us
Stoic Grail Knight



Houston, Texas

gardeth wrote:Ug, now that the wait for the new BRB is over, I think the wait for the army PDFs is even worse! I wanna get some games in but not without those PDFs as they could fundimentally change an army...or leave it alone.



One more week! think they are being released on the 6th!

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Sinewy Scourge




Murfreesboro, TN

ShivanAngel wrote:
gardeth wrote:Ug, now that the wait for the new BRB is over, I think the wait for the army PDFs is even worse! I wanna get some games in but not without those PDFs as they could fundimentally change an army...or leave it alone.



One more week! think they are being released on the 6th!


A week! Thats like 6 months in "obsessed nerd" time!

"I'm not much for prejudice, I prefer to judge people by whats inside, and how much fun it is to get to those insides." - Unknown Haemonculi 
   
Made in us
Confident Halberdier





PDF's are OUT!

http://www.games-workshop.com/gws/content/article.jsp?categoryId=&pIndex=1&aId=3000006&start=2
   
 
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