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![[Post New]](/s/i/i.gif) 2010/08/11 09:53:04
Subject: Re:1500 Ork Green Tide Army (Fine tuning)
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Devastating Dark Reaper
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Ever considered warbuggies or tank bustaz (busters whatever)? You know what would be cool? Tank busta cross kommando!
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something shall be here after 100 posts...
92% of teens have moved on to rap. If you are one of the 8% who still listen to real music, copy and paste this into your sig.
95% of teens would go into a panic attack if the jonas brothers were about to jump off the empire state building copy and paste this if you are the 5% who would pull up a lawn chair grab some popcorn and yell JUMP BITCHES!!!!!!!!!!!!!
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![[Post New]](/s/i/i.gif) 2010/08/11 09:53:06
Subject: Re:1500 Ork Green Tide Army (Fine tuning)
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Battle-tested Knight Castellan Pilot
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Nob Bikers or Deff Koptas? Automatically Appended Next Post: CHR15T09H3R wrote:Ever considered warbuggies or tank bustaz (busters whatever)? You know what would be cool? Tank busta cross kommando!
Tank Bustas have a horrible rule which ALWAYS makes them go for tanks.
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This message was edited 1 time. Last update was at 2010/08/11 09:53:40
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![[Post New]](/s/i/i.gif) 2010/08/11 09:55:43
Subject: Re:1500 Ork Green Tide Army (Fine tuning)
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Devastating Dark Reaper
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Despite the discussion it's still a tough choice, I'd say Nob bikers, but koptas are still cool. Automatically Appended Next Post: Ooops.. double post or something, no spam intended.
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This message was edited 2 times. Last update was at 2010/08/11 09:58:48
something shall be here after 100 posts...
92% of teens have moved on to rap. If you are one of the 8% who still listen to real music, copy and paste this into your sig.
95% of teens would go into a panic attack if the jonas brothers were about to jump off the empire state building copy and paste this if you are the 5% who would pull up a lawn chair grab some popcorn and yell JUMP BITCHES!!!!!!!!!!!!!
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![[Post New]](/s/i/i.gif) 2010/08/11 10:59:37
Subject: Re:1500 Ork Green Tide Army (Fine tuning)
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Battle-tested Knight Castellan Pilot
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Well the thing is Koptas have a far better potential than Bikers
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![[Post New]](/s/i/i.gif) 2010/08/11 11:15:57
Subject: 1500 Ork Green Tide Army (Fine tuning)
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Sinewy Scourge
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Nob Bikers are too costly for a Green Tide list... Kans or Dredds aren't too bad, but if your being point stinghy get Deff Koptas.
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Also littlenibbler Orks aren't about armour saves.
Orks are about having too many models on the table, and wasting the other guy's time with your movement phase.
Orks are about having the toughest units on the table.
Orks are about not caring about how many bodies are left in a long winding trail until the squad is down to less than a third its starting strength.
Orks are about rolling more dice then you can count without the aid of a calculator or a pen and paper.
Orks are about having totally fething insane characters tearing gak down like Doc Grotsnik, Ghazghkull or Snikrot.
Orks are about being too fething awesome to die...
Lets settle this in the arena http://pantsformer.mybrute.com |
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![[Post New]](/s/i/i.gif) 2010/08/11 11:23:30
Subject: 1500 Ork Green Tide Army (Fine tuning)
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Battle-tested Knight Castellan Pilot
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Eyclonus wrote:Nob Bikers are too costly for a Green Tide list... Kans or Dredds aren't too bad, but if your being point stinghy get Deff Koptas.
1500 Point List. Waaagh! Da Gang Green Gang
Ghazgkhull Thraka 225 points.
Mek Boss Slugstoppa
1 Ork Big Mek ( KFF, Cybork Body) 85 points.
30 Ork Boyz w. Nob ( PK, BP) 220 points.
30 Ork Boyz w. Nob ( PK, BP) 220 points.
30 Ork Boyz w. Nob ( PK, BP) 220 points.
20 Shoota Boyz (2x Big Shoota) w. Nob ( PK, BP) 170 points.
5 Lootas 75 points.
5 Lootas 75 points.
1 Deffkopta (Twin-linked rokkit launcha, Buzzsaw) 70 points.
1 Deffkopta (Twin-linked rokkit launcha, Buzzsaw) 70 points.
1 Deffkopta (Twin-linked rokkit launcha, Buzzsaw) 70 points.
Now should I run Thraka?
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This message was edited 1 time. Last update was at 2010/08/11 11:24:58
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![[Post New]](/s/i/i.gif) 2010/08/11 11:30:04
Subject: 1500 Ork Green Tide Army (Fine tuning)
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Sinewy Scourge
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He needs a wagon. S'n'P makes him dead weight and Trukks are too disposable. I've only had a Trukk work well once with him, the Kareen! roll was triple 6 straight ahead so it moved flat out and then 18" before exploded for zero damage... 2 inches from an IG gunline... Much fun was that game, until Ghaz died of 2 GLs and a Meltagun in one turn...
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This message was edited 1 time. Last update was at 2010/08/11 11:30:50
Also littlenibbler Orks aren't about armour saves.
Orks are about having too many models on the table, and wasting the other guy's time with your movement phase.
Orks are about having the toughest units on the table.
Orks are about not caring about how many bodies are left in a long winding trail until the squad is down to less than a third its starting strength.
Orks are about rolling more dice then you can count without the aid of a calculator or a pen and paper.
Orks are about having totally fething insane characters tearing gak down like Doc Grotsnik, Ghazghkull or Snikrot.
Orks are about being too fething awesome to die...
Lets settle this in the arena http://pantsformer.mybrute.com |
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![[Post New]](/s/i/i.gif) 2010/08/11 11:32:11
Subject: Re:1500 Ork Green Tide Army (Fine tuning)
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Battle-tested Knight Castellan Pilot
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Well then what should I do O:
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![[Post New]](/s/i/i.gif) 2010/08/11 11:36:10
Subject: 1500 Ork Green Tide Army (Fine tuning)
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Sinewy Scourge
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Normal Boss or another KFF Mek.
Green Tides are the proto Kan Wall. Both follow the same overall straegy, but the Kan Wall counters vehicles better and protects the mob with a more elegant setup.
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Also littlenibbler Orks aren't about armour saves.
Orks are about having too many models on the table, and wasting the other guy's time with your movement phase.
Orks are about having the toughest units on the table.
Orks are about not caring about how many bodies are left in a long winding trail until the squad is down to less than a third its starting strength.
Orks are about rolling more dice then you can count without the aid of a calculator or a pen and paper.
Orks are about having totally fething insane characters tearing gak down like Doc Grotsnik, Ghazghkull or Snikrot.
Orks are about being too fething awesome to die...
Lets settle this in the arena http://pantsformer.mybrute.com |
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![[Post New]](/s/i/i.gif) 2010/08/11 11:40:03
Subject: Re:1500 Ork Green Tide Army (Fine tuning)
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Battle-tested Knight Castellan Pilot
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I just lost 225 points. So I can make the Warboss 110. So I need assistance, and some ideas.
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![[Post New]](/s/i/i.gif) 2010/08/11 11:43:52
Subject: 1500 Ork Green Tide Army (Fine tuning)
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Sinewy Scourge
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More lootas in the lootas squads? Or another Loota squad?
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Also littlenibbler Orks aren't about armour saves.
Orks are about having too many models on the table, and wasting the other guy's time with your movement phase.
Orks are about having the toughest units on the table.
Orks are about not caring about how many bodies are left in a long winding trail until the squad is down to less than a third its starting strength.
Orks are about rolling more dice then you can count without the aid of a calculator or a pen and paper.
Orks are about having totally fething insane characters tearing gak down like Doc Grotsnik, Ghazghkull or Snikrot.
Orks are about being too fething awesome to die...
Lets settle this in the arena http://pantsformer.mybrute.com |
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![[Post New]](/s/i/i.gif) 2010/08/11 11:46:00
Subject: Re:1500 Ork Green Tide Army (Fine tuning)
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Battle-tested Knight Castellan Pilot
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Or I could upgrade the heck out of the HQ or Lootas!
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![[Post New]](/s/i/i.gif) 2010/08/11 11:47:13
Subject: 1500 Ork Green Tide Army (Fine tuning)
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Sinewy Scourge
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Why upgrade the Mek? what point does it serve?
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Also littlenibbler Orks aren't about armour saves.
Orks are about having too many models on the table, and wasting the other guy's time with your movement phase.
Orks are about having the toughest units on the table.
Orks are about not caring about how many bodies are left in a long winding trail until the squad is down to less than a third its starting strength.
Orks are about rolling more dice then you can count without the aid of a calculator or a pen and paper.
Orks are about having totally fething insane characters tearing gak down like Doc Grotsnik, Ghazghkull or Snikrot.
Orks are about being too fething awesome to die...
Lets settle this in the arena http://pantsformer.mybrute.com |
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![[Post New]](/s/i/i.gif) 2010/08/11 11:49:50
Subject: 1500 Ork Green Tide Army (Fine tuning)
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Battle-tested Knight Castellan Pilot
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Eyclonus wrote:Why upgrade the Mek? what point does it serve?
Burna is nice...ish
Well okay...
1500 Point List. Waaagh! Da Gang Green Gang
Boss Dun'Goofed
1 Ork Warboss (Power Klaw, Twin-Linked Shoota, Cybork Body, 'eavy Armour, Boss Pole) 110 points. << Fix this maybe?
Mek Boss Slugstoppa
1 Ork Big Mek ( KFF) 85 points.
30 Ork Boyz w. Nob ( PK, BP) 220 points.
30 Ork Boyz w. Nob ( PK, BP) 220 points.
30 Ork Boyz w. Nob ( PK, BP) 220 points.
20 Shoota Boyz (2x Big Shoota) w. Nob ( PK, BP) 170 points.
5 Lootas 75 points.
5 Lootas 75 points.
1 Deffkopta (Twin-linked rokkit launcha, Buzzsaw) 70 points.
1 Deffkopta (Twin-linked rokkit launcha, Buzzsaw) 70 points.
1 Deffkopta (Twin-linked rokkit launcha, Buzzsaw) 70 points.
This is at 1385, I need 115 points of awesome in here
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This message was edited 1 time. Last update was at 2010/08/11 11:50:41
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![[Post New]](/s/i/i.gif) 2010/08/11 11:57:35
Subject: 1500 Ork Green Tide Army (Fine tuning)
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Sinewy Scourge
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2 Kans with Rokkits?
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Also littlenibbler Orks aren't about armour saves.
Orks are about having too many models on the table, and wasting the other guy's time with your movement phase.
Orks are about having the toughest units on the table.
Orks are about not caring about how many bodies are left in a long winding trail until the squad is down to less than a third its starting strength.
Orks are about rolling more dice then you can count without the aid of a calculator or a pen and paper.
Orks are about having totally fething insane characters tearing gak down like Doc Grotsnik, Ghazghkull or Snikrot.
Orks are about being too fething awesome to die...
Lets settle this in the arena http://pantsformer.mybrute.com |
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![[Post New]](/s/i/i.gif) 2010/08/11 11:59:01
Subject: Re:1500 Ork Green Tide Army (Fine tuning)
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Battle-tested Knight Castellan Pilot
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I don't want to have to buy anything extra really.
Keep thinking of things though...
I do have 10 Stormboyz, 5 Meganobz, 20+ Nobz
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![[Post New]](/s/i/i.gif) 2010/08/11 12:05:50
Subject: 1500 Ork Green Tide Army (Fine tuning)
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Sinewy Scourge
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Hmm Stormboyz are piece of crap, the nobs maybe, if you run them naked, but I dislike that as pimped out complex nobs are handsdown the best unit.
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Also littlenibbler Orks aren't about armour saves.
Orks are about having too many models on the table, and wasting the other guy's time with your movement phase.
Orks are about having the toughest units on the table.
Orks are about not caring about how many bodies are left in a long winding trail until the squad is down to less than a third its starting strength.
Orks are about rolling more dice then you can count without the aid of a calculator or a pen and paper.
Orks are about having totally fething insane characters tearing gak down like Doc Grotsnik, Ghazghkull or Snikrot.
Orks are about being too fething awesome to die...
Lets settle this in the arena http://pantsformer.mybrute.com |
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![[Post New]](/s/i/i.gif) 2010/08/11 12:08:05
Subject: 1500 Ork Green Tide Army (Fine tuning)
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Battle-tested Knight Castellan Pilot
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Eyclonus wrote:Hmm Stormboyz are piece of crap, the nobs maybe, if you run them naked, but I dislike that as pimped out complex nobs are handsdown the best unit.
Stormboyz are good sir.
I like Nobz, hmm what to do.
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This message was edited 1 time. Last update was at 2010/08/11 12:08:20
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![[Post New]](/s/i/i.gif) 2010/08/11 14:18:11
Subject: 1500 Ork Green Tide Army (Fine tuning)
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Nasty Nob
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Dude - just go back a page and take the list I recommended 40 posts ago.
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A man's character is his fate.
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![[Post New]](/s/i/i.gif) 2010/08/11 20:46:17
Subject: Re:1500 Ork Green Tide Army (Fine tuning)
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Battle-tested Knight Castellan Pilot
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I can do that list, if people are okay with me using 10 Stormboyz to count as Ork Boyz
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![[Post New]](/s/i/i.gif) 2010/08/11 22:51:14
Subject: 1500 Ork Green Tide Army (Fine tuning)
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Devastating Dark Reaper
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The_Savior wrote:Eyclonus wrote:Hmm Stormboyz are piece of crap, the nobs maybe, if you run them naked, but I dislike that as pimped out complex nobs are handsdown the best unit.
Stormboyz are good sir.
I like Nobz, hmm what to do.
Yeah stormboyz are pretty good, they cost twice a normal boy though, and iirc they have unreliable jet packs and have to roll for them. Stormboyz, as well as normal boyz all need nobz to make an effective difference. Nobz are also nice, but a squad is a bad choice unless you have heaps of meatshields. Automatically Appended Next Post: The_Savior wrote:Well then what should I do O:
No Ghazghkull Thraka? Automatically Appended Next Post: Eyclonus wrote:He needs a wagon. S'n'P makes him dead weight and Trukks are too disposable. I've only had a Trukk work well once with him, the Kareen! roll was triple 6 straight ahead so it moved flat out and then 18" before exploded for zero damage... 2 inches from an IG gunline... Much fun was that game, until Ghaz died of 2 GLs and a Meltagun in one turn...
You're right about slow and purposeful, it is his downfall- but remember when he does get to the enemy line all havoc breaks loose.
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This message was edited 2 times. Last update was at 2010/08/11 22:55:14
something shall be here after 100 posts...
92% of teens have moved on to rap. If you are one of the 8% who still listen to real music, copy and paste this into your sig.
95% of teens would go into a panic attack if the jonas brothers were about to jump off the empire state building copy and paste this if you are the 5% who would pull up a lawn chair grab some popcorn and yell JUMP BITCHES!!!!!!!!!!!!!
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![[Post New]](/s/i/i.gif) 2010/08/11 22:59:58
Subject: Re:1500 Ork Green Tide Army (Fine tuning)
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Battle-tested Knight Castellan Pilot
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That's just it, I want to use him but...should I?
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![[Post New]](/s/i/i.gif) 2010/08/11 23:05:49
Subject: Re:1500 Ork Green Tide Army (Fine tuning)
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Devastating Dark Reaper
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The_Savior wrote:That's just it, I want to use him but...should I?
YESSS! who cares if he is expensive (or slow), you need someone strong to represent your army, not some faceless warboss.
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something shall be here after 100 posts...
92% of teens have moved on to rap. If you are one of the 8% who still listen to real music, copy and paste this into your sig.
95% of teens would go into a panic attack if the jonas brothers were about to jump off the empire state building copy and paste this if you are the 5% who would pull up a lawn chair grab some popcorn and yell JUMP BITCHES!!!!!!!!!!!!!
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![[Post New]](/s/i/i.gif) 2010/08/11 23:07:10
Subject: Re:1500 Ork Green Tide Army (Fine tuning)
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Battle-tested Knight Castellan Pilot
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O:
He also says SHOOT ME!
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![[Post New]](/s/i/i.gif) 2010/08/11 23:11:38
Subject: Re:1500 Ork Green Tide Army (Fine tuning)
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Devastating Dark Reaper
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The_Savior wrote:O:
He also says SHOOT ME!
Genius!!!!!! Another reason to buy him! everyone will be trying to kill him resulting in wasted turns of shooting and then your boyz reach the front line intact! Put him in a truck, with meatshields in front, force field and a mad dok to minimize his chance of death!
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something shall be here after 100 posts...
92% of teens have moved on to rap. If you are one of the 8% who still listen to real music, copy and paste this into your sig.
95% of teens would go into a panic attack if the jonas brothers were about to jump off the empire state building copy and paste this if you are the 5% who would pull up a lawn chair grab some popcorn and yell JUMP BITCHES!!!!!!!!!!!!!
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![[Post New]](/s/i/i.gif) 2010/08/11 23:24:20
Subject: Re:1500 Ork Green Tide Army (Fine tuning)
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Battle-tested Knight Castellan Pilot
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3 HQ's isn't legal in 1500.
Then I also got to change my list.
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This message was edited 1 time. Last update was at 2010/08/11 23:24:35
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![[Post New]](/s/i/i.gif) 2010/08/11 23:28:50
Subject: Re:1500 Ork Green Tide Army (Fine tuning)
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Devastating Dark Reaper
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The_Savior wrote:3 HQ's isn't legal in 1500.
Then I also got to change my list.
Yeah you do that, keep slugstoppa though. You have a lot of threads posted...
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something shall be here after 100 posts...
92% of teens have moved on to rap. If you are one of the 8% who still listen to real music, copy and paste this into your sig.
95% of teens would go into a panic attack if the jonas brothers were about to jump off the empire state building copy and paste this if you are the 5% who would pull up a lawn chair grab some popcorn and yell JUMP BITCHES!!!!!!!!!!!!!
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![[Post New]](/s/i/i.gif) 2010/08/11 23:36:58
Subject: Re:1500 Ork Green Tide Army (Fine tuning)
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Battle-tested Knight Castellan Pilot
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Wait what did you mean?
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This message was edited 1 time. Last update was at 2010/08/11 23:37:41
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![[Post New]](/s/i/i.gif) 2010/08/11 23:38:47
Subject: Re:1500 Ork Green Tide Army (Fine tuning)
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Devastating Dark Reaper
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The_Savior wrote:Wait what did you mean?
I mean keep your mek with force field generator to protect your boyz.
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something shall be here after 100 posts...
92% of teens have moved on to rap. If you are one of the 8% who still listen to real music, copy and paste this into your sig.
95% of teens would go into a panic attack if the jonas brothers were about to jump off the empire state building copy and paste this if you are the 5% who would pull up a lawn chair grab some popcorn and yell JUMP BITCHES!!!!!!!!!!!!!
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![[Post New]](/s/i/i.gif) 2010/08/11 23:39:36
Subject: Re:1500 Ork Green Tide Army (Fine tuning)
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Battle-tested Knight Castellan Pilot
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CHR15T09H3R wrote:The_Savior wrote:Wait what did you mean?
I mean keep your mek with force field generator to protect your boyz.
Okay, I was going to. But I meant did you mean I could have 3 HQ or what?
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