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Made in gb
Decrepit Dakkanaut




Princes are pretty decent (toughness, attacks) and its the extra incantations, so you get more chances of powering the extra attack incantation through, for example.
   
Made in us
Inspiring Icon Bearer





I know were starting to get more and more into tactica here, but the limitation with Incantations is even if the incantation is dispelled, you can only target a unit with each one once.

So if you have a king and a prince in the same unit, your boned because they only know righteous smiting and incantation of urgency. Granted, the King has a 6 inch range, but the odds of having another unit within 6 inches if you are using your current unit as a delivery system is pretty low.



Age of Sigmar, New World Tournament Ruleset


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Made in us
Huge Bone Giant





Oakland, CA -- U.S.A.

Thunderfrog wrote:I know were starting to get more and more into tactica here, but the limitation with Incantations is even if the incantation is dispelled, you can only target a unit with each one once.

So if you have a king and a prince in the same unit, your boned because they only know righteous smiting and incantation of urgency. Granted, the King has a 6 inch range, but the odds of having another unit within 6 inches if you are using your current unit as a delivery system is pretty low.
Each unit can be affected once, but can be targeted as many times as it takes for the effect to occur, or am I misreading something?

"It is not the bullet with your name on it that should worry you, it's the one labeled "To whom it may concern. . ."

DQ:70S++G+++MB+I+Pwhfb06+D++A+++/aWD-R++++T(D)DM+ 
   
Made in us
Inspiring Icon Bearer





Seems I've been nerfing my own TK's.

Haha.

I think your right Kirsanth.



Age of Sigmar, New World Tournament Ruleset


[centerPlease feel free to pop in and comment, or send me a PM![/center]



 
   
Made in gb
Decrepit Dakkanaut




Which was the point I was making - you then end up with enough incantations (quite quickly heading into double figures) such that, unless you roll insanely high on winds of magic AND your opponent channels and / or has a way of generating more dispel dice, you are going to get some of those off.
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

TKs use Power dice for Bound spells.


thats why Bound spells are so good for TKs. they only use PD for those items and generally get alot of them off.

between Bound Spells, incantations, and a Wizard hat you can throw some serious magic out there and your opponent has to choose between stopping any of these.


I would reccomend you use Bound spells and the Madhatter before your incantations. that way your incantations are almost assured of going off. or your bound spells and Hat spells go off and no incantations.



on a side note, someone needs to make a Johnny Depp Tomp King model for a Wizard hat bearer

This message was edited 1 time. Last update was at 2011/02/13 06:38:59


Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in au
Sneaky Lictor






Grey Templar wrote:
on a side note, someone needs to make a Johnny Depp Tomp King model for a Wizard hat bearer


No thanks, not after The Tourist. It was not wacky fun.

The Guide to Cheese:
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