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![[Post New]](/s/i/i.gif) 2010/08/13 05:18:35
Subject: Devesator Squad????
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Rough Rider with Boomstick
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This is all assuming though, that nothing else occured to the nobs. Typically, they would be fired upon, and remember, they typically will strike at the same time as most marines if they charge, meaning that the more that assault, the more dead marines.
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I have 2000 points of , called the Crimson Leaves.
I will soon be starting WoC, devoted to
I have 500 points of , in blueberry and ice cream (light grey and light blue) flavour. From the fictional world Darkheim.
DarkHound wrote:Stop it you. Core has changed. It's no longer about nations, ideologies or ethnicity. It's an endless series of proxy battles, fought by mercenaries and machines. Core, and its consumption of life, has become a well-oiled machine. Core has changed. ID tagged soldiers carry ID tagged weapons, use ID tagged gear. Nanomachines inside their bodies enhance and regulate their abilities. Genetic control. Information control. Emotion control. Battlefield control. Everything is monitored, and kept under control. Core has changed. The age of deterrence has become the age of control. All in the name of averting catastrophe from weapons of mass destruction. And he who controls the battlefield, controls history. Core has changed. When the battlefield is under total control, war... becomes routine.
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![[Post New]](/s/i/i.gif) 2010/08/13 05:20:41
Subject: Devesator Squad????
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Stormin' Stompa
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BlackWaves wrote:Captain Solon wrote:We can only get four heavy weapons.
WHY. why do we have to be worse then wolves in EVERY facet of the game >_>
Anyway. Devastators work really well if you use missile launchers. good at taking out light vehicles, and 4 small blasts can do alot more then bolters.
If you are willing to put the points into it, missile launchers. plasma just isn't optimal in that kind of squad.
Also, Can you stop overusing your ! and ?, it's extreemly annoying. you don't need more then one. it will have the exact same effect.
To be honest, I would not recommend this. The enemy will realise you have small last weapons and he will make sure each model in his unit is 2 inches apart, as far away as ossible in coherency. This would make the missiles useless. As for vehicles, the krak missiles would be fine against trukks, but hard to use against battlewagons. I still recommend, the HB, PC and 2 Lascannons. Only take the PC if you have a 5 man meat shield
For once, I'm with Solon on this. Well, a tiny excerpt. Missile Launchers are an excellent, efficient and versatile choice of weapon for Devastators, and your enemy cannot always spread out, such as when they have just disembarked to fire (Eldar) or are simply too difficult to spread out (an ork footslogging horde can have major space issues, plus the scatter is almost always guaranteed to hit something). The AP3 Kraks can knock off MEQs, wound Wraithlords on a 4+ with no save, and so on. Other heavy weapons are slightly better at specific jobs, but they are vastly more expensive.
One thing Space Wolves can not have is the extra models with boltguns, and let me tell you, as a Wolf player, you really miss the ablative armour sometimes.
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![[Post New]](/s/i/i.gif) 2010/08/13 05:28:22
Subject: Devesator Squad????
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Decrepit Dakkanaut
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JSK-Fox:
If we suppose that the Devastators only get one round of firing on the Nobs before they charge, then I think you're going to see a better result for Space Marines attacking 10 W1 Nobs than 6 W2 Nobs, particularly if the difference is made up by Nobs with Choppas and Big Choppas.
If we suppose that the Devastators get two rounds of firing on the Nobs, then the Plasma Cannons stand a good chance of wiping them out if they manage three hits per blast. Automatically Appended Next Post: I'll add that something else that the Long Fangs don't get are Bolt Pistols, since all but the Leader model have to replace them with Heavy Weapons. Not to mention they can't get Combat Tactics, so your opponent just has to lock them up in close combat and they're neutralized.
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This message was edited 1 time. Last update was at 2010/08/13 05:30:16
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![[Post New]](/s/i/i.gif) 2010/08/13 05:41:00
Subject: Devesator Squad????
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Dark Angels Librarian with Book of Secrets
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AbaddonFidelis wrote:I think you should run all the same weapon. 1 lascannon is very unlikely to kill a battlewagon. Out of cover it's something like a 1 in 20 chance, in cover it's 1 in 40. I'm not a fan of heavy bolters. plasmacannons will definitely wipe boyz.
Hes right. One lascannon has ~7% to destroy a BW from the front. If there it is obscured via a kustom force field, then its half that. Those are not betting odds.
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![[Post New]](/s/i/i.gif) 2010/08/13 06:23:05
Subject: Devesator Squad????
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Stormin' Stompa
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Nurglitch wrote:
I'll add that something else that the Long Fangs don't get are Bolt Pistols, since all but the Leader model have to replace them with Heavy Weapons. Not to mention they can't get Combat Tactics, so your opponent just has to lock them up in close combat and they're neutralized.
... which is why I don't leave home without an attached Termie Wolf Guard toting a cyclone missile launcher and power weapon...
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![[Post New]](/s/i/i.gif) 2010/08/13 06:43:48
Subject: Devesator Squad????
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Nasty Nob
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I suggest an 8 man squad with 4 missile launchers. They're cheap and they kill Nobs, boys, trucks, Kans, Deffkoptas, lootas and buggies. Set them up on a flank to get side shots on battlewagons.
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A man's character is his fate.
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![[Post New]](/s/i/i.gif) 2010/08/13 07:29:38
Subject: Devesator Squad????
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Eternally-Stimulated Slaanesh Dreadnought
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the problem of concentrating on missile launchers is that it depeletes your army's ability to deal with av 13 and 14 vehicles. Krak missiles insta kill nobs and stop av 10 11 and 12 vehicles, it's true; however lascannons do all of those things as well, but do not create vulnerabilities against av 13 and 14 vehicles. They are more expensive, but the extra capability is, to me, well worth it.
The best thing to kill a horde with is a flamethrower. Next best is plasma cannons. Third best is weapons with a high rate of fire, like assault cannons, heavy bolters, and sonic blasters. After that comes frag missiles, and last of all anti tank weapons.
AF
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![[Post New]](/s/i/i.gif) 2010/08/13 07:33:16
Subject: Devesator Squad????
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Avatar of the Bloody-Handed God
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AbaddonFidelis wrote:the problem of concentrating on missile launchers is that it depeletes your army's ability to deal with av 13 and 14 vehicles. Krak missiles insta kill nobs and stop av 10 11 and 12 vehicles, it's true; however lascannons do all of those things as well, but do not create vulnerabilities against av 13 and 14 vehicles. They are more expensive, but the extra capability is, to me, well worth it.
The best thing to kill a horde with is a flamethrower. Next best is plasma cannons. Third best is weapons with a high rate of fire, like assault cannons, heavy bolters, and sonic blasters. After that comes frag missiles, and last of all anti tank weapons.
AF
But the extra long range + versatility of missile means they are causing double the amount of threat without taking double the amount of position.
This is even more valuable if they are set in a good central spot with lots of LOS to select enemy units.
They'll essentially be creating a threat bubble to hinder your opponent's plans.
For example , if i see you having flamers , i can just charge up to you with tanks or dreads.
Or if i see you having lots of lascannons , i can just go up to you with tons of horde units.
Having a versatile unit such as missile launcher makes ^ much harder.
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This message was edited 1 time. Last update was at 2010/08/13 07:34:35
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![[Post New]](/s/i/i.gif) 2010/08/13 07:35:02
Subject: Re:Devesator Squad????
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Bounding Assault Marine
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We can only get four heavy weapons.
WHY. why do we have to be worse then wolves in EVERY facet of the game >_>
What really hurts is they can target multiple targets.
Most people will tell you to get a predator or something better then devastators but i think they do their job very well. I use 2 lascannons with my Sergent and 2 marines, and the other half 2 heavy bolters 3 marines.
(Sergent has to be with the lascannons for the BS bonus)
OR i use
3 missile launchers 1 lascannon. Taking only one lascannon is cheaper on points also since you can only have one member shooting at bs 5 it makes it a slightly better worth then buying a lascannon at 35pts for it to be hitting on a lower chance, (+3)
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![[Post New]](/s/i/i.gif) 2010/08/13 07:41:46
Subject: Devesator Squad????
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Longtime Dakkanaut
New Zealand
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Devastator Squads can choose multiple targets, they just have to combat squad to do it. Being able to combat squad is one of the few advantages they have over Long Fangs, 2 x 5 man squads with 2 Missiles in each in considerable harder to deal with than a single 6 man unit with 5 missiles due to the ablative wounds.
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![[Post New]](/s/i/i.gif) 2010/08/13 07:54:50
Subject: Re:Devesator Squad????
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Eternally-Stimulated Slaanesh Dreadnought
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Luna
well frag missiles do have a greater range than the other weapons I mentioned, so they probably will get in at least one extra shot. I don't agree that they are doubling the ammount of threat... a plasma cannon for instance has a 36" range, as does a heavy bolter. Assaultcannons tend to be attached to vehicles so their mobility helps to make up for their 24" range. While flame throwers don't get as many shots at the same unit, because they auto hit, deny cover, and are ap 5, they are absolutely devestating when they do hit.... the frag missile however frequently scatters off, does not ignore cover, and even if it did is only ap 6, frequntly granting even light infantry an armor save.
It's true that flamers don't answer everything.... but between meltas and flame throwers you have all your bases covered, assuming you have the mobility to deploy them and are in some way ready for the retaliation. I think that it's better to bring two different weapons, each very effective against a certain type of target, than to bring two of one weapon, which is only marginally effective against both. On that grounds I would not include the missile launcher unless I knew that the meta would not require me to fight av 13 and 14 vehicles or massive hordes.
AF
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![[Post New]](/s/i/i.gif) 2010/08/13 07:57:00
Subject: Re:Devesator Squad????
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Avatar of the Bloody-Handed God
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Hmm , i should reword the "double" amount of threat to "dual type of threat"
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![[Post New]](/s/i/i.gif) 2010/08/13 15:38:16
Subject: Devesator Squad????
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Decrepit Dakkanaut
Mesopotamia. The Kingdom Where we Secretly Reign.
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Missiles aren't terrible against AV 13 and a glance can be great on an Open Topped Battlewagon. They shouldn't be your only anti tank unit but they can still dish out a lot of firepower.
And frag grenades are great against hordes. Particularly after a Tank Shock.
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This message was edited 1 time. Last update was at 2010/08/13 15:40:07
Drink deeply and lustily from the foamy draught of evil.
W: 1.756 Quadrillion L: 0 D: 2
Haters gon' hate. |
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![[Post New]](/s/i/i.gif) 2010/08/13 15:42:22
Subject: Devesator Squad????
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Eternally-Stimulated Slaanesh Dreadnought
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you only have a 1 in 9 chance of penetrating.... if they aren't in cover.
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This message was edited 1 time. Last update was at 2010/08/13 15:42:51
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![[Post New]](/s/i/i.gif) 2010/08/13 15:49:22
Subject: Devesator Squad????
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Decrepit Dakkanaut
Mesopotamia. The Kingdom Where we Secretly Reign.
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I didn't say it was awesome, I said it was okay. And I bet with the Signum the odds are a little bit better. And anyway, that's what melta is for.
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Drink deeply and lustily from the foamy draught of evil.
W: 1.756 Quadrillion L: 0 D: 2
Haters gon' hate. |
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![[Post New]](/s/i/i.gif) 2010/08/13 15:58:24
Subject: Devesator Squad????
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Eternally-Stimulated Slaanesh Dreadnought
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if you try to reduce the ammount of ok-ness in your army and increase the amount of awesome-ness in your army, your game play experience will improve accordingly
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![[Post New]](/s/i/i.gif) 2010/08/13 16:10:19
Subject: Devesator Squad????
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Decrepit Dakkanaut
Mesopotamia. The Kingdom Where we Secretly Reign.
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Oh gee whiz thanks! I totally need you to tell me how to win games!
ML are awesome against pretty much everything but high AV vehicles and Terminators. And I have other awesome ways of dealing with those units.
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Drink deeply and lustily from the foamy draught of evil.
W: 1.756 Quadrillion L: 0 D: 2
Haters gon' hate. |
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