You have a good thematic list. Sadly AT with wracks and haemonculi is not their strong point.
Ravagers are good from the point of 3 lance shots at one tank should generally to pretty good. (Average 2 hits average 1 pen every turn) The downside is you only are presenting 3 tank threats and then they have no real armor backed up by a 5++ flickerfield.
My suggestion would be to lose the ravagers and field no vehicle types. Get your anti-tank from true-born with 4 blasters or bikes or scourges. Rather than an army that presents 3 paper-thin vehicles only and that is your only AT, present them with nothing but troops. True-born in cover or behind wracks are getting a 4+ save. That is better than the ravager and yields more shots albeit with an 18" range instead.
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