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Longtime Dakkanaut




Haha, why do you think I have 9 valks?

My initial list was 60 meltaveterans and 2 meltaCCS riding in 9 mrp valks. Scouting to within 12" and unleashing 26 meltaguns at BS4 followed by 18 pie plates was PRECISELY what was done.



It'll be fun to get some use out of the retired MRP birds at least.
   
Made in us
Badass "Sister Sin"






Camas, WA

MVBrandt wrote:Haha, why do you think I have 9 valks?

My initial list was 60 meltaveterans and 2 meltaCCS riding in 9 mrp valks. Scouting to within 12" and unleashing 26 meltaguns at BS4 followed by 18 pie plates was PRECISELY what was done.



It'll be fun to get some use out of the retired MRP birds at least.

if the points are comparable we could have:
6xTroops ST (5 guys with 2MG) and Valk with MRP and HB for 245 ea 1470
Inq Lord / Retinue / Etc at 200 or so.

330 points for something else. Nasty. Less valks in this proposed list, but more targets since we don't have to squadron. That's sick.

Need something to mess with their deployment and make them bunch up and it is perfect. (DCA, if they don't bleed Kill Points. I wonder if they'll go for Lone Wolf rules on this. They are a death cult, after all.)

Either way, it should be fun to play with and sufficiently flavorful to keep it from being "IG, now with Inquisitors!".


Automatically Appended Next Post:
Oh and I love the 'Out the Heretic' rule. I hope they do something like this for WH as well (Out the Rogue Psyker?, make a unit/model count as a psyker?). Great for instances where you just can't figure out why you're fighting. Replaces that whole 'why would we fight them?' section.

This message was edited 3 times. Last update was at 2010/10/15 20:12:39


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I hope there is no WH. As for my Sisters, I don't think I ever have a problem justifying why they're fighting ^.^

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
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Melissia wrote:A Sisters of Battle army doesn't NEED conscripts. Sisters should have Frateris Militia instead.


What's the difference between the two, especially if there's an option or two to 'church up' the unit by adding a priest or similar in?

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Balance wrote:
Melissia wrote:A Sisters of Battle army doesn't NEED conscripts. Sisters should have Frateris Militia instead.


What's the difference between the two, especially if there's an option or two to 'church up' the unit by adding a priest or similar in?
Guard have standardized equipment, yes, even Conscripts. Frateris Militia basically have whatever they have on hand when they were roused, or occasionally cheap autoguns. But Frateris Militia are better motivated and often include gangers, crusaders, and other groups that are more skilled than the average conscript. Both are undisciplined, but Frateris Militia are more likely to charge at the enemy than to run away in fear.

It's like the difference between... Ork Boyz and Termagants outside of Synapse range.

This message was edited 2 times. Last update was at 2010/10/15 20:24:36


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HATE Club, East London

Melissia wrote:
pretre wrote:One more thing, remember that Codex design is not Zero Sum. Just because something is added, doesn't mean something is lost.
In my view it is. The effort put into adding in Inquisition units, rules, and wargear is effort not being put into adding in Sisters units, rules, and wargear.

Same here, really, except slightly more justified because Grey Knights didn't have that much to begin with (Sisters, at least, had more than one unit in each non-troops slot...). But even then, work done on Inquisition stuff is not work being done on Grey Knights stuff. Whether or not DH/GK fans are happy about this, I dunno, but I would NOT want to see the same crap happen to my codex so I don't like seeing it here.


I really like the option for Arbites in the current WH codex, in fact I like them so much I made an army of them.

Any time spent adding SoB or Inquisitorial units takes time away from adding MORE ARBITES. Never mind that Arbites aren't, fluff-wise, an army on the same scale as IG or SM. Never mind that they don't usually act as frontline troops. Never mind that lots of people like SoB and Inquisitors and the option of building lots of different sorts of army. I REAAAALLLY LIKE ARBITES. Therefore, GW should make a whole codex of Arbites, otherwise they're EVIL.

I hate you Games Workshop.
I hate you I hate you I hate you.


   
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Camas, WA

ArbitorIan wrote:
I really like the option for Arbites in the current WH codex, in fact I like them so much I made an army of them.

Any time spent adding SoB or Inquisitorial units takes time away from adding MORE ARBITES. Never mind that Arbites aren't, fluff-wise, an army on the same scale as IG or SM. Never mind that they don't usually act as frontline troops. Never mind that lots of people like SoB and Inquisitors and the option of building lots of different sorts of army. I REAAAALLLY LIKE ARBITES. Therefore, GW should make a whole codex of Arbites, otherwise they're EVIL.

Not to bang the gong here, but GK/Inquis look really good for arbites.

Use Chim as Repressors with ISTs as Arbites and Fast Reaction squads in Valks. Inq as your Arbites Lord, etc.

And now I get the name


Automatically Appended Next Post:
Balance wrote:
What's the difference between the two [Frateris and Conscripts], especially if there's an option or two to 'church up' the unit by adding a priest or similar in?


Balance: It's only semantics. There is no real difference between conscript rules and frateris militia rules. In fact, the second edition Frateris (last time they were seen in a real codex) are near identical to conscripts. Same statline (except Ld) as 5th Ed conscripts even (which is saying something for a 2nd edition unit). It is mostly a fluff difference.

When the WH codex comes out it will probably have inducted guard (similar to GK/Inq) and some sort of conscript/zealot/redemptionist/militia unit in it which will be dirt cheap, have poor stats and potentially have upgrades that will make it faithful (add a priest, as you mentioned).

This message was edited 1 time. Last update was at 2010/10/15 20:39:23


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Massachusetts

ArbitorIan wrote:
Melissia wrote:
pretre wrote:One more thing, remember that Codex design is not Zero Sum. Just because something is added, doesn't mean something is lost.
In my view it is. The effort put into adding in Inquisition units, rules, and wargear is effort not being put into adding in Sisters units, rules, and wargear.

Same here, really, except slightly more justified because Grey Knights didn't have that much to begin with (Sisters, at least, had more than one unit in each non-troops slot...). But even then, work done on Inquisition stuff is not work being done on Grey Knights stuff. Whether or not DH/GK fans are happy about this, I dunno, but I would NOT want to see the same crap happen to my codex so I don't like seeing it here.


I really like the option for Arbites in the current WH codex, in fact I like them so much I made an army of them.

Any time spent adding SoB or Inquisitorial units takes time away from adding MORE ARBITES. Never mind that Arbites aren't, fluff-wise, an army on the same scale as IG or SM. Never mind that they don't usually act as frontline troops. Never mind that lots of people like SoB and Inquisitors and the option of building lots of different sorts of army. I REAAAALLLY LIKE ARBITES. Therefore, GW should make a whole codex of Arbites, otherwise they're EVIL.

I hate you Games Workshop.
I hate you I hate you I hate you.



   
Made in us
Longtime Dakkanaut




ArbitorIan wrote:
Melissia wrote:
pretre wrote:One more thing, remember that Codex design is not Zero Sum. Just because something is added, doesn't mean something is lost.
In my view it is. The effort put into adding in Inquisition units, rules, and wargear is effort not being put into adding in Sisters units, rules, and wargear.

Same here, really, except slightly more justified because Grey Knights didn't have that much to begin with (Sisters, at least, had more than one unit in each non-troops slot...). But even then, work done on Inquisition stuff is not work being done on Grey Knights stuff. Whether or not DH/GK fans are happy about this, I dunno, but I would NOT want to see the same crap happen to my codex so I don't like seeing it here.


I really like the option for Arbites in the current WH codex, in fact I like them so much I made an army of them.

Any time spent adding SoB or Inquisitorial units takes time away from adding MORE ARBITES. Never mind that Arbites aren't, fluff-wise, an army on the same scale as IG or SM. Never mind that they don't usually act as frontline troops. Never mind that lots of people like SoB and Inquisitors and the option of building lots of different sorts of army. I REAAAALLLY LIKE ARBITES. Therefore, GW should make a whole codex of Arbites, otherwise they're EVIL.

I hate you Games Workshop.
I hate you I hate you I hate you.




Tee hee.

I c wut you did thar.
   
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Camas, WA

MVBrandt wrote:
Tee hee.

I c wut you did thar.


I was being willfully ignorant.

That tactic has worked much better than my original approach.

This message was edited 1 time. Last update was at 2010/10/15 20:56:10


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wolfshadow wrote:
Blisters:
New Stern



Why bother making a new Stern he is one of the best grey knight models, imo all GW need to do is make some new units and GK's in plastic, hardly need a revamp.

This message was edited 1 time. Last update was at 2010/10/15 21:04:39



 
   
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Farmer wrote:
Why bother making a new Stern he is one of the best grey knight models, imo all GW need to do is make some new units and GK's in plastic, hardly need a revamp.


I'm guessing change to the basic design aesthetic. Keep in mind that the rumor says new plastic GK and new terms. That's the whole army right there. That gives them the freedom to update the whole range in one fell swoop. That being said, I hope they just expand on the existing aesthetic and tighten it up as the current models are pretty nice!

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Why bother making a new Stern he is one of the best grey knight models, imo all GW need to do is make some new units and GK's in plastic, hardly need a revamp.

Finally, a post about Grey Knights in a Grey Knight thread instead of SoB and everything else but the loo inside a Titan. And I'll agree with it, the Stern model still looks great.

I'd like to hear some news on pricing as well as release dates and more of the models that will be included. I'm guessing Terminators will stay between $50-$55 for 5 models, but troop costs of power armour Knights will hopefully come down to something approaching a regular Space Marine Tactical Squad.

This message was edited 1 time. Last update was at 2010/10/15 21:16:21


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BrassScorpion wrote:Finally, a post about Grey Knights in a Grey Knight thread instead of SoB and everything else but the loo inside a Titan. And I'll agree with it, the Stern model still looks great.

Grumpy? With the occasional diversion, we've talked about list variants using the new codex, things we like about the rules and how we think the multiple styles will interact.


I'd like to hear some news on pricing as well as release dates and more of the models that will be included. I'm guessing Terminators will stay between $50-$55 for 5 models, but troop costs of power armour Knights will hopefully come down to something approaching a regular Space Marine Tactical Squad.

Less metal is good and the recent DE pre-orders were affordable, I heard, so there may be some hope for you.

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Melissia wrote:I hope there is no WH. As for my Sisters, I don't think I ever have a problem justifying why they're fighting ^.^


[remarks withheld on this subject. I know that I won't change her opinion and she probably remebers mine]


Staying on-topic about the GKs 'dex, I think with the armour rule and the changes to the NFWs they are probably gonna have to cost more than they do currently. Maybe only by a little bit but still.

If only GW would release even a pdf on Inq forces that was only legal in friendly games I would be slightly happier. So far I'm am not sure about this. But I notice that it seems to be Codex GKs not Codex DH.

Personally the rules for ISTs don't seem to bad so far. I am annoyed at the lack of being able to be a radical Inquisitor. (No deamonhost) But then again this isn't codex Ordo Malleus it's DH so they should hunt them not use them.

I would like to here more on the Inquisitors themselves. I saw that one was a HQ choice. Is that a Lord? If so I should imagine that an Inquisitor should be an elite choice again.

For the 'dexs FA I think a stormraven fills a slot nicely but there has to be more. I doubt that there will be GK jetbikes or jumpack ones. I think the teleport attack squads will probably stay.

I don't think PAGKs should have transport options such as Rhinos and Razorbacks. From the fluff I know they always teleport in or use LRs. But there could always be a retcon...



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VikingScott wrote:
I don't think PAGKs should have transport options such as Rhinos and Razorbacks. From the fluff I know they always teleport in or use LRs. But there could always be a retcon...

In the battle report on Page one, PAGK had a Razorback, so your wishes may be granted.

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BrassScorpion wrote:
Why bother making a new Stern he is one of the best grey knight models, imo all GW need to do is make some new units and GK's in plastic, hardly need a revamp.

Finally, a post about Grey Knights in a Grey Knight thread instead of SoB and everything else but the loo inside a Titan. And I'll agree with it, the Stern model still looks great.

I'd like to hear some news on pricing as well as release dates and more of the models that will be included. I'm guessing Terminators will stay between $50-$55 for 5 models, but troop costs of power armour Knights will hopefully come down to something approaching a regular Space Marine Tactical Squad.


Damn someone actually agrees with me, wait am i seeing things?.

Sounds good choice for GW to sell more models, i can see people buying GK just for them being plastic.


 
   
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This sounds good. Wanted to run an Air Calv army without the squadrons now I can. Valkyrie and Storm Raven army sounds fun. Hopefully ISTs won't have the inflated points cost they do in the IG dex and Storm Ravens will have some way of getting scout.

   
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Plastic convertable minis meanst I probably won't buy a metal HQ unit. I'd rather convert my own. I still have a Cypher body and some metal bits to make the inquisitor that I was going to make before I dopped out of the hobby.

Going to get a Storm Raven on principle. :-)
Probably grab a crusader or Redeemer and some FW parts.
Stormies in a dark grey/black and red scheme.
Thinking about going with a Dark metallic scheme, almost black. on the Grey Knights

That with some dark reds and some gold and bone should make for a fairly striking army on the tabletop.


A lot. 5K +
DH: 750
3K
800

Back to 40K after a 6 year absence. Grey Knights and a new SM Army planned.
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ArbitorIan wrote:I really like the option for Arbites in the current WH codex, in fact I like them so much I made an army of them.

Any time spent adding SoB or Inquisitorial units takes time away from adding MORE ARBITES. Never mind that Arbites aren't, fluff-wise, an army on the same scale as IG or SM. Never mind that they don't usually act as frontline troops. Never mind that lots of people like SoB and Inquisitors and the option of building lots of different sorts of army. I REAAAALLLY LIKE ARBITES. Therefore, GW should make a whole codex of Arbites, otherwise they're EVIL.

I hate you Games Workshop.
I hate you I hate you I hate you.

Brilliant.

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Gathering the Informations.

I really hope that the Walker isn't some form of Grey Knights vehicle, but rather an Inquisitorial Sentinel packing heavy bolters, psycannons, or incinerators.

Would be far, far cooler.
   
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So then what happened to the idea that all the Ordos would be in one book?

I hate to add another facet to the discussion but I want an Xenos Hunters codex. Right now I have a Death Watch army that's playable as either DH or normal SM.

Also in referance to the GK rumors they sound pretty good. Not really radicle so as to be unbelievable but a good update to cath them up with everyone else.

 
   
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ArbitorIan: Funny, but stupid. Arbitrators don 't have their own codex and never have.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
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Camas, WA

Melissia wrote:ArbitorIan: Funny, but stupid. Arbitrators don 't have their own codex and never have.


I'm breaking a rule here, but...

BWAHAHAHA

Arbitorian, you win.

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Kanluwen wrote:I really hope that the Walker isn't some form of Grey Knights vehicle, but rather an Inquisitorial Sentinel packing heavy bolters, psycannons, or incinerators.

Would be far, far cooler.


Someone claiming to have seen it in a studio tour said GK pilot.

A lot. 5K +
DH: 750
3K
800

Back to 40K after a 6 year absence. Grey Knights and a new SM Army planned.
4 Sucessful Trades! TY Swap Shop!

My Project Log: http://www.dakkadakka.com/dakkaforum/posts/list/329618.page

 
   
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Gathering the Informations.

Then it's a fluff aberration and shall be discounted by myself!
   
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Kanluwen wrote:Then it's a fluff aberration and shall be discounted by myself!


Not really. Falls in line with GKs not being fond of being entombed in a Dreadnaught Sarcophagus.

A lot. 5K +
DH: 750
3K
800

Back to 40K after a 6 year absence. Grey Knights and a new SM Army planned.
4 Sucessful Trades! TY Swap Shop!

My Project Log: http://www.dakkadakka.com/dakkaforum/posts/list/329618.page

 
   
Made in us
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Gathering the Informations.

wolfshadow wrote:
Kanluwen wrote:Then it's a fluff aberration and shall be discounted by myself!


Not really. Falls in line with GKs not being fond of being entombed in a Dreadnaught Sarcophagus.

Where was that piece of information ever put? Because I've yet to see anything like that, considering the fact that they do, in fact, actually field Dreadnoughts.
   
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New Zealand

So, the plastics are likely to be:
- GKs
- GK Termies
- Storm Raven
- some kind of walker
?
   
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Clang wrote:So, the plastics are likely to be:
- GKs
- GK Termies
- Storm Raven
- some kind of walker
?


That seems to be the consensus over @ Warseer.

A lot. 5K +
DH: 750
3K
800

Back to 40K after a 6 year absence. Grey Knights and a new SM Army planned.
4 Sucessful Trades! TY Swap Shop!

My Project Log: http://www.dakkadakka.com/dakkaforum/posts/list/329618.page

 
   
 
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