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![[Post New]](/s/i/i.gif) 2011/02/03 20:30:25
Subject: The worse list?
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Storm Trooper with Maglight
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This will become an obsession, I'm sure.
HQ:
CCS, Astropath, Camo Cloak, Carapace
CCS, Astropath, Camo Cloak, Carapace
Ministorum Priest x 5
Techpriest Engiseer x2
Troops:
Platoon A
Vanilla PCS w/ Commander Chenkov
Squad 1 & 2: Vox caster w/ Chimera (Heavy Flamer, Hull Flamer, Blade, Camo Cloak)
2 x SWS w/ Sniper rifles
20 Conscripts
Platoon B
Vanilla PCS
Squad 1 & 2: Vox caster w/ Chimera (Heavy Flamer, Hull Flamer, Blade, Camo Cloak)
2 x SWS w/ Sniper rifles
20 Conscripts
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I'm just a simple guy who is trying to make Daemon Princes look like Pokémon. - The Baron
That's my ACTUAL Necron Army list you turd. +27 scarabs. Stop hatin'! -Dash of Pepper |
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![[Post New]](/s/i/i.gif) 2011/02/03 21:18:21
Subject: Re:The worse list?
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Fixture of Dakka
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Assuming you have to stick to standard FOC:
The worst list:
HQ:
Ethereal, no upgrades, 50pts
Troops:
6 Fire Warriors, all with Pulse Carbine, 60pts
6 Fire Warriors, all with Pulse Carbine, 60pts
And you come in 1330 points under.
If that doesn't count, you do the following:
HQ:
Chaos Lord, no upgrades, 90pts
Troops:
5 Chaos Space Marines, 75pts
5 Chaos Space Marines, 75pts
96 Summoned Lesser Daemons (arranged into squads of 5, with one squad of 6), 1248 pts
Total: 1488pts
How can you get worse than 1248 points being committed to a force that gets destroyed when they get deployed? You're giving up 19 KP right off the bat!
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![[Post New]](/s/i/i.gif) 2011/02/03 21:25:02
Subject: The worse list?
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Dominar
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I think this list would still win versus the no-weapons Inquisition list posted earlier. The 10 Chaos Marines and Lord are just that good (assuming each side is still playing to win, i.e. shooting weapons and making good tactical choices.)
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![[Post New]](/s/i/i.gif) 2011/02/03 21:28:37
Subject: The worse list?
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Longtime Dakkanaut
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jayjester wrote:kirsanth wrote:purplefood wrote:What's the worse list you can possibly make?
The least cost effective and least hard hitting list you can possibly think of?
Lets say... 1,500 points.
jayjester wrote:Big Mek (no gear)
10x grots 1xherder
10x grots 1xherder
You missed the last line of the OP?
I read the last line of the post, OP did not specify minimum, or needing to equal exactly. Per rules, when a points limit is set you can't go over points, but you can take less. I also doubt that all the rest of the lists add up to exactly 1500 pts. In which case my list is completely valid.
Well Played! Bully!
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![[Post New]](/s/i/i.gif) 2011/02/03 21:32:11
Subject: The worse list?
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Kid_Kyoto
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sourclams wrote:I think this list would still win versus the no-weapons Inquisition list posted earlier. The 10 Chaos Marines and Lord are just that good (assuming each side is still playing to win, i.e. shooting weapons and making good tactical choices.)
To be fair, jayjester's list abusing the low end of the "at or below points limit" loophole would probably lose to the inquisi-fail list. To my credit though, I used every last point.
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![[Post New]](/s/i/i.gif) 2011/02/03 21:38:59
Subject: The worse list?
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Regular Dakkanaut
Cedar Rapids, IA
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Maybe drop a an inquisitor and field some daemonhosts for more halari-fail?
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![[Post New]](/s/i/i.gif) 2011/02/03 22:04:19
Subject: Re:The worse list?
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Kid_Kyoto
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I actually had a squad of daemonhosts eventually until I realized that I could use more points in the inquisitor squad and that in their current configuration, the daemonhosts would actually have been MORE effective in combat than the inquisitors would, as hard as that is to believe.
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![[Post New]](/s/i/i.gif) 2011/02/03 22:09:33
Subject: The worse list?
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Fixture of Dakka
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sourclams wrote:I think this list would still win versus the no-weapons Inquisition list posted earlier. The 10 Chaos Marines and Lord are just that good (assuming each side is still playing to win, i.e. shooting weapons and making good tactical choices.)
That's true. I hadn't really looked at just how terrible that Inquisition list is. I'm rather impressed with it's terrible-ness!
But, my list scales up with points much better. Play a 3000 points game the Lesser Daemon spam will be just as bad as it is now (and even worse in a KP game). The inquisition list has got to get better.
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![[Post New]](/s/i/i.gif) 2011/02/03 22:21:43
Subject: Re:The worse list?
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Bloodthirsty Chaos Knight
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Stop posting lists with as few points as possible. Anyone can make an awful list like that.
MOTF- 100pts
5 scouts, shotguns- 75pts
5 scouts, CCWS- 75pts
250 points derp
Try to be creative and build an awful list going up to 1500pts.
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![[Post New]](/s/i/i.gif) 2011/02/03 22:23:13
Subject: Re:The worse list?
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Deranged Necron Destroyer
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Chaos sorcerer- no upgrading
2x chaos space marines - no upgrading
All the points left spent on summoned deamons
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Kilkrazy wrote:There's nothing like a good splutter of rage first thing in the morning to get you all revved up for the day.
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![[Post New]](/s/i/i.gif) 2011/02/03 22:27:58
Subject: The worse list?
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Dominar
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Grakmar wrote:sourclams wrote:I think this list would still win versus the no-weapons Inquisition list posted earlier. The 10 Chaos Marines and Lord are just that good (assuming each side is still playing to win, i.e. shooting weapons and making good tactical choices.)
That's true. I hadn't really looked at just how terrible that Inquisition list is. I'm rather impressed with it's terrible-ness!
But, my list scales up with points much better. Play a 3000 points game the Lesser Daemon spam will be just as bad as it is now (and even worse in a KP game). The inquisition list has got to get better.
I quite agree with you at a much higher points level, but the Inquisi-fail list can also take melta torpedoes in its Heavy choices, and then declare them against terrain that it itself moves into.
In this fashion the Inquisi-fail can not only scale up a little more, but are actually able to kill themselves.
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![[Post New]](/s/i/i.gif) 2011/02/03 22:35:13
Subject: The worse list?
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Regular Dakkanaut
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What fun what fun! We just got done trying to make insanely good lists, now this.
lemme see here:
7 Vypers (1x1, 2x3) with star engines + holofields + vectored engines + spirit stones + shuriken cannon =910 points
Farseer with all the powers, no thing else = 170 points
Baharroth = 200 points
2 x 13 storm guardians = 208 points
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This message was edited 1 time. Last update was at 2011/02/03 22:43:21
What would Yeenoghu do? |
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![[Post New]](/s/i/i.gif) 2011/02/03 22:49:02
Subject: The worse list?
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Stubborn Temple Guard
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sourclams wrote:Grakmar wrote:sourclams wrote:I think this list would still win versus the no-weapons Inquisition list posted earlier. The 10 Chaos Marines and Lord are just that good (assuming each side is still playing to win, i.e. shooting weapons and making good tactical choices.)
That's true. I hadn't really looked at just how terrible that Inquisition list is. I'm rather impressed with it's terrible-ness!
But, my list scales up with points much better. Play a 3000 points game the Lesser Daemon spam will be just as bad as it is now (and even worse in a KP game). The inquisition list has got to get better.
I quite agree with you at a much higher points level, but the Inquisi-fail list can also take melta torpedoes in its Heavy choices, and then declare them against terrain that it itself moves into.
In this fashion the Inquisi-fail can not only scale up a little more, but are actually able to kill themselves.
And to up the points we can get those stormtroopers into unarmed transports!
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27th Member of D.O.O.M.F.A.R.T.
Resident Battletech Guru. |
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![[Post New]](/s/i/i.gif) 2011/02/03 23:22:01
Subject: The worse list?
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Wicked Warp Spider
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zonino wrote:Guardians. Lots and lots of Guardians.
Storm squad too. Defenders might kill something with their weapons platforms.
And no Warlocks.
1 Jain Zar, the Storm of Silence ( HQ) @ 190 Pts
1 Baharroth, the Cry of the Wind ( HQ) @ 200 Pts
20 Guardian Storm Squad (Troops) @ 160 Pts
20 Guardian Storm Squad (Troops) @ 160 Pts
20 Guardian Storm Squad (Troops) @ 160 Pts
20 Guardian Storm Squad (Troops) @ 160 Pts
20 Guardian Storm Squad (Troops) @ 160 Pts
19 Guardian Storm Squad (Troops) @ 152 Pts
1 Falcon (Heavy Support) @ 155 Pts
Star Engines; Vectored Engines; TL Shuriken Catapults; Shuriken Cannon; Pulse Laser
Models in Army: 122
Total Army Cost: 1497
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I really need to stay away from the 40K forums. |
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![[Post New]](/s/i/i.gif) 2011/02/04 00:06:19
Subject: The worse list?
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Regular Dakkanaut
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trouble with that one is that Jain Z is actually almost mediocre, and so is the falcon (too bad you can't get rid of the pulse laser). I prefer the massive defense upgrades on a Vyper that is still easily killable.
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What would Yeenoghu do? |
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![[Post New]](/s/i/i.gif) 2011/02/04 10:15:19
Subject: The worse list?
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Wicked Warp Spider
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yeenoghu wrote:trouble with that one is that Jain Z is actually almost mediocre, and so is the falcon (too bad you can't get rid of the pulse laser). I prefer the massive defense upgrades on a Vyper that is still easily killable.
Too damned true. Jain Zar is a waste of space, but those Vypers are even more a waste of space!
1 Baharroth, the Cry of the Wind ( HQ) @ 200 Pts
20 Guardian Storm Squad (Troops) @ 160 Pts
20 Guardian Storm Squad (Troops) @ 160 Pts
20 Guardian Storm Squad (Troops) @ 160 Pts
20 Guardian Storm Squad (Troops) @ 160 Pts
20 Guardian Storm Squad (Troops) @ 160 Pts
16 Guardian Storm Squad (Troops) @ 128 Pts
3 Vypers (Fast Attack) @ 365 Pts
Holo-Fields; Vectored Engines; TL Shuriken Catapults; Starcannon
Models in Army: 120
Total Army Cost: 1493
Since the Vypers can be upgraded even more uselessly, I'm debating whether a squad of Storm Guardians is less useful than Spirit Stones and Star Engines. Additionally, I'm debating whether these Vypers aren't the worst possible squad in the Eldar codex full stop.
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I really need to stay away from the 40K forums. |
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![[Post New]](/s/i/i.gif) 2011/02/04 11:03:05
Subject: Re:The worse list?
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Monstrous Master Moulder
Sacramento, CA
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Parasite of Mortrex 160
6x9 ripper swarm bases with spinefists 810
3x9 sky-slasher swarm bases with spinefists 540
1510 points
What this does: This army contains no scoring units whatsoever. There is only one synapse creature. When out of synapse range the rippers test against Ld5. When they fail they take the margin of failure in wounds, forget they have spinefists, and go charging out of cover at the nearest enemy to bite their ankles with massed S3 close combat attacks like gaunts but worse. If they do stay in synapse or pass instinctive behavior they do get to use assault 4 spinefists. That's shooting power almost comparable to spinegaunts. The Parasite is the only model in the army that could possibly harm a tank. For killpoint games the Parasite has the potential to generate many small units of rippers for the enemy to pick off.
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Agitator noster fulminis percussus est |
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![[Post New]](/s/i/i.gif) 2011/02/04 12:10:18
Subject: Re:The worse list?
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Fresh-Faced New User
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Several years ago, me and my friend tried this out as a possible "fun" tournament format (which we never implemented). Make a list as poor as possible, with a lowest point limit (e.g. minimum 1500pts), and with a few restrictions (e.g. no chaos daemons -this was fourth edition I think), but at each game switch army with you opponent. Thus, as in normal games you get both a strategic army-list-making, as well as a tactical in-game, challenge, but with twists: you get to strain your competitive mind and think in completely new ways when making the list, and you get to play the game as hard as you can but with other armies, with rarely used units.
I remember it as quite enjoying games, and wonder if someone has used a similar format in a tournament setting?
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![[Post New]](/s/i/i.gif) 2011/02/04 12:12:16
Subject: Re:The worse list?
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Longtime Dakkanaut
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Raxmei wrote:Parasite of Mortrex 160
6x9 ripper swarm bases with spinefists 810
3x9 sky-slasher swarm bases with spinefists 540
1510 points
What this does: This army contains no scoring units whatsoever. There is only one synapse creature. When out of synapse range the rippers test against Ld5. When they fail they take the margin of failure in wounds, forget they have spinefists, and go charging out of cover at the nearest enemy to bite their ankles with massed S3 close combat attacks like gaunts but worse. If they do stay in synapse or pass instinctive behavior they do get to use assault 4 spinefists. That's shooting power almost comparable to spinegaunts. The Parasite is the only model in the army that could possibly harm a tank. For killpoint games the Parasite has the potential to generate many small units of rippers for the enemy to pick off.
Just make sure that you use forge world models and then it would be the least cost effective army in more ways than one.
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![[Post New]](/s/i/i.gif) 2011/02/04 12:21:33
Subject: The worse list?
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Sneaky Kommando
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HQ:
Big Mek (ammo runt, 3 grot oilers) 55
Troops:
30 Gretchin (3 Runtherds) 120
30 Gretchin (3 Runtherds) 120
30 Gretchin (3 Runtherds) 120
30 Gretchin (3 Runtherds) 120
30 Gretchin (3 Runtherds) 120
29 Gretchin (2 Runtherds) 107
Heavy Support:
10 Flash Gitz (Blastas) 300
10 Flash Gitz (Blastas, Badrukk) 435
1497 total
Orks can probably make lists that are a lot worse than this but this was the first thing that came to my mind.
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Da Bonebringaz Waaagh!!! 1500 point - - - - - - - 5W/4L/3D
DC:90-S+G+MB--IPw40K10#+D++A+/hWD-R+T(T)DM+
http://www.petitionspot.com/petitions/StopMattWard |
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![[Post New]](/s/i/i.gif) 2011/02/04 12:25:10
Subject: Re:The worse list?
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[MOD]
Anti-piracy Officer
Somewhere in south-central England.
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milktoast wrote:Several years ago, me and my friend tried this out as a possible "fun" tournament format (which we never implemented). Make a list as poor as possible, with a lowest point limit (e.g. minimum 1500pts), and with a few restrictions (e.g. no chaos daemons -this was fourth edition I think), but at each game switch army with you opponent. Thus, as in normal games you get both a strategic army-list-making, as well as a tactical in-game, challenge, but with twists: you get to strain your competitive mind and think in completely new ways when making the list, and you get to play the game as hard as you can but with other armies, with rarely used units.
I remember it as quite enjoying games, and wonder if someone has used a similar format in a tournament setting?
Never tried it. Sounds fun.
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![[Post New]](/s/i/i.gif) 2011/02/04 12:28:04
Subject: Re:The worse list?
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Renegade Inquisitor de Marche
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milktoast wrote:Several years ago, me and my friend tried this out as a possible "fun" tournament format (which we never implemented). Make a list as poor as possible, with a lowest point limit (e.g. minimum 1500pts), and with a few restrictions (e.g. no chaos daemons -this was fourth edition I think), but at each game switch army with you opponent. Thus, as in normal games you get both a strategic army-list-making, as well as a tactical in-game, challenge, but with twists: you get to strain your competitive mind and think in completely new ways when making the list, and you get to play the game as hard as you can but with other armies, with rarely used units.
I remember it as quite enjoying games, and wonder if someone has used a similar format in a tournament setting?
This was actually the idea i had in mind when i made the thread. AM wondering if i can get some people invlolved...
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Dakka Bingo! By Ouze
"You are the best at flying things"-Kanluwen
"Further proof that Purple is a fething brilliant super villain " -KingCracker
"Purp.. Im pretty sure I have a gun than can reach you...."-Nicorex
"That's not really an apocalypse. That's just Europe."-Grakmar
"almost as good as winning free cake at the tea drinking contest for an Englishman." -Reds8n
Seal up your lips and give no words but mum.
Equip, Reload. Do violence.
Watch for Gerry. |
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![[Post New]](/s/i/i.gif) 2011/02/04 12:32:55
Subject: Re:The worse list?
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Sneaky Kommando
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milktoast wrote:
Several years ago, me and my friend tried this out as a possible "fun" tournament format (which we never implemented). Make a list as poor as possible, with a lowest point limit (e.g. minimum 1500pts), and with a few restrictions (e.g. no chaos daemons -this was fourth edition I think), but at each game switch army with you opponent. Thus, as in normal games you get both a strategic army-list-making, as well as a tactical in-game, challenge, but with twists: you get to strain your competitive mind and think in completely new ways when making the list, and you get to play the game as hard as you can but with other armies, with rarely used units.
I remember it as quite enjoying games, and wonder if someone has used a similar format in a tournament setting?
Me and my friends do something similar every now and then in Magic: the Gathering, where we all build decks that are as bad as we can possibly build them (also with some restrictions, like you need a certain amount of creatures and lands and so on so it's actually possible to win). We've had loads of fun with it and I don't doubt it would also be hilarious in 40K =)
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Da Bonebringaz Waaagh!!! 1500 point - - - - - - - 5W/4L/3D
DC:90-S+G+MB--IPw40K10#+D++A+/hWD-R+T(T)DM+
http://www.petitionspot.com/petitions/StopMattWard |
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![[Post New]](/s/i/i.gif) 2011/02/04 13:31:52
Subject: Re:The worse list?
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Long-Range Land Speeder Pilot
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3 full squads of legion of the damned squads 915
2 captains 200
2 squads of scouts with shotguns 150
1265 total.
the damned can take a lot but they won't do a lot with no upgrades lol.
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You are not free whose liberty is won by the rigour of other, more righteous souls. Your are merely protected. Your freedom is parasitic, you suck the honourable man dry and offer nothing in return. You who have enjoyed freedom, who have done nothing to earn it, your time has come. This time you will stand alone and fight for yourselves. Now you will pay for your freedom in the currency of honest toil and human blood. |
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![[Post New]](/s/i/i.gif) 2011/02/04 13:37:03
Subject: The worse list?
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Powerful Pegasus Knight
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Isn't this a classic: Logan 3x Wolf Guards on Bikes with Dual Storm Shields and Melta Bombs as well as 4x Wolf Guards with Dual Storm Shields and Melta Bombs (times 2 units) 1507p (Drop some melta bombs) 3 units, if logan is on his own. 15 models, 17 wounds, Shooting: 9 bolters and 1 storm bolter. 1 guy that can do anything worthwhile in combat.  Nothing can move more than 6", can't run and half the unit have to test for DT if moving through, and they still have to take diff tests.
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This message was edited 3 times. Last update was at 2011/02/04 13:38:30
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