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Made in us
Omnipotent Lord of Change





Albany, NY

If you're not aware of the Road to Awesome Chosen City, it goes like this:
1) Take chosen with MoT, halberds, full command & favor on the champ
2) Give them the terror banner from the BRB
3) Take 1-2 warshrines
4) Depending on how many 'shrines you have, you will reach Glory in turn 1 or 2

This has been described elsewhere on the Internets, but the trick works by using Favor to manipulate your initial result. Due to the chosen's ability to reroll 2 & 7, and the terror banner meaning you reroll 10 & 11, the only initial results that you can't reroll are 4 (+1S) & 5 (+1A). (Note that both of these are very nice buffs to be stuck with!)

However the real deathstar tactic - as in, there are characters in the block too - is to purposely reroll 12 if you get it (by bumping down to 11) on the initial roll, since the first one only helps the chosen. So they take +1S or +1A, and a warshrine first turn has a decent chance of giving them 12, though with two going they'll be Glorious in short order, along with the characters with them, who will have spent their ward save points elsewhere and just played it cagey until then. (The process is naturally not as fast as the initial roll of course, as 2 & 7 aren't auto-rerolls but have to be favored around.)

Of course, these shenanigans may win you few friends - I played in an 1800 point tournament and some strong words were had in regards to the WoC dude pulling just these tactics

- Salvage

This message was edited 1 time. Last update was at 2010/11/14 23:03:43


KOW BATREPS: BLOODFIRE
INSTAGRAM: @boss_salvage 
   
Made in us
Master of the Hunt





Thanks for the directions/map to the city. I need to break down and buy an IoB rulebook to see the new magic. I was thinking there was a way to get terror and ignore those rolls then too. They might not be happy with me at first but once they see me roll and play I am sure no one will be upset about playing against me. If they are I will just pull out my WE and try to go head to head with them.

dwarfs, wood elves, dark elves, bretonnians, WOC,
space wolves, orks, eldar 
   
Made in ca
Focused Dark Angels Land Raider Pilot





boogeyman wrote:What did you use for her model?


I used an old metal Blooderletter model lol. Greenstuff on some chaos fury wings, a shield and swap the axe head for a blade to make it look like a spear and you're done.

nosferatu1001 wrote:That guy got *really* instantly killed.
 
   
Made in us
Omnipotent Lord of Change





Albany, NY

boogeyman wrote:What did you use for her model?

My little brother used St. Celestine, with spear instead of sword, the head bitten off the dove () and huge dragon wings or something. She's a bit unbalanced but definitely uber!

- Salvage

KOW BATREPS: BLOODFIRE
INSTAGRAM: @boss_salvage 
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

Oooohhh.... so the first warshrine buff only helps the chosen, but subsequent ones can help characters, too? Just trying to follow the road Salvage laid about above so that I understand it more clearly (I faced this once and was just taking the guy's word for it pretty much )
   
Made in us
Master of the Hunt





I believe the first role before the game starts is to determine the Chosen's gift. If they have the favor magic item plus the terror banner than that first role which only affects them and not the characters in the unit can be rerolled on a 2 (chosen ability), 3 (favor ability down to a 2 for reroll), 6 (up to a 7 due to favor), 7 (chosen ability), 8 (down to 7 from favor), 9 (bump uo to 10 from favor and reroll due to already causing terrorl), 10 (already cause terror reroll), 11 (still cause terror reroll), 12 (woohoo, that is what we want, but it doesn't affect characters so bump to 11 and wait for warshrines).

Whew... I think that is it. Did I explain it right?

dwarfs, wood elves, dark elves, bretonnians, WOC,
space wolves, orks, eldar 
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

Wow, yes... that makes it clear . Sweet mother, that's a scary tactic! Nice to have it make sense finally, too
   
Made in us
Regular Dakkanaut





I may have missed it but I did not see any mention of a hellcannon. The hellcannon is a great addition as you are then playing in all phases of the game and potentially doing significant damage as well. It is an expensive model to buy so I have converted mine from a stegadon. Which is a bit cheaper... not by much though.

Not sure what you would drop as you already have models for most of the list but if you can it is a great addition. (also can attract some cannon fire away from your DP as dwarves, skaven and Empire really fear the HC)

http://boltersnbeer.blogspot.com

"As a rule of thumb, If you find yourself saying "Well it doesn't say I can't do this in the rules!" you are probably bending the rules at best and at worst cheating completely"
Jervis Johnson (forward to Warhammer Ancient Battles) 
   
Made in us
Master of the Hunt





Did a little more tweaking to fit more chosen in there. Still not sure if that is the right choice though. Advice is still very much welcomed.

L: Demon Prince - MoT, level 3, third eye, roar = 480

H: Exalted Hero - MoT, BSB, bronze armor, talisman of endurance, shield = 195

C: 18 Warriors - MoT, musician, standard bearer, shields, Rapturous Standard = 346
C: 30 Marauders - MoK, musician, standard bearer, flails = 192
C: 30 Marauders - MoK, musician, standard bearer, gw = 192
C: 5 Warhounds = 30
C: 5 Warhounds = 30

S: 17 Chosen - MoT, command, halberds, favor, Banner of Rage = 433 (my rulebook is still in the mail so I don't know the points for the terror banner)
S: 6 Chaos Knights - MoK, musician, standard bearer, Blasted Standard = 340

R: Warshrine = 130
R: Warshrine = 130

Total = 2498

I think I might drop the standard bearer and blasted standard from the knights unit to pick up that 7th knight again. If I could shave another 8 points I could pick up 5 more hounds too. Then again, I don't know what the points difference in those chosen banners is either.

dwarfs, wood elves, dark elves, bretonnians, WOC,
space wolves, orks, eldar 
   
Made in us
Omnipotent Lord of Change





Albany, NY

boogeyman wrote:Then again, I don't know what the points difference in those chosen banners is either.

Spoiler:
Terror = Rage + 3 of your marauders

List is looking quite nice, strong combat units across the board (if we ignore the 'shrines ) Not sure myself on the 7th knight vs blasted standard, as looking at your list the target priority for enemy shooting is probably 1) DP, 2) Knights, 3) Warhounds, with everything else being gigantic or silly tough. The idea of 7 khorne knights tossing 21 WS5 S5 attaks is pretty impressive, even if in the world of 8th edition that's fairly standard for a frenzied block of warriors

- Salvage

KOW BATREPS: BLOODFIRE
INSTAGRAM: @boss_salvage 
   
Made in us
Fixture of Dakka






Lancaster PA

I had been thinking about the shrines, and I don't know how weak they really are. 5 WS5 Str4 attacks is pretty nice, along with a T6 and 4+/4++ save. Granted, the WoC book has more dangerous units for the points, but not too many. I am kind of curious to see how the 'shrine stacks up to things like spawn and the like. No ranks, but tough to hurt could make it a killer flanking unit, or something to guard your back field from fast cav etc. It won't catch anything that wants to get away, but if they have to come towards it to get to your flanks, they will be a lot easier to snatch up.

And don't forget knights with MoK also have horses with MoK, so extra 2 Str4 attacks at I3 per knight model as well. Nothing to sneeze at! I think though the banner will save more than 1 knight per game due to saves vs shooting as Salvage said, so 6 with banner is probably a better way to go.


Woad to WAR... on Celts blog, which is mostly Circle Orboros
"I'm sick of auto-penetrating attacks against my behind!" - Kungfuhustler 
   
Made in us
Omnipotent Lord of Change





Albany, NY

Wehrkind wrote:And don't forget knights with MoK also have horses with MoK, so extra 2 Str4 attacks at I3 per knight model as well. Nothing to sneeze at! I think though the banner will save more than 1 knight per game due to saves vs shooting as Salvage said, so 6 with banner is probably a better way to go.
Frenzy bonus doesn't transfer to mounts in 8th edition, unless they themselves are frenzied. Hatred however still benefits the steed

As to 'shrines, I still think they're terrible units if operating on their own - yes they can kill weak rankless units, but why is your opponent letting your M4 shrine fight them? I have a feeling that 8th has made them better because of the relative unimportance of psych and longer charge distance, but their best use is still buffing and then praying for a flank into an ongoing combat. IF chaos cared more about its backfield - like had war machines that weren't hellcannons or something - then the deterrence role might be more convincing.

- Salvage

KOW BATREPS: BLOODFIRE
INSTAGRAM: @boss_salvage 
   
Made in us
Fixture of Dakka






Lancaster PA

There's been some debate on that, and at the moment it seems to have settled that if "the unit" gets Frenzy, then the mounts do too. Only if a character takes a mount and a mark does the mount miss out. http://www.dakkadakka.com/dakkaforum/posts/list/315658.page
That's the best reference I can find (the other thread is a lot of pages down and my seach-fu is weak). Basically if the whole unit gets Frenzy (MoK or the banner) every bit gets it.

Good point on deterrence. Guarding a flank is probably the best they can hope for, along with popping into an enemy one.


Woad to WAR... on Celts blog, which is mostly Circle Orboros
"I'm sick of auto-penetrating attacks against my behind!" - Kungfuhustler 
   
Made in us
Painlord Titan Princeps of Slaanesh






Dallas, TX

Shrines are great for attacking enemy monsters. WS5 means most monsters don't hit too well, and T6 makes their few hits harder to do damage, plus you've got your ward save after that. Best thing? No Thunderstomp. Without it, monsters really have a lot of trouble doing damage [like the old days!]

40k Armies I play:


Glory for Slaanesh!

 
   
 
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