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Made in gb
Eternally-Stimulated Slaanesh Dreadnought





UK

Can Hellions come through a webway portal?
   
Made in us
Pyro Pilot of a Triach Stalker




New Jersey

IIRC only vehicles can't use it, but I don't have my codex with me at the time. Also if anyone is willing to check if MC's can use it as well, I'd appreciate it.

"Order. Unity. Obedience. We taught the galaxy these things, and we shall do so again."
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Made in gb
Hellacious Havoc





Wales

Vehicles are the only things that it says cannot use the webway portal. Other than that, it's any units arriving from reserve. So yes to Hellions, Talos and Cronos
   
Made in us
Regular Dakkanaut




since it allows certain heavy-firepower units in Raiders to strike with their full firepower on the turn they arrive


I'm not sure what you mean? What unit, mounted in a raider, would be able to fire heavy weapons on the turn that you deepstrike? Or are you referring to trueborn w/ blasters or some such?
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Samus666 wrote:Vehicles are the only things that it says cannot use the webway portal. Other than that, it's any units arriving from reserve. So yes to Hellions, Talos and Cronos

Correct deployment of the portal is key here.
While Hellions are very fast, other units like Wyches on foot have it eventually harder to reach the enemy.

Former moderator 40kOnline

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Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in us
Longtime Dakkanaut





Whorelando, FL

Resilient to incoming fire: 2+ Cover saves and FNP is quite nice of a delivery.
They don't have to bunch up and don't cost that much.


The best cover save the Hellions can get with the duke on the move is 3+. They are jump infantry and not bikes. Going to ground can get them a 2+ though.

If you put them with the baron then yes but only the sqaud with the baron


That is incorrect. The Baron doesn't have the scout, or infiltrate rule. Neither do the hellions. They are just jump infantry with fleet.

Hellions are a fantastic unit in that codex since you have a ridiculous amount of options open to them in terms of targets. Properly buffed, etc. they can go after tanks, or infantry, or deathstar units (by plucking out the IC of that unit).

This message was edited 1 time. Last update was at 2010/11/16 19:05:35


   
Made in gb
Hellacious Havoc





Wales

CurrentlyUnknown wrote:
since it allows certain heavy-firepower units in Raiders to strike with their full firepower on the turn they arrive


I'm not sure what you mean? What unit, mounted in a raider, would be able to fire heavy weapons on the turn that you deepstrike? Or are you referring to trueborn w/ blasters or some such?


Aye, Warriors and Trueborn units kitted out with Rapid Fire and Assault weapons. Maybe even Wracks with liquifiers. If you then include some Haemonculi with Webway Portals (for close combat oriented units and Sliscus with his Warriors) then every unit should be able to deliver damage as soon as it arrives. It's then just a matter of choosing the right places to deep strike, to minimise enemy counter-offensives.
   
Made in gb
Eternally-Stimulated Slaanesh Dreadnought





UK

One good combo of HQ would be Lady Malys and Duke Sliscus.

Lady Malys nullifies ALL enemy psychic powers aimed at her and the unit she joins, plus she has a 4++ inv save and allows D3 units to redeploy after both sides have set up.

Plus she's got a power weapon and 4 attacks at I7!

Duke Sliscus (if he goes with Trueborn or Kabalites) makes all poisoned weapons 2+ to wound, and allows combat drugs choice to be rerolled.

So if you have Lady Malys and Duke Sliscus with a unit of Kabalite Warriors in a raider (with splinter racks) you have a unit that can't be Null Zoned, rerolls to hit, wounds on a 2+ and is nasty in CC!
   
Made in us
Lord Commander in a Plush Chair






I would assume that at all time if you are taking Sliscus you would be deploying him with a unit of Trueborn with all Splinter Carbines(258 points for the group if you use 9 Trueborn, and they then become the Best anti-non-vehicle unit you have, Tack them into a Raider with Splinter racks, and little else for increased death to non-vehicles)

In an especially Large game Throwing Sliscus with 8 Carbine-trueborn on the Dias of destruction with Vect will kill most anything that gets too Close(but will cost nearly half of your army at 2000 points)

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Made in gb
Tunneling Trygon





Nottinghamshire- England

Why is it 2+?

Duke Sliscus makes it a 3+ doesn't he o.O???

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Lord of the Fleet





Texas

Corennus wrote:Cause that would be far too fluffy


Curses


Once again, Space Marines get GW's favor

 
   
Made in gb
Eternally-Stimulated Slaanesh Dreadnought





UK

whoops sorry it is 3+. it's lhamaeans that upgrade their splinter weapons and archon's to 2+


And Space Marines get GW's favour because they are COOLER than every other race.
   
Made in gb
Hellacious Havoc





Wales

Trueborn seem to be a popular match for Sliscus, but I still assert that he's better placed with a full-strength unit of Warriors. Put him with Trueborn, and the maximum number of 3+ poison shots you can muster will be 36 (8 Shardcarbines + 2 Splinter Cannons). Put him with Warriors and you can get 48 3+ poison shots (18 Splinter Rifles + 2 Splinter Cannons). This'll only really work if you have a way to get them into range, but there are ways to do this.

Besides, I'm not sure Trueborn with Shardcarbines are a worthy investment compared to Warriors with Splinter Rifles. A Trueborn with a Shardcarbine costs 17 points and gives you three poison shots. For 18 points you can get four poison shots (2 Splinter Rifles) spread across two minis for extra survivability. So Trueborn with Shardcarbines aren't really worth it unless you really want that extra 6" range.
   
Made in gb
Eternally-Stimulated Slaanesh Dreadnought





UK

Deep Strike Raider with Sliscus and Kabalite Warriors

Shooting turn you can get all that lovely 3+ nastiness firing at rapid fire and rerolling to hit if you take splinter racks!

   
Made in us
Pestilent Plague Marine with Blight Grenade





The Frozen North

Corennus wrote:Deep Strike Raider with Sliscus and Kabalite Warriors

Shooting turn you can get all that lovely 3+ nastiness firing at rapid fire and rerolling to hit if you take splinter racks!



Sadly, no.

Vehicles that Deep Strike count as moving at Cruising Speed. Passengers cannot fire out of a vehicle that has moved faster than Combat Speed.

The only way to make this work is to disembark your unit from the Raider, before firing - which, of course, prevents you from making use of your Splinter Racks.

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Made in gb
Eternally-Stimulated Slaanesh Dreadnought





UK

That sucks big time.

What's the point of deep strike raider then!
   
Made in us
Lord Commander in a Plush Chair






Corennus wrote:That sucks big time.

What's the point of deep strike raider then!


there really isn't one; you can Deep Strike the raiders with Sliscus and still disembark(Or deep strike them and do nothing but fire it's 1 gun with retrofire jets), but you have first risked the raider and it's contents to deep strike mishaps(unless you are enacting the battle for Parking lot c), and in order to get that raider to within rapid fire range you are putting the initial placement within 12" of the enemy thus increasing the chances of mishap.

Samus: 48 vs 36, the 48 must slog their way to the enemy to get within 12"(Probably losing several models on the way, dropping their shot count; and they will be a priority target after the first game), whereas the 36 carbine shots need only move up in the raider and Loose their splinters. Also the 48 shots should net 32 hits. The 36 (out of a raider with Splinter racks) should net... 32.

The same number of hits, but 6 more inches of range and relative safety of a paper Airplane. 200 points for the warriors, 243 for the Trueborn, Raider, and Carbines. so basically you get another unit and either a darklance or disintegrator (with move and fire capabilities) for 43 points.

This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.



 
   
Made in us
Tough Tyrant Guard





Sacramento, ca

Its only vechicles that come thur it.... would be point less if you cant take you talos for a walk thur the webway ..lol
   
Made in gb
Hellacious Havoc





Wales

That's a good point about the splinter racks, hadn't accounted for them. Thanks for the tip. Definitely worth a try.


Automatically Appended Next Post:
Although, btw, my plan is to field sliscus+warriors in an army with an Haemonculus with a Webway portal, so losing models through footslogging wouldn't be a problem for me. Anyone who isn't toting a Webway portal is definitely better off with the Trueborn

This message was edited 1 time. Last update was at 2010/11/20 19:19:22


 
   
Made in us
Sword-Bearing Inquisitorial Crusader




Northern Virginia

probably going to be in line with most people here.

Lelith is garbage. Lake of str 4 or an agonizer makes her worthless

Vect I could see being good in 2500+ games but costs to much for small games

The only 2 characters worth mentioning at all are the baron and the duke. Baron is super cheap makes hellions troops and has STR 6 on charge pretty good for the cost

Duke is great cause he gives all your vehicles a 5 point upgrade for free and really lets you get the combat drug result you want in armies that spam them.

Overall though I'd stick to the normal hqs

"Paranoia is a very reassuring state of mind. If you think they are after you, you think you matter" 
   
Made in us
Regular Dakkanaut





Lady Malys is a decent buy for what you get. She's immune to all psychic powers, she has a 4+ invulnerable armor save, and she comes with 7 power weapon attacks at I7 (4 Characteristic Attacks +1A for Steel Fan/Lady's Blade combo +2A for Lady's Blade), and she lets you redeploy D3 of your units, including back to reserve. Albeit strength 3, that's still a good number of attacks, all for a pretty cheap number of points. She's no close combat god, but for the points she's the second cheapest special character in the entire army.

In terms of close combat power, I'd actually chose Drazhar over Vect - he's just better, particularly since he can move around in a combat to avoid hidden powerfists/powerklaws, and even avoid ICs to kill them through overrunning (Or just annihilate the IC's unit until he's facing Incubi + Drazhar). Vect gets a Shadow Field, sure, but he also suffers from Shadow-Field-Itis. Rolling just a single "One" and he's as jacked as any other Archon.


   
Made in ru
Drew_Riggio




Russia

Kommissar Kel wrote: 48 vs 36, the 48 must slog their way to the enemy to get within 12"(Probably losing several models on the way, dropping their shot count; and they will be a priority target after the first game), whereas the 36 carbine shots need only move up in the raider and Loose their splinters. Also the 48 shots should net 32 hits. The 36 (out of a raider with Splinter racks) should net... 32.

except that Racks only work with Rifles and Pistols.

This message was edited 4 times. Last update was at 2010/11/21 03:13:34


are writer, not reader
FB DE 1-0-0 | 1-1-0 
   
Made in us
Lord Commander in a Plush Chair






For some reason I thought it said "splinter weapons" much like Sliscus's rule... There goes that strategy, and thank you for the correction.

I also realized the Math on the Number of shots was wrong to begin with; 9 Carbines is 27 shots, not 36, and 20 Warriors with 2 SC is 46 at 12" the potential number of shots does swing deep into the favor of the Warriors, but the range and foot-slogging makes up for that in models lost in transit.

This message was edited 2 times. Last update was at 2010/11/21 05:02:57


This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.



 
   
Made in gb
Boom! Leman Russ Commander




Northampton

Sliscus and Sathonyx are the two top draws in the book.

They tick too many boxes and are too effective and cheap to ignore.

Vect is amazing, but waaaaay to expensive. He's amazing at 3k.

Drazhar deserves a mention as he can really wreck face. I like him anyway.

Decrapitator is crap and Lelith is well... A bit of a paper theory icon. Looks good, sounds good, but is lacking terribly.

Malys works with anyone. So that's a good thing.

I like Urien because I like Grotesques. I'm biased here. I thunk the jury is out on that one.

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