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Made in us
Combat Jumping Ragik






Jayden63 wrote:There is no reason ever for deamons to leave the warp. Why should they?


Khorne: To wage war & kill. Every war, every murder, every senseless killing in the mortal world makes khorne stronger. His followers go to the mortal world to increase their masters power by spreading death & destruction.

Nurgle: Nurgles power is tied to the ammount of death & disease in the mortal realm. Keep in mind a plague bearer is created when nurgles rot infects a mortal & kills him. Nurgle goes to the mortal realm to spread disease & increase his power.

Tzeentch: To cause change. Also to seek out the shard of his staff. When shattered his staff broke into inummerable pieces, these each became a magic spell that mortals discovered. The blue scribes are the daemons charged with recording each shard (spell) so that Tzeentch may reforge his staff & once again dominate the other chaos gods. (Source: Blue Scribes entry in C: Daemons.)

Slaanesh: To spread depravity & of course harvest those delicious delectable eldar souls.

All of them: To gain followers / Reap souls to make them more powerful.

Keep in mind the warp is a reflection of the mortal world & events that happen in the mortal realm have an effect on the warp.

This message was edited 1 time. Last update was at 2011/01/03 19:38:36


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Shas'O Dorian wrote:
Jayden63 wrote:There is no reason ever for deamons to leave the warp. Why should they?


Khorne: To wage war & kill. Every war, every murder, every senseless killing in the mortal world makes khorne stronger. His followers go to the mortal world to increase their masters power by spreading death & destruction.

Nurgle: Nurgles power is tied to the ammount of death & disease in the mortal realm. Keep in mind a plague bearer is created when nurgles rot infects a mortal & kills him. Nurgle goes to the mortal realm to spread disease & increase his power.

Tzeentch: To cause change. Also to seek out the shard of his staff. When shattered his staff broke into inummerable pieces, these each became a magic spell that mortals discovered. The blue scribes are the daemons charged with recording each shard (spell) so that Tzeentch may reforge his staff & once again dominate the other chaos gods. (Source: Blue Scribes entry in C: Daemons.)

Slaanesh: To spread depravity & of course harvest those delicious delectable eldar souls.

All of them: To gain followers / Reap souls to make them more powerful.

Keep in mind the warp is a reflection of the mortal world & events that happen in the mortal realm have an effect on the warp.


+1

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Australia

Personally, I doubt that the CSM codex and Daemon’s codex will ever get recombined again. Most likely, future codices will maintain an indirect relationship where both codices share similar units (in the same fashion as the loyalist codices sharing similar units).

Bottom line is that in order for a CSM codex to work, it needs to have more of an extensive daemonic presence than what is currently offered now. The hook for CSM in my opinion has always been “daemonic stuff at the cost of less shiny tech”. When you remove this from the heart of the army, you get a weird, under equipped renegade MEQ army (currently what is being offered). I also think that the current Daemons codex is a bit under developed as the Daemon units pillaged from the CSM codex wasn’t enough to fill a whole codex.

I reckon the next CSM book should/will regain access to god specific lesser/greater daemons. I think the inclusion of god specific daemons in the CSM codex would also give the codex writers more wiggle room when fleshing out the next Daemons codex, most likely in the form of cultists and more unique Daemons only units (like the Soul Grinder).

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Fresh-Faced New User





I think they should expand C:CD to include some more Daemon engines or some viable form of AT, psychic defense, and actually expand some of the canon of the Daemon powers. Keep the current book and just add some more options. I think it appropriate that their powers don't need psychic test since they are straight up from the warp.

C:CSM should get the basic daemon options added as well, Greater Daemons, Lesser Daemons (bloodletters & what not) with some restrictions. For example, only allow a Greater Daemon of Khorne if Bloodletters are in the army. Only allow Daemon Elites if the Greater Daemon is in the army. Or some form of this. This book's psychic power and/or other creepy abilities should also be en-mass and much more powerful as far as I'm concerned.

This expands the variety of both army's, and lets be honest, variety is something Chaos should most definitely have!

This message was edited 1 time. Last update was at 2011/01/05 23:58:56


 
   
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Bane Thrall






no

kabal of angry dragon 2500pts Daemons 3000pts 5000pts 3rd 1000pts 
   
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Insect-Infested Nurgle Chaos Lord






Re-release the 3.5 book with updated effects and proper pricing. That's all that's needed to be done.

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Kanluwen wrote:
Hell, I'm not that bothered by the Stormraven. Why? Because, as it stands right now, it's "limited use".When it's shoehorned in to the Codex: Space Marines, then yeah. I'll be irked.


When I'm editing alot, you know I have a gakload of homework to (not) do. 
   
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Veteran ORC







As surprised as I am to say this: No. Chaos Daemons should not be reintegrated.

Now, without Daemons, we have a chance to see what Chaos Space Marines are truely about. We will probably be seeing more tanks, more Cult Units, and, my personal favorite, more Daemon Engines. I am looking forward to what we will get in the next codex, since they (Thorpe and Co.) realize that they took the Chaos out of Chaos Space Marines.

I just hope it's usable, unlike our current Dread.

I've never feared Death or Dying. I've only feared never Trying. 
   
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Man O' War





Texas

No, but add some flavor to them.
Similar units across all chaos codex like SM has.
Improved cult troops.
Upgrades for generic daemons.
Access to some of IG/SM's new toys. (Landraider variants/ leman Russ)
Guardsmen er Cultists.....
A few things out of the many that would improve the armies.
We should at a minimum have Black legion, Death Guard, Emperors Children, Daemons, World Eaters, Word Bearers and a guard/cultist army. That isn't as many the imperium gets right now.
My .02
Thing is with a bunch of good plastic kits already, they could launch a Black Legion, Daemons with like 2 new plastic kits(Raptors and Plague Bearers for exemple) + books and sell a lot models/Books. Then in other waves could do things like havocs, extra daemons, dreads, etc
I guess thats 3 pence or pennies depending on your locations.
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Made in us
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City of Angels

I loved 3.5, going retro to that style would be great! You don't need (though I do want) multiple codices, 3.5 did an excellent job of making each legion different. Sure it was not great for WAAC players (unless they played Iron Legion) but the flavor was great.

My 2 cents is go back to 3.5, flesh out a more interesting Daemon codex, and make a cultist book and they got me buying stuff for life. As it is, I mostly play WFB now because I think generic daemons and chaos raiders is boring. . . I want a legion of chaos!

WFB armies: Wood elves, Bretonnia, Daemons of Chaos (Tzeentch), Dwarfs & Orcs 'n Goblins
40K armies: Black Legion, Necrons, & Craftworld Iyanden 
   
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There seems to be recent trend, going back to earlier editions and updating stuff (from the WHFB side, Doom Wheels. From the 40k side, the design of many of the current models and the return of characters such as Njal and Bjorn). Hopefully CSM will get the same love.

Gwar! wrote:Huh, I had no idea Graham McNeillm Dav Torpe and Pete Haines posted on Dakka. Hi Graham McNeillm Dav Torpe and Pete Haines!!!!!!!!!!!!! Can I have an Autograph!


Kanluwen wrote:
Hell, I'm not that bothered by the Stormraven. Why? Because, as it stands right now, it's "limited use".When it's shoehorned in to the Codex: Space Marines, then yeah. I'll be irked.


When I'm editing alot, you know I have a gakload of homework to (not) do. 
   
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Sadistic Inquisitorial Excruciator





Glasgow

I have a bit of a solution to fix this:

1) Keep Codex: Demons seperate from Codex: Chaos Space Marines

2) Instead, take the old Lost and the Damned codex, and fuse that with chaos space marines. Put emphasis on the Traitor Guard aspect than the demon aspect, but still allow some demons as options.

Would this be good?

 
   
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Irked Necron Immortal




Swansea

How About this...

CODEX CHAOS

Thats right, for the meagre cost of your soul you too can own this amazing book, never before have you been able to get CSM, Deamons and LaTD in one book!*



*Please note to create this book requires a downpayment of the souls of at least 2 Trillion virgin females. This goes towards powering the GW new improved Soul-Powered writing Staff.

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so GW has several Emperors on golden thrones writing for them? No wonder Chaos got the short end of the stick!

Gwar! wrote:Huh, I had no idea Graham McNeillm Dav Torpe and Pete Haines posted on Dakka. Hi Graham McNeillm Dav Torpe and Pete Haines!!!!!!!!!!!!! Can I have an Autograph!


Kanluwen wrote:
Hell, I'm not that bothered by the Stormraven. Why? Because, as it stands right now, it's "limited use".When it's shoehorned in to the Codex: Space Marines, then yeah. I'll be irked.


When I'm editing alot, you know I have a gakload of homework to (not) do. 
   
Made in gb
Irked Necron Immortal




Swansea

Thats essentially right, in that when reading GW codexes one often wonders if they were written by brain dead individuals bound to a blinged up lavatory....

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Boston, MA

Let Chaos Marines purchase marks for their lesser daemons and call it a day. That's the best we can hope for anywho.

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