Volkov wrote:All I want from the vanquisher is AP1...I am much content with all else the same
Agreed.
grayspark wrote:Hmmmmmm, what about giving it the Lance quality to represent its ability to smash through armor?
Lance is an alien technology. If even the Astartes don't have any lance weapons, why would guards have access to such technology?
Ailaros wrote:Seriously, though, by-damage, a 105 point squad of melta stormies is as likely to kill a vehicle as a thousand points of vanquisher.
Giving them an uber-bonus may SEEM like a big deal, but it really isn't when you actually look at the statistics. Long-range anti-tank is pretty crappy in 5th ed, and the only way it's even vaguely viable is if it's very cheap, which the vanquisher very much isn't. It either needs a substantial damage increase (the +2 on the vehicle damage chart is getting there), or it needs its price to be cut in half.
Although in most cases I'd still take a hydra and a melta SWS over two vanquishers, even if they were only 75 points apiece...
I think you are failing to see the niche that is the vanquisher. They bust armor from far, far away in relative safety. Meltavets need to get close....and then they die.
Here is my version of the Vanquisher.
Leman Russ Vanquisher
BS - 3(4)
Armor - 14/13/10
Vanquisher Cannon - 72", S8, AP1, Heavy 1
Rules: Lumbering Behemoth, Vanquisher cannon rolls
2D6 for armor penetration, Advanced Targeting System
Options: Standard for Vanquisher as now.
Points: 165
Advanced Targeting System: The Vanquisher is equipped with a more advanced, laser-targeting system. Also, only the best marksmen are given the honor of piloting this tank. As long as it doesn't move, the Vanquisher has +1
BS (already included in their stats in parenthesis).