Switch Theme:

Special Characters and Allies  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Junior Officer with Laspistol





University of St. Andrews

Marbo is nasty, but he's not overpowered. He drops in, kills something, and then he dies cause in all honesty? It is not hard to kill a T3, 2W, 5+ save guy. BUt yeah, if you guys are all just starting I owuld recommend NOT using too many characters yet, just cause you need to get the basic rules down before you start delving into the rules for special characters. As you can see from the existence of this subforum, there are a lot of rules disputes during games of 40k.....so making sure that the basic rules are well understood by everybody is very important before you start changing them around with all the special rules.

"If everything on Earth were rational, nothing would ever happen."
~Fyodor Dostoevsky

"Never attribute to malice that which is adequately explained by stupidity."
~Hanlon's Razor

707th Lubyan Aquila Banner Motor Rifle Regiment (6000 pts)
Battlefleet Tomania (2500 pts)

Visit my nation on Nation States!








 
   
 
Forum Index » 40K You Make Da Call
Go to: