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Made in us
Paingiver







Except for jacks and casters, Laddermore is the best combat model that cygnar has. that said, she is the same points of a light warjack.
Every time I've used her effectively, I sent her against medium durability models.

major haley is a control caster with an emphasis on positioning and messing up opponent's movement. she has a huge bag of tricks but little offensive ability of her own outside of big spells.

lord commander stryker is the best melee combat caster cygnar has and specializes in having troops and jacks work together in one turn. he is also capable of a ridiculously long charge to finish the game.

   
Made in us
Rotting Sorcerer of Nurgle





Don't forget his Magnum... with reinhold, that's a possible 3 shots...after moving forward, then spending 2-3 focus to move back if you need to get screened again.

I like eStryker as well, sadly, I'm not a fan of the Stormblade models and his spell/feat are all faction intensive, so he doesn't play 'too' well with mercs.

Actually, I'm not a fan of either the rules or the models of the Cygnar close combat units. It's not that they can't wreck house, it's just not my cup of tea....

I like Siege, one huge issue is that he doesn't really care too much what else is in his list other than the basics.

This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
 
   
Made in us
Battlefield Professional





St.Joseph MO

Thanks for all the Info so far.

I have the rulebook now and ive started reading it.

I also found this site.

http://battlecollege.wikispaces.com/

And so far its been a good read to see what the units all do before i buy.


Another question of course

You talked about the "Basics"

i hadnt been thinking of that..

Amount of Infantry vs Amount of Jacks Vs amount of Solo units.

What should be a goal im going for on balance ?

Or i guess i need to find a 35 pt Cygnar sample list just to have an idea of model count and what a list looks like.

-Warmahordes-
Mercenaries


Menoth 
   
Made in us
Longtime Dakkanaut





New Jersey, USA

When I play my Rhulic force, I usually field

1 - Warcaster
2 - Heavy Jacks
3 - Light Jacks
1 - 6 man Infantry Squad
1 - IC


 
   
Made in us
Battlefield Professional





St.Joseph MO

Thats alot less models then i was expecting...


-Warmahordes-
Mercenaries


Menoth 
   
Made in us
Longtime Dakkanaut





New Jersey, USA

What were you expecting, that seems to be about the average give or take.


 
   
Made in us
Battlefield Professional





St.Joseph MO

Im used to 40k 50-75 models a game.

This is honestly gonne be yet another nice change ive been wanting with a smaller army.



Ive been looking at Cygnar and i for some reason was thinking you could fit like..

Haley

2x 6man Units of i have no idea what yet
1x 3 Storm lances

2 light and 2 heavy jacks and Katerine Laddermore.


But that is sounding like alot of points now :p

Maybe i should have looked at armybuilder before assuming.

Making me lean toward Khador now with as tough as their infantry is.

Main reason i like Cygnar is Laddermore and the EHalley model.

-Warmahordes-
Mercenaries


Menoth 
   
Made in us
Wraith






Milton, WI

My typical 35pt list build looks a bit like: Cryx is my faction

1. Warcaster (+4-6 points) (Denny gives +5)

2. Warjacks (total of 15pts+ caster points) (Slayer or Seether, 2-3 Bonejacks)

3. Units (10-20pts) (Max McThralls(10), Bane Thralls+UA(8))

4. Solos (6pts) (Skarlock, 2 Sirens)

When I go to 50pts, I add in Bane Lord Tartarus (4pts), Withershadow Combine (5pts), another Bonejack (+4),
and some support, like a Necrosurgeon or Necrotech and Scrap Thralls (+2).

Or I add Cav, Full unit(9pts), and Darragh Wrathe (+4).

My local game group tend to run high on jacks, so I do the same, or add as much as I can for Jack breaking or speed assassination.
I can't play the attrition game like they can.


Automatically Appended Next Post:
Spyder68 wrote:Maybe i should have looked at armybuilder before assuming.


Use Forward Kommander. It is more up-to-date and has the Tier list capability.

I think the link is http://www.forwardkommander.com/

This message was edited 2 times. Last update was at 2010/08/11 15:21:29


Bam, said the lady!
DR:70S+GM++B+I+Pw40k09/f++D++A(WTF)/hWD153R+++T(S)DM++++
Dakka, what is good in life?
To crush other websites,
See their user posts driven before you,
And hear the lamentation of the newbs.
-Frazzled-10/22/09 
   
Made in us
Longtime Dakkanaut





New Jersey, USA

The number of warjacks you play is pretty standard, however infantry numbers very greatly, as there are major differences in cost per model.


 
   
Made in us
Battlefield Professional





St.Joseph MO




Thanks for that link, that works pretty good.

This message was edited 2 times. Last update was at 2010/08/11 15:41:28


-Warmahordes-
Mercenaries


Menoth 
   
Made in us
Rotting Sorcerer of Nurgle





Tiered lists are themed lists.
The bonuses vs. limiting choices can be a brutal one.

I would suggest with going without the Tiers and getting what you want.

I mean.... Siege with no Squire or Reinholt is just unthinkable

This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
 
   
Made in au
Grisly Guild Autopsy





I started playing about a month or so ago. I'm eight wins and a loss (the loss was tonight booo).

I started with Cryx.

Cryx are fast, we hit hard, have average at best shooting, we've got good magic and a lot of our units can regenerate back to full strength for no cost.

I've been running Iron Lich Aspyxious and he's awesome. Pulling reach-assassinations out of his skeletal ass is hilarious. I had a Seether drop the Avatar of Menoth in a single combat phase.

Cryx = yay.

This message was edited 1 time. Last update was at 2010/08/11 16:00:26


There is a thin semantic line between weird and beautiful. And that line is covered in jellyfish. 
   
Made in us
Fresh-Faced New User





Philadelphia, PA

Hi and welcome to Warmachine! Probably the best advice I got starting out was to play as many battlebox games as you can to start out. That will teach you the basics of allocating focus and using jacks. Plastic battleboxes are supposedly due in September!

Then I would build up from 11 points to 15 to 20, 25, etc. Add a unit, support, solo, etc. at a time.
Another piece of advice that I received was to play tournaments as soon and often as possible. This will give you a chance to see how other people play, think quickly in a timed format, and see people's optimized lists. If you have a friendly PP Press Ganger in your area like I do, you may be able to borrow models and try them out.

I think it's a great game: awesome universe and fiction, beautiful-looking, well-made models, the company really listens to the needs of its customers, and a superbly-designed, fun game to boot!

Of course, one of the best pieces of advice I've ever seen on Dakka, which applies to all game systems, is to feed the habit with games, not acquiring stuff. Proxy if you want to try something new, borrow things if you can, check out the Vassal online game.
Enjoy!
   
Made in us
Battlefield Professional





St.Joseph MO

Question on Control area..

Control area is twice of what your Focus currently is.


So if im using Halley She has a Focus of 7.

SO her control radius is 14.

If i use focus, does this shrink her control radius ?

-Warmahordes-
Mercenaries


Menoth 
   
Made in us
Longtime Dakkanaut





New Jersey, USA

Nope, and you get your focus back at the begining of each round.


 
   
Made in us
Battlefield Professional





St.Joseph MO

Thats good to know just wanted to be sure.

Seems taking a Squire for Cygnar is almost a must for only 2 points.

-Warmahordes-
Mercenaries


Menoth 
   
Made in us
Master Tormentor





St. Louis

Catyrpelius wrote:Nope, and you get your focus back at the begining of each round.

Not quite the beginning, technically. First you discard focus, then resolve continuous effects, then replenish focus.[/nitpick]


Automatically Appended Next Post:
Spyder68 wrote:Thats good to know just wanted to be sure.

Seems taking a Squire for Cygnar is almost a must for only 2 points.

I wouldn't really call it a must. It's certainly an excellent choice, but you're hardly crippling yourself if you don't take one. After all, I played with a 7 focus Haley for 6 years, and did perfectly well without a Squire. I think the thing has really spoiled a lot of Cygnar players, to the point that they think all the theme lists are horrible just because they can't take their favorite crutch.

This message was edited 1 time. Last update was at 2010/08/11 19:02:12


 
   
Made in us
Battlefield Professional





St.Joseph MO

Ive been looking at Warjacks.

So far the Hunter and Defender look really good. Hard to tell on other ones till i actually play to have a clue on them.

Im sure they all have their uses though.


Just gota find ways to you Katerine! The model is really nice.

Ride by attacks made me like them more.


-Warmahordes-
Mercenaries


Menoth 
   
Made in us
Regular Dakkanaut



CT

pStriker is an easy caster to learn. He's pretty balanced so you'll never be stuck without options. His feat is defensive and he has alot of defensive buff spells to throw around, a few offensive options and a snipe spell to buff shooting. Also he comes in the starter box so that makes starting a Striker army easier.

The charger is a great ranged light warjack. The hunter is good as well for taking down high armored jacks from long range. I've not been fielding my defenders lately. I like the other options better, but they are still a useful choice.

This message was edited 1 time. Last update was at 2010/08/11 19:44:21


 
   
Made in us
Battlefield Professional





St.Joseph MO

Ok have done more reading..

and of coure.. more questions.

I have a friend that is playing a horde army.


Now.. my Warcaster Haley has an ability that makes warjacks fall over, then epic version has an ability that makes Warjacks attack another warjack..


So im assuming since it says Warjacks, that this does not work on warbeasts ?

-Warmahordes-
Mercenaries


Menoth 
   
Made in us
Master Tormentor





St. Louis

Hit the nail on the head. Mind you, it works both ways, as there's a wide variety of Hordes effects that only work on Warbeasts. Mohsar's feat, for instance, does very little against Warmachine.
   
Made in au
Grisly Guild Autopsy





As for the Defender/etc thing. I'm browsing the heavy jacks now. What would I use, if I played Cygnar?

Ironclad looks pretty good. 7 point jack, crit knockdown, can spam kd via hammer.

Cyclon looks solid- High RAT, decent amount of shots and two open fists. 9pts? Maybe not.

Defender - Not enough tricks for 9pts.

Hammersmith - wtf? Left hand has shooting icon. Right hand has melee icon. Both are hammers. Chain attack requires two hits. lol.

Stormclad looks pretty solid for 10pts. good mat, decent rat, lots of tricks and reach.


There is a thin semantic line between weird and beautiful. And that line is covered in jellyfish. 
   
Made in us
[MOD]
Madrak Ironhide







Hammersmith are both melee. Must be a misprint/typo.

DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++
Get your own Dakka Code!

"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
Made in us
Master Tormentor





St. Louis

As for the Defender/etc thing. I'm browsing the heavy jacks now. What would I use, if I played Cygnar?

Depends who you're fielding. My Defender and Stormclad tend to get the most mileage among the heavies, but then again, I play a lot of eHaley and Kraye.
   
Made in us
Battlefield Professional





St.Joseph MO

Ok, another rules question..

More so.. a page number question because i dont want this to look like im fishing for rules as i have the rulebook.

Where can i find what Disruption does to Jacks ?


-Warmahordes-
Mercenaries


Menoth 
   
Made in fi
Paingiver






Southern Finland

Spyder68 wrote:Ok, another rules question..

More so.. a page number question because i dont want this to look like im fishing for rules as i have the rulebook.

Where can i find what Disruption does to Jacks ?


How about link to Dakka articles on the subject?

   
Made in us
Battlefield Professional





St.Joseph MO

Nice, thanks, i didnt even see that before!


-Warmahordes-
Mercenaries


Menoth 
   
 
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