Oh my so many replies

, dont know were to start so I will just post pictures of the changes and some of my ideas on this project.
Made head vents more fused to carapace and added some segments and scales to the tail.
My idea was to make this a really exagerated creature, the tail should be vestigial and in no way its going to be used for locomotion ( dont confuse this like a snake) its a levitating brain, a good example should be a normal ballon were string just there but does not do much.... for modellers like us it does a lot though, since its a stronger conection to the base ( instead of the common fly stand or tail surfing a terrain spike)
Some details could be better? yes theres always room for improvement ( like the last changes I did)
The concept is not of your liking? cant do much about it but to me personally gives me huge satisfaction to be able to sculpt my concepts and ideas instead of simply copying
To me, and most may fiind it strange, its one of my best since I managed
IMO to reach my proposed goals and these are:
Create a new creature even if derivative, make the sculpt really close to the concept art I drew ( its not a simple thing believe me) and do all this in one month... So all in all theres a time/quality compromise that I think I managed to reach.
I would have liked to have detached arms and head tubes also detached but it would overcomplicate casting and assembly, so this is really a simple cast thing.
I say that Im really sorry for those that dont like the concept or the sculpt I did my best under the scope of my goals, I promise I will try even harder next creature.