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Made in gb
Hanging Out with Russ until Wolftime







Slarg232 wrote:
Cannerus_The_Unbearable wrote:
whitedragon wrote:Wow, who cares if the game is any good (which I loved MvC2, btw), but the fight between Deadpool and Dante in that video was awesome.


I LOVE fighting games and the reason why is because they're the last genre that still cares about game play. Let's get one thing straight; NOTHING MATTERS except game play. I'm not one prone to fits of nerd rage but holy gak feth if they screw this one up I will NEVER FORGIVE THEM. I'd better not have a Tatsunoko 3 button control scheme or I will actually kill people. I'll find real, completely unrelated people, stalk them and murder them. Anyway, I need to take a nap after that.
And now, for some sad news.....
Unlike Marvel vs. Capcom 2, which featured four attack buttons separated as two pairs of low and high-strength punches and kicks, Marvel vs. Capcom 3 uses a simplified, three-button control scheme of undefined low, medium, and high attacks modeled after Tatsunoko vs. Capcom: Ultimate All-Stars, which Capcom believes will "knock down the wall of complicated controls and open up the field of strategic fighting to all comers", as well as a new "Exchange" button used to launch opponents into the air, switch characters while performing a combo, and slam the opponent into the ground when used by certain characters.

So, where are you again? I need to find shelter.

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Made in us
Wing Commander




The home of the Alamo, TX

Will I still be able to spam missile attacks with Cyclops and Cable?!! OPTIC BLAST!

This message was edited 1 time. Last update was at 2010/08/31 23:01:02




 
   
Made in us
Lord of the Fleet





Texas

Alpharius wrote:I cannot wait for this game to be released!

I also cannot wait to get home tonight to see all the stuff in this thread that is blocked at work!

And...

kenshin620 wrote:
Arctik_Firangi wrote:I could swear there was already a thread about this...

Probably just hasn't been revealed yet.


Bah really? I guess I'm too lazy to look


Yeah, that's really not the right way to go about this.

I suggest trying a little harder next time.


I'm pretty sure I checked like the past 2-4 pages. I guess I must have missed it

This message was edited 1 time. Last update was at 2010/08/31 23:45:08


 
   
Made in us
Wing Commander




The home of the Alamo, TX

Alpharius wrote:
ShumaGorath wrote:Have fun with your controller designed for the hands of midget japanese children with bizarre concave thumbs and middle fingers made of sandpaper. I'll be winning with glorious xbox360 conpad superiority with it's easy to grip sticks and triggers and confortable design.


Wait - did you just say that the X-BOX 'controller' is superior to the PS3 Dual Shock?

Yeah, there went your credibility!


Imo the PS controllers were always better for fighters due to their seemingly higher quality d-pads. Its been a common and imo really the only major complaint for the 360 controller which is excellent otherwise.

Looks like Microsoft has been listening to the gamers though; 360 controllers will now have a new and hopefully better feeling d-pad; not sure why they're dropping the colored buttons though:



This message was edited 1 time. Last update was at 2010/08/31 23:58:19




 
   
Made in us
Fixture of Dakka






Arlington, Texas

Ugh. It's over boys. Why could they not have 4 buttons? I'm already scarred from losing my 6. King of Fighters, you're my only refuge :(

@Shuma: Bug filled or not, it was a game that played really quickly and didn't pull any punches. It was the Ard Boys of fighting games and that's definitely worth something.

Worship me. 
   
Made in au
Stormin' Stompa






YO DAKKA DAKKA!

The shape of the coloured buttons and the texture of the d-pad are the main reasons why I still can't prefer the xbox controller - especially for fighting games. I don't see the issue with an eight-directional pad when most fighting games only utilise the eight. I also don't see how it isn't 'intuitive', or how the 'intuition' of an extremely simple input method is a factor. It works fine for me, always has.

My PS2 fighting game controller is also slightly modified because I don't hold it 'normally'. I use my left thumb normally for the d-pad but I pull my right thumb inside the right-side 'handle' and use my main fingers on the buttons and shoulders. The right side stick has been sawn off and dremelled smooth - it does nothing for me. I have spare controllers but never need them.

I use a PC for pretty much every other genre, so I can't speak for controller preference in that regard.

The new exchange button sounds like the 'Dust' button concept from the GG series. Nice.

This message was edited 1 time. Last update was at 2010/09/01 10:03:15


 
   
Made in us
Committed Chaos Cult Marine




Lawrence, KS (United States)

ShumaGorath wrote:Have fun with your controller designed for the hands of midget japanese children with bizarre concave thumbs and middle fingers made of sandpaper. I'll be winning with glorious xbox360 conpad superiority with it's easy to grip sticks and triggers and confortable design.


The X-Box 360 controller is absolutely horrendous when you're trying to play a fighting game. The D-Pad is of terrible quality for anything but a quick tap in a single direction, the face buttons are not designed to slide from one to another (They're also not very good for repetitious use, either), and while the triggers might be a damn sight better than the PS3's in every conceivable way, name one fighting game that actually makes good use out of the trigger buttons. Also, if you use the analogue sticks for a fighting game, you're the first person I've ever heard of who prefers doing so. They're incredibly innaccurate compaired to a good D-pad for this sort of thing.

The only reason I'm even able to stand playing fighting games on the 360 is because I bought myself an arcade stick. This is one area where the PS3 wins, hands down, no matter your preference otherwise.

Pain is an illusion of the senses, Despair an illusion of the mind.


The Tainted - Pending

I sold most of my miniatures, and am currently working on bringing my own vision of the Four Colors of Chaos to fruition 
   
Made in au
Stormin' Stompa






YO DAKKA DAKKA!

Chrysaor686 wrote:This is one area where the PS3 wins, hands down, no matter your preference otherwise.


   
Made in us
!!Goffik Rocker!!





(THIS SPACE INTENTIONALLY LEFT BLANK)

Chrysaor686 wrote:
ShumaGorath wrote:Have fun with your controller designed for the hands of midget japanese children with bizarre concave thumbs and middle fingers made of sandpaper. I'll be winning with glorious xbox360 conpad superiority with it's easy to grip sticks and triggers and confortable design.


The X-Box 360 controller is absolutely horrendous when you're trying to play a fighting game. The D-Pad is of terrible quality for anything but a quick tap in a single direction, the face buttons are not designed to slide from one to another (They're also not very good for repetitious use, either), and while the triggers might be a damn sight better than the PS3's in every conceivable way, name one fighting game that actually makes good use out of the trigger buttons. Also, if you use the analogue sticks for a fighting game, you're the first person I've ever heard of who prefers doing so. They're incredibly innaccurate compaired to a good D-pad for this sort of thing.

The only reason I'm even able to stand playing fighting games on the 360 is because I bought myself an arcade stick. This is one area where the PS3 wins, hands down, no matter your preference otherwise.


I stated that the 360 controller had better thumbsticks and that they get used for some fighting games. Not that they were paramountly superior to the dpad in an mvc (or any other capcom) game. The dpad on the 360 is softer and more floaty, but the four way dpad for the ps3 requires less intuitive thumbing for using the corner axis' of movement (such as rolling 896). The problems exacerbated with movesets requiring motions like 8961 or even just 91 where you are required to fundamentally shift the position of your thumb from one axis to the other without breaking the press on the ps3 (not always easy to do, and one of the big reasons accessible disk dpads have been clearly superior since they started getting play on the fething genesis). I've never had a big issue with the face buttons on the 360, they require a heavier analog press because of their depth but they get sticky and broken far less often. The ps3 controllers face buttons when brand new are clickier and easier for comboing, but it's dpad is a wash. Professionals use neither in any circumstance because both controllers are awful for fighting games. My big argument was that the ps3 controller was also awful for everything else.

Good first party fighting controllers stopped existing after this guy right here.

Look at that fething Dpad. It's beautiful.

This message was edited 1 time. Last update was at 2010/09/01 20:17:13


----------------

Do you remember that time that thing happened?
This is a bad thread and you should all feel bad 
   
Made in de
Dominating Dominatrix






Piercing the heavens

Arctik_Firangi wrote:I could swear there was already a thread about this...

There still is...

http://www.dakkadakka.com/dakkaforum/posts/list/290636.page
   
Made in us
Lord of the Fleet





Texas

Anung Un Rama wrote:
Arctik_Firangi wrote:I could swear there was already a thread about this...

There still is...

http://www.dakkadakka.com/dakkaforum/posts/list/290636.page


Sorry. I did better with the WW2 Plastic Germans though. no one touched the topic in a month

 
   
Made in us
[DCM]
.







Well said!

But...

ShumaGorath wrote:Professionals use neither in any circumstance because both controllers are awful for fighting games. My big argument was that the ps3 controller was also awful for everything else.



...its the whole "opinion as fact" thing that's a bit tiresome at times.
   
Made in us
!!Goffik Rocker!!





(THIS SPACE INTENTIONALLY LEFT BLANK)

...its the whole "opinion as fact" thing that's a bit tiresome at times.


At least I'm staying away from the fanboy thread. I have yet to call it the brownbox nogames 3!

----------------

Do you remember that time that thing happened?
This is a bad thread and you should all feel bad 
   
Made in us
[DCM]
.







ShumaGorath wrote:
...its the whole "opinion as fact" thing that's a bit tiresome at times.


At least I'm staying away from the fanboy thread. I have yet to call it the brownbox nogames 3!


Too true, and a point in your favor as well!
   
Made in us
Lord of the Fleet





Texas

ShumaGorath wrote:
...its the whole "opinion as fact" thing that's a bit tiresome at times.


At least I'm staying away from the fanboy thread. I have yet to call it the brownbox nogames 3!


But people dont mind it being called that!

I kid I kid. Please mindless square enix fans dont burn me

 
   
Made in ca
Fixture of Dakka




Kamloops, BC

kenshin620 wrote:
ShumaGorath wrote:I think the most concrete lists have the number of fighters in the high thirties, with likely digital distribution ad ons and probably a "turbo" sequal game a year later adding another 8 or so. It'll end up having more, it'll be a huge seller for capcom. I can't wait!


I think its gonna be around 34-38 I think? cant remember

Anyways here are some character spotlights for some of the ones not in the Trailer












Wait did I see Okami Amaterasu and Viewtitul Joe? Yes I did I totally want this now!
   
Made in gb
Hanging Out with Russ until Wolftime







With Love from Topless Robot:



To quote Topless Robot:

You've got Doctor Doom and Super-Skrull fething up a SHIELD helicarrier, Captain America being absurdly badass, the Marvel and Capcom guys actually working together to fight Doom instead of Versusing each other... hell, I don't know if I even need the game any more. If Capcom will just keep pumping out these videos, I'll be totally satisfied.

I agree with the Bold part with the force of 9001 Internets!

Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
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Made in us
[DCM]
.







Can someone post the latest up to date info on who is in this game... please?
   
Made in us
Hangin' with Gork & Mork






List of Confirmed Characters:

CAPCOM:

Ryu
Morrigan
Felicia
Dante
Chris Redfield
Viewtiful Joe
Ameterasu
Trish
Tron Bonne

MARVEL:

Deadpool
Wolverine
Hulk
Iron Man
Captain America
Dormammu
Dr. Doom
Super Skrull
Thor

Spider-Man will not be a playable character in the game.

This message was edited 1 time. Last update was at 2010/09/10 16:07:22


Amidst the mists and coldest frosts he thrusts his fists against the posts and still insists he sees the ghosts.
 
   
Made in gb
Hanging Out with Russ until Wolftime







https://secure.wikimedia.org/wikipedia/en/wiki/Marvel_vs_capcom_3#Playable_characters

The game features new and returning characters to the Marvel vs. Capcom series, with accompanying promotional artwork by Capcom artist Shinkiro. The final build will feature more than 30 characters having 19 fighters been revealed alongside 3 silhouettes. Ryota Niitsuma has stated, as of August 2010, that the roster is locked down, but fan demand might affect DLC. Returning characters have distinct playstyle changes, such as Hulk being able to perform steady air combos, Captain America's shield hitting back on the return after being thrown, Ryu firing his Shinkuu Hadouken at different angles, and Iron Man's new stance and Proton Cannon firing at a 45° angle.

Marvel characters
Captain America (Classic attire)
Deadpool (Classic attire)
Doctor Doom (Classic attire)
Dormammu (Defenders Vol.3 appearance)
Hulk (Classic Savage appearance)
Iron Man (Extremis armor)
Super-Skrull (Classic attire)
Thor (Reborn armor)
Wolverine (Astonishing X-Men attire)


Capcom characters
Amaterasu
Chris Redfield (Resident Evil 5 attire)
Chun-Li (Street Fighter IV attire)
Dante (Devil May Cry 3 attire)
Felicia
Morrigan Aensland
Ryu (Street Fighter IV attire)
Trish (Devil May Cry 2 attire)
Tron Bonne
Viewtiful Joe


Characters confirmed by Niitsuma to be absent from the game have so far included the monsters Tyrant and Nemesis of the Resident Evil series, citing concerns that their inclusion would change the game's content rating, as well as the primary members of Marvel's Fantastic Four, who were excluded at the company's suggestion for currently undisclosed reasons. However, the more recent announcement of Super-Skrull means that all of the Fantastic Four's powers will be available in one character, thus explaining their omission. Seth Killian has stated that Amingo will not appear. Other characters confirmed to be absent by Niitsuma include Daredevil, Emma Frost, Gene, Ghost Rider, Punisher, Phoenix Wright, and characters from Rival Schools and Power Stone. Niitsuma has also stated that about a third of the potential roster will consist of characters who did not appear in Marvel vs. Capcom 2. Writer Frank Tieri has confirmed that Marvel has allowed for full use of their library of characters for storyline purposes, and that several non-playable characters such as the Fantastic Four, Ghost Rider, and Man-Thing will make appearances in the endings. Niitsuma has recently confirmed that Doctor Strange and Demitri will not be in the game as playable characters, as well as implying the absence of Cyclops. Seth Killian confirmed that Mega Man X will not appear as a playable character, and also pointed out that some of the characters shown as silhouettes may not be in the game anymore.

DerpDerp I got Ninjaz!

This message was edited 1 time. Last update was at 2010/09/10 16:10:11


Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
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Made in de
Dominating Dominatrix






Piercing the heavens

@Ahtman: where did you hear that Spidey won't be in it. I doubt that Marvel would let them do that.

@Gwar! That is very interesting news, thank you for that.
   
Made in us
[DCM]
.







When is this game out?

And really, they know we are going to buy it - just give us the full list of characters already!
   
Made in gb
Hanging Out with Russ until Wolftime







Alpharius wrote:When is this game out?

And really, they know we are going to buy it - just give us the full list of characters already!
They want to build even more hype!

Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!)
 
   
Made in us
Hangin' with Gork & Mork






Anung Un Rama wrote:@Ahtman: where did you hear that Spidey won't be in it. I doubt that Marvel would let them do that.


I think it was Gamespot. I don't see why Marvel would force them to put Spidey in. It isn't exactly lacking in characters and the title isn't Spider-Man vs. Capcom. There is a Spider-man parade balloon in the background in one of the stages though.

Alpharius wrote:When is this game out?


I think Spring 2011 is what was said.

Amidst the mists and coldest frosts he thrusts his fists against the posts and still insists he sees the ghosts.
 
   
Made in de
Dominating Dominatrix






Piercing the heavens

No, but he still IS Marvel's flagship character. Well, him and Logan anyway. I really can't imagine the game without him.
   
Made in us
Lord of the Fleet





Texas

Nice find graw!

So pumped now

 
   
Made in us
Hangin' with Gork & Mork






Anung Un Rama wrote:No, but he still IS Marvel's flagship character. Well, him and Logan anyway. I really can't imagine the game without him.


I suppose you don't have to, as apparently he isn't in the game as a playable character.

Amidst the mists and coldest frosts he thrusts his fists against the posts and still insists he sees the ghosts.
 
   
Made in us
!!Goffik Rocker!!





(THIS SPACE INTENTIONALLY LEFT BLANK)

He's probably still licensed under activation for spiderman shattered dimensions or under sony.

----------------

Do you remember that time that thing happened?
This is a bad thread and you should all feel bad 
   
Made in us
Lord of the Fleet





Texas

ShumaGorath wrote:He's probably still licensed under activation for spiderman shattered dimensions or under sony.


So far thats what most of the rumors are. We'll have to wait until either side confesses

 
   
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Recently announced:

X-23 from Marvel is in...
   
 
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