Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2011/01/19 12:25:25
Subject: Witchhunters
|
 |
Incorporating Wet-Blending
|
Emperors Faithful wrote:Ah, fair enough. Maybe the Inquisitor Lord he is fielding to an extreme liking to the things?
Obviously it's there to serenade him.
On an unrelated note, I've just discovered what the Imperial March sounds like when played by a church organ.
|
"When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up."
-C.S. Lewis |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/19 15:46:47
Subject: Witchhunters
|
 |
Gangly Grot Rebel
|
AlexHolker wrote:Emperors Faithful wrote:Ah, fair enough. Maybe the Inquisitor Lord he is fielding to an extreme liking to the things?
Obviously it's there to serenade him.
On an unrelated note, I've just discovered what the Imperial March sounds like when played by a church organ.
ok, so I'm being cheesy... got it. So in the Fluff, the Exorcist tank is associated with the Sisters, less so the Inquisitors who go after heretics. Maybe I'll just go Marines, too much confusion.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/19 17:08:05
Subject: Witchhunters
|
 |
Consigned to the Grim Darkness
|
The Sisters of Battle Exorcist is exactly what it says it is-- a Sisters of Battle vehicle.
Using an Inquisitor HQ unit, you can take only Exorcists in support of your stormtroopers and henchmen if you really want. But they ARE Sisters of Battle vehicles. Just like Immolators are Sisters of Battle vehicles, too.
There are only six Inquisition choices in C: WH.
Inquisitor Lords, Inquisitors, Assassinorum Operatives, Inquisitorial Stormtroopers, and Orbital Bombardments. Arguably, Death Cult Assassins make up a seventh, but there's some dispute in the lore about that (the Ecclesiarchy attempts to control the loyalist death cults, but the Inquisition certainly uses them).
Everything else belongs to the Ecclesiarchy and Sisters of Battle.
|
This message was edited 2 times. Last update was at 2011/01/19 17:11:25
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/19 18:25:18
Subject: Witchhunters
|
 |
Calm Celestian
Florida, USA
|
Melissia wrote:The Sisters of Battle Exorcist is exactly what it says it is-- a Sisters of Battle vehicle.
Using an Inquisitor HQ unit, you can take only Exorcists in support of your stormtroopers and henchmen if you really want. But they ARE Sisters of Battle vehicles. Just like Immolators are Sisters of Battle vehicles, too.
There are only six Inquisition choices in C: WH.
Inquisitor Lords, Inquisitors, Assassinorum Operatives, Inquisitorial Stormtroopers, and Orbital Bombardments. Arguably, Death Cult Assassins make up a seventh, but there's some dispute in the lore about that (the Ecclesiarchy attempts to control the loyalist death cults, but the Inquisition certainly uses them).
Everything else belongs to the Ecclesiarchy and Sisters of Battle.
You forgot two, Landraiders and Chimeras, at least pertaining solely to the WH codex.
And I suppose to be more accurate with my first statement, I run WH Inq. with Ecclesiarchy support and SoB separate.
|
There is a fine line between genius and insanity and I colored it in with crayon. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/19 18:41:41
Subject: Witchhunters
|
 |
Consigned to the Grim Darkness
|
Land Raiders and Chimeras aren't choices that take up a slot.
|
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/19 18:56:52
Subject: Witchhunters
|
 |
Servoarm Flailing Magos
|
I'm a guy who runs Inquistion WH.
Was my first army many years ago.
OP: Seriously if your looking at running WH then some sisters are needed. Especially Exocists (although I do love the penitent engines)
I would have ran some SoBs but the expensive cost of the metal miniatures made it next to impossible for me.
And I tbh seriously doubt the beloved inquisition is gonna have any say in the next DH (Oh sorry I meant GK) codex or WH/SOB 'dex. That's why I turned my Inq stuff into a guard army.
|
"Praise Be To The Omissiah!"
"Three things make the Empire great: Faith, Steel and Gunpowder!"
Azarath Metrion Zinthos
Expect my posts to have a bazillion edits. I miss out letters, words, sometimes even entire sentences in my points and posts.
Come at me Heretic. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/19 18:59:13
Subject: Witchhunters
|
 |
Consigned to the Grim Darkness
|
I think an Inquisitor and retinue are confirmed for the Grey Knights codex.
|
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/19 19:13:56
Subject: Witchhunters
|
 |
Servoarm Flailing Magos
|
Melissia wrote:I think an Inquisitor and retinue are confirmed for the Grey Knights codex.
Even so I doubt an entire army could be fielded without the GKs. And I bet those are going to expensive even if they're plastic.
*Shrug* I've gone for a safer option that although missing all the crazy wargear at least means I technicly have an inquisition army.
|
"Praise Be To The Omissiah!"
"Three things make the Empire great: Faith, Steel and Gunpowder!"
Azarath Metrion Zinthos
Expect my posts to have a bazillion edits. I miss out letters, words, sometimes even entire sentences in my points and posts.
Come at me Heretic. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/19 19:14:54
Subject: Witchhunters
|
 |
Consigned to the Grim Darkness
|
True. And you have more variety this way anyway.
|
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/19 21:37:50
Subject: Witchhunters
|
 |
Calm Celestian
Florida, USA
|
Melissia wrote:Land Raiders and Chimeras aren't choices that take up a slot.
True, but I would still consider them an Inquisition "choice". I suppose it really is a matter of how one chooses to define a a choice as either taking up a slot or not, but they are available (as an inherit option) to Inquisition only and not SoB. I would then classify them as such.
And I think that it is entirely possible to make an Inquisition only list, or solely WH or DH without SoB or GK respectively. It may not be the most viable lists possible, but they are still doable. I personally don't like running my SoB with my Inquisition, nor my Inquisition with my SoB, but with the Ecclesiarchy choices being able to go both ways.
|
There is a fine line between genius and insanity and I colored it in with crayon. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/20 04:24:01
Subject: Re:Witchhunters
|
 |
Crazed Zealot
|
Technically assassins answer to the High Lords of Terra and not the Inquisition, a council vote is needed to approve the use of one in a mission. There is a segment of the Inquisition, Ordo Sicarius, dedicated to policing the Assassin Temples to prevent them from going rogue or being ill-used like during the War of Vindication. For codex purposes they are unlocked when an Inquisitor(HQ/Elite) is chosen.
An Inquisition only army will be lacking in the long range anti-tank field unless you go with double or triple Land Raiders which can be expensive. They will also lack in mid range anti-horde unless you set up a retinue or two for that purpose. I imagine that if you play on tables with a large amount of terrain or do numerous city fighting then the lack of long range firepower will be negated and the plethora of decent and cheap mid to close range weaponry begins to show its stuff. In essence you would be rolling with a Veteran-heavy style Imperial Guard army with a better fire base but less troops for an overall greater point cost. Definitely check with your normal place of play to see if the playerbase allows the use of Imperial Armour books. Imperial Armour 2 has an update out that updates all the vehicle costs and stats in the Witch Hunter codex to that of the 5th Edition Space Marine and Imperial Guard levels, even unlocking the use of Valkyries for Storm Troopers and Inquisitors. The Update itself is posted on Forge-worlds website as a free download.
It is a workable build that will win you some games and lose you others. Your greatest threat would come from heavy MC builds, followed by Lance builds. Nice thing about the Inquisition, you can always swap to Imperial Guard with minimum fuss!
I still would not trade away my own Sisters or Inquisition army(ies).
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/20 05:35:30
Subject: Witchhunters
|
 |
Gore-Soaked Lunatic Witchhunter
Australia (Recently ravaged by the Hive Fleet Ginger Overlord)
|
Melissia wrote:
Everything else belongs to the Ecclesiarchy and Sisters of Battle.
'Everything else' isn't actually all that much.
As for Death Cult assassins, it would certainly depend on the cult. Some may be ecclesiarchy based, others working soley for the Inquisition and even more simply assassins for hire.
|
Smacks wrote:
After the game, pack up all your miniatures, then slap the guy next to you on the ass and say.
"Good game guys, now lets hit the showers" |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/20 14:55:44
Subject: Witchhunters
|
 |
Consigned to the Grim Darkness
|
Emperors Faithful wrote:Melissia wrote:
Everything else belongs to the Ecclesiarchy and Sisters of Battle.
'Everything else' isn't actually all that much. 
Canonesses, Palatines, Celestians, Sisters Repentia, Priests, Arco-Flagellants, Battle Sisters, Seraphim, Dominions, Retributors, Penitent Engines, Exorcists, Immolators.
Out of date codex means limited options, but it's still a sight damn better selection than the Inquisition gets, as Sisters actually get fast attack and heavy support options (the orbital bombardment not only being 0-1 but also isn't actually a unit).
|
This message was edited 1 time. Last update was at 2011/01/20 14:56:45
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/21 00:23:26
Subject: Witchhunters
|
 |
Gore-Soaked Lunatic Witchhunter
Australia (Recently ravaged by the Hive Fleet Ginger Overlord)
|
Melissia wrote:Emperors Faithful wrote:Melissia wrote:
Everything else belongs to the Ecclesiarchy and Sisters of Battle.
'Everything else' isn't actually all that much. 
Canonesses, Palatines, Celestians, Sisters Repentia, Priests, Arco-Flagellants, Battle Sisters, Seraphim, Dominions, Retributors, Penitent Engines, Exorcists, Immolators.
You forgot St Celestine for Sisters and Inquisitor Karmazov for Inquisition. Arguably, inducted IG can be considered valid inquisition choices, seeing as you need an inquisitor to get acess to them (I won't pretend the allies count here  ).
Off topic, have you ever found dominions to be particularily useful?
|
Smacks wrote:
After the game, pack up all your miniatures, then slap the guy next to you on the ass and say.
"Good game guys, now lets hit the showers" |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/21 02:04:25
Subject: Witchhunters
|
 |
Consigned to the Grim Darkness
|
Emperors Faithful wrote: Arguably, inducted IG can be considered valid inquisition choices, seeing as you need an inquisitor to get acess to them ?
No you don't.
|
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/21 02:48:31
Subject: Witchhunters
|
 |
Insect-Infested Nurgle Chaos Lord
|
Isn't Celestine a SoB unit? And where did it say that you need an Inquisitor to take inducted guard?
|
Gwar! wrote:Huh, I had no idea Graham McNeillm Dav Torpe and Pete Haines posted on Dakka. Hi Graham McNeillm Dav Torpe and Pete Haines!!!!!!!!!!!!! Can I have an Autograph!
Kanluwen wrote:
Hell, I'm not that bothered by the Stormraven. Why? Because, as it stands right now, it's "limited use".When it's shoehorned in to the Codex: Space Marines, then yeah. I'll be irked.
When I'm editing alot, you know I have a gakload of homework to (not) do. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/21 03:20:10
Subject: Witchhunters
|
 |
Consigned to the Grim Darkness
|
I don't count special characters, myself. There's restrictions on the points levels in which you can take Celestine to boot.
|
This message was edited 1 time. Last update was at 2011/01/21 03:20:23
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/21 03:22:26
Subject: Witchhunters
|
 |
Insect-Infested Nurgle Chaos Lord
|
Just pointing it out since Faithful counted it as one of the Inquisition's units.
|
Gwar! wrote:Huh, I had no idea Graham McNeillm Dav Torpe and Pete Haines posted on Dakka. Hi Graham McNeillm Dav Torpe and Pete Haines!!!!!!!!!!!!! Can I have an Autograph!
Kanluwen wrote:
Hell, I'm not that bothered by the Stormraven. Why? Because, as it stands right now, it's "limited use".When it's shoehorned in to the Codex: Space Marines, then yeah. I'll be irked.
When I'm editing alot, you know I have a gakload of homework to (not) do. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/21 03:24:48
Subject: Witchhunters
|
 |
Consigned to the Grim Darkness
|
No he didn't? He counted Celestine as a Sisters unit, which is true, but she's a special character so I hardly think she counts.
|
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/21 03:28:05
Subject: Re:Witchhunters
|
 |
Lady of the Lake
|
Except he didn't.
Emperors Faithful wrote:You forgot St Celestine for Sisters and Inquisitor Karmazov for Inquisition.
Also the Exorcist can be themed to fit in with a full Inquisitorial army.
Like this one I've seen here for this interesting army while looking for ideas on Google.
Even had a nice Baneblade to Inquisitorial Land Raider conversion.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/21 03:29:40
Subject: Witchhunters
|
 |
Insect-Infested Nurgle Chaos Lord
|
@ Melissia: Oops didnt read is post completely through
@ nOt_u: That Bane Raider is siiiiiick!
|
Gwar! wrote:Huh, I had no idea Graham McNeillm Dav Torpe and Pete Haines posted on Dakka. Hi Graham McNeillm Dav Torpe and Pete Haines!!!!!!!!!!!!! Can I have an Autograph!
Kanluwen wrote:
Hell, I'm not that bothered by the Stormraven. Why? Because, as it stands right now, it's "limited use".When it's shoehorned in to the Codex: Space Marines, then yeah. I'll be irked.
When I'm editing alot, you know I have a gakload of homework to (not) do. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/21 08:35:05
Subject: Witchhunters
|
 |
Gore-Soaked Lunatic Witchhunter
Australia (Recently ravaged by the Hive Fleet Ginger Overlord)
|
Melissia wrote:Emperors Faithful wrote: Arguably, inducted IG can be considered valid inquisition choices, seeing as you need an inquisitor to get acess to them ?
No you don't.
Really? It's been a while since I collected WH but I thought 'By the Authority of the God Emperor of Mankind' was an trick pulled up by the Inquisiton? I know you don't need an Inquisitor for allies, but I was sure the inducted guard were allowed by an inquisitor.
n0t_u wrote:
*Conversion pics*
I accidentally...
|
Smacks wrote:
After the game, pack up all your miniatures, then slap the guy next to you on the ass and say.
"Good game guys, now lets hit the showers" |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/21 08:47:10
Subject: Witchhunters
|
 |
Nasty Nob on Warbike with Klaw
|
chuckwilliams wrote:I think I'm going to do WitchHunters for my first army in 10 years. I was actually thinking that I wouldn't use any Sisters though. Bad idea? I don't really see much power in "Faith" (in game terms). I was thinking of using Inducted SM and Inq Stormtroopers. I'd OF COURSE use the Exorcists... they're nice and shooty.
Did I ask this in the right spot? If so, can anyone help me out?
Faith is amazing.
3 Flamer templates on 5 Plague Marines. Faith makes 6s AP1. AP1 ignores FNP. You're looking at 2-3 outright kills from the flamers alone and than you toss in 14 rapid fire bolters.
Battle Sister Squads devour MEQs with Faith. Canoness turn into 2+/2+ tank eating beasts with Faith. I've had a Canoness bounce 9 Lascannons in a round of shooting. A properly geared Canoness will take 12 Lascannon HITS to die in a single turn of shooting, 6 once you use up Mantle of Ophelia.
Heavy faith Witch Hunters is easily the most powerful build available in the codex.
|
Read my story at:
http://www.dakkadakka.com/dakkaforum/posts/list/0/515293.page#5420356
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/01/21 15:26:32
Subject: Witchhunters
|
 |
Consigned to the Grim Darkness
|
Emperors Faithful wrote:I know you don't need an Inquisitor for allies, but I was sure the inducted guard were allowed by an inquisitor.
Nope. The only unique restriction on Sisters is that you cannot induct Space Marines to a Sisters of Battle army, similar to how you cannot ally in Space Marines to a Grey Knights army.
Automatically Appended Next Post:
Amaya wrote:Heavy faith Witch Hunters is easily the most powerful build available in the codex.
Yes, it's really the only way to have C: WH compete with the most recent fifth edition codices.
|
This message was edited 2 times. Last update was at 2011/01/21 15:28:03
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
|
 |
 |
|