| Author |
Message |
 |
|
|
 |
|
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2011/01/08 18:56:30
Subject: Re:Ravenwing Turboboosting in Scout Move
|
 |
Stealthy Dark Angels Scout with Shotgun
NOT Greece
|
We make judgment calls all the time in this game, just look at the RAW fun thread.
Since you play DA, you know that we should not have to go out of our way to "tone it down" at all concerning power level of the codex.
It seems to me that this rule was never questioned simply because it is the way people have played since 4th ed. I can understand why: the rest of the rules pretty much suck, why should the Ravenwing be any different?
I have just gotten back into 40k again since 3rd ed with a lot of fond memories. It really does frustrate me to see the DA as a bland, uncompetitive codex especially when there are rules to help already in it.
I am not saying that mine is the only interpretation. I see it as a valid argument, one that makes DA more fun to play, and if I can get more people making the same argument, I won't get as many fun looks when I sit down to play a casual game.
|
"A wise man speaks because they have something to say. A fool speaks to up their post count." -Plato, kind of |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/08 19:29:39
Subject: Re:Ravenwing Turboboosting in Scout Move
|
 |
[DCM]
Tilter at Windmills
|
Erratic_Assassin wrote:We make judgment calls all the time in this game, just look at the RAW fun thread.
No thanks.  I do agree that we make judgment calls all the time, though.
Erratic_Assassin wrote:Since you play DA, you know that we should not have to go out of our way to "tone it down" at all concerning power level of the codex.
Sure. But balance isn't the primary basis for a good rules discussion. We looked over the text carefully, and regretfully came to the conclusion that the specificity of the Ravenwing restriction on Scout moves means it overrides the main rulebook rules for bikes in general. Where there IS ambiguity (which I sadly don't think there really is in this case), going with the less-powerful interpretation is usually the sportsmanlike thing to do.
Erratic_Assassin wrote:It seems to me that this rule was never questioned simply because it is the way people have played since 4th ed.
No, I'm afraid not. Believe me, we looked at it hard when 5th came out, and very much hoped that GW would FAQ or errata it when they updated most of the FAQs after 5th came out. But when they updated the DA FAQ in 2009 they didn't change it.
|
Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.
Maelstrom's Edge! |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/08 19:30:16
Subject: Re:Ravenwing Turboboosting in Scout Move
|
 |
Longtime Dakkanaut
|
Erratic_Assassin,
So, you're trying to get a popularity contest going rather than a rules discussion. Or you could just admit to yourself that you're trying to gather a convincing argument for your favored house rule.
|
|
This message was edited 1 time. Last update was at 2011/01/08 19:31:27
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/08 20:45:07
Subject: Re:Ravenwing Turboboosting in Scout Move
|
 |
Lord of the Fleet
|
Platuan4th wrote:Erratic_Assassin wrote:Yes, nice circular logic. The more specific one applies and since the DA is applied; therefore the DA is more specific!
It's not circular object at all, you're just being obtuse.
The BRB FAQ refers to ALL bikes in the game, which is a general statement.
The DA Codex refers ONLY to Ravenwing Bikers, which is a specific statement.
As the rules tell us that Specific>General, Ravenwing bikers can not Turbo while making a Scout move.
Exactly. In general, you can boost while scouting. DA codex makes an exception for a specific unit. Happens all the time.
Or are we suggesting that the hive tyrant cannot form a unit with the tyrant guard? ( BRB says only independant characters can do that - Tyranid codex makes an exception for the tyrant) According to the eratic assassin we should ignore the exception.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/08 21:00:04
Subject: Ravenwing Turboboosting in Scout Move
|
 |
Focused Dark Angels Land Raider Pilot
|
DA should use their own codex rules and this ends any arguement... the DA FAQs are pretty straightline!!!
That's why I do not use the Dark Angels codex (never done... it used to suck also in 4th ed) but the vanilla dex with chapter tactics...
for the OP.... stop using the DA dex and send a mail to gw asking for a WD codex (like the BA one) so we can use our army....
There is NO REASON to use the DA codex since avery possible build can be better done with something else ( Normal army list?? Kantor makes you stubborn so very DA... Ravenwing??? why not a Bike captain? The Deathwing? Logan grimnar rules are perfect for a TDA Azrael....
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/01/22 02:19:26
Subject: Ravenwing Turboboosting in Scout Move
|
 |
Fresh-Faced New User
|
seems to me like its actually a general reference to the 4th ed rule book as it says "Note no model may make a turbo boost move whilst using the scouts special rule."
If that was the case the DA codex is saying all models with scout cant turbo not just the Ravenwing.
Do ravenwing then also get the special ability to stop all scouts turbo boosting? as the rule does not reference your models or units directly but models in general?
think on it.
then slap the people who have 6 years to write a rule book but decide to not write it until a week before its due...leaving stupid errors and having to FAQ it in the 1st place.
the new DA codex should be getting released soon and the ways its going we'll get the ability to roll a dice at the start of the game and auto win on a 4+ only to get outdone in the next codex which allows it on a 3+.
common sense/rant over.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/01/22 02:30:22
Subject: Ravenwing Turboboosting in Scout Move
|
 |
Sickening Carrion
Wa. state
|
Actually the line in the Codex that made the Attack Bike and the Land Speeder scoring has an Amendment Page 27 – Ravenwing Combat Squads, second paragraph Change to “Much like Combat squads, the squadron’s Attack Bike and Land Speeder are purchased together with the squadron and then deployed at the same time as the squadron’s bikes, but from then on, they always operate as completely independent units of one model.”
That has removed the word 'scoring' The DA RAS land speeder is no longer a scoring unit. The Attack bike can be if taken as Troops.
|
|
This message was edited 2 times. Last update was at 2012/01/22 02:32:20
Who are all these people, and why aren't they dead? |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/01/22 02:54:25
Subject: Ravenwing Turboboosting in Scout Move
|
 |
[DCM]
Tilter at Windmills
|
|
Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.
Maelstrom's Edge! |
|
|
 |
 |
|
|