Hi Grakmar.
I realise I didnt explain the idea very well.
Having mobility points allows us to define a vehicles 'robustness' in an easier way.
Eg
'Heavy' vehicles may have 3 mobility points to show how resistant to damage they are.
'Meduim' vehicles may have 2 mobility points .
'Light' vehicles may have only 1 mobility point.
The vehicle looses its movement in proportion to its mobility structure points.
EG
Land Raider (3 Msp)6" then 4" then 2 " then immobilised.
Ork Trukk (2 Msp) 12" then 6 " then immobilised.
Land speeder(1 Msp) 12" then immobilised.
How many structure points are allocated to each vehicle would be decided by people with more experiance of
40k than me.
Do you follow the logic of using the
AV to modify the (
str+ pen dice ) to get the damage inflicted on the structure of the vehicle behind the armour?
Is there anything else I could clarify ?
TTFN