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![[Post New]](/s/i/i.gif) 2011/03/23 18:56:42
Subject: [YMDC] Noob questions.
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Dakka Veteran
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Your citation just says that if there's a penalty you can't charge, it doesn't define penalty, thus the confusion.
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![[Post New]](/s/i/i.gif) 2011/03/23 19:13:46
Subject: Re:[YMDC] Noob questions.
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Painlord Titan Princeps of Slaanesh
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So, in essence, you need to know what a penalty is in Warmachine?
In this case anything that would reduce your movement in and of itself is a penalty. If the only thing that is slowing you down is rough terrain then you can charge. If there is anything in the equation that reduces any aspect of your moving other than rough terrain then you can not charge.
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![[Post New]](/s/i/i.gif) 2011/03/24 12:36:31
Subject: Re:[YMDC] Noob questions.
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Painting Within the Lines
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Or to be even more specific: Anything that directly penalizes the SPD stat. Things that effect MOVEMENT aren't necessarily in this category. The difference is when you talk about 'SPD' the stat, vs. 'MOVEMENT', the action. Any penalties to SPD cancel the charge action.
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![[Post New]](/s/i/i.gif) 2011/03/31 05:37:05
Subject: [YMDC] Noob questions.
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Zealot
Fresno,ca
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But also another part of the question was if it is a plus to your SPD, like +2 spd, then yes, it is doubled when you run, leading to an extra 4" of movement. It can also be added for +2 to a charge.
Most say +2 movement, which does not get doubled if you run, it just gets added at the end for a +2 no matter what kind of movement you make.
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![[Post New]](/s/i/i.gif) 2011/04/01 17:24:34
Subject: [YMDC] Noob questions.
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Dakka Veteran
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What are soul tokens? I see some things that have an ability that says they don't create soul tokens, and I gather that things normally create a couple different tokens, but am I missing some basic aspect of the game or do these just come into play alongside abilities I haven't seen yet?
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![[Post New]](/s/i/i.gif) 2011/04/01 17:40:09
Subject: [YMDC] Noob questions.
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[MOD]
Madrak Ironhide
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Soul tokens are given up when living models die.
They only come into play if a model or unit has an ability that uses
or affects soul tokens is on the table.
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![[Post New]](/s/i/i.gif) 2011/04/01 19:56:08
Subject: [YMDC] Noob questions.
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Zealot
Fresno,ca
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The citation or ability of which you speak is what they put on nonliving models, like constructs, so that you know neither you nor your opponenet can gather a soul token if that thing (solo, member of unit, whatever caed has that phrase) is boxed!(killed) It is also on some spells or effects, to let you know the same thing, that a model killed by that spell or effect cannot generate a soul token.
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This message was edited 2 times. Last update was at 2011/04/01 19:58:24
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![[Post New]](/s/i/i.gif) 2011/05/22 22:27:59
Subject: [YMDC] Noob questions.
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Druid Warder
SLC UT
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Requia wrote:What exactly is a 'warrior model'? Something that isn't a warjack/beast?
Just to kind of add to this, there is a bit of a list of things out there that aren't warriors.
The rule of thumb is that a model is always a warrior model unless it is:
- A warbeast
- A warlock
- A battle engine
- Karchev
- the Commadore
- the Spawning Vessel
Absolutley everything else in the game is a warrior currently, I believe.
INFBlue13 wrote:The citation or ability of which you speak is what they put on nonliving models, like constructs, so that you know neither you nor your opponenet can gather a soul token if that thing (solo, member of unit, whatever caed has that phrase) is boxed!(killed) It is also on some spells or effects, to let you know the same thing, that a model killed by that spell or effect cannot generate a soul token.
I think the rule the poster is thinking of is Soulless, as there are models that don't have souls. And there are also a few that deny soul collection, such as the Omegus.
And stuff.
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![[Post New]](/s/i/i.gif) 2011/05/23 06:35:22
Subject: [YMDC] Noob questions.
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Scouting Gnoblar Trapper
Vilnius, Lithuania
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Blaque wrote:Requia wrote:What exactly is a 'warrior model'? Something that isn't a warjack/beast?
Just to kind of add to this, there is a bit of a list of things out there that aren't warriors.
The rule of thumb is that a model is always a warrior model unless it is:
- A warbeast
- A warlock
- A battle engine
- Karchev
- the Commadore
- the Spawning Vessel
Absolutley everything else in the game is a warrior currently, I believe.
Warlocks are warrior models. I think you mean "war jack".
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This message was edited 1 time. Last update was at 2011/05/23 06:35:35
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![[Post New]](/s/i/i.gif) 2011/05/23 11:11:50
Subject: Re:[YMDC] Noob questions.
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Painlord Titan Princeps of Slaanesh
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Prime Mk II p. 31 defines what a warrior model is in the first paragraph.
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![[Post New]](/s/i/i.gif) 2011/05/23 16:25:16
Subject: [YMDC] Noob questions.
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Druid Warder
SLC UT
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Grahg the Elfmuncher wrote:Blaque wrote:Requia wrote:What exactly is a 'warrior model'? Something that isn't a warjack/beast?
Just to kind of add to this, there is a bit of a list of things out there that aren't warriors.
The rule of thumb is that a model is always a warrior model unless it is:
- A warbeast
- A warlock
- A battle engine
- Karchev
- the Commadore
- the Spawning Vessel
Absolutley everything else in the game is a warrior currently, I believe.
Warlocks are warrior models. I think you mean "war jack".
You would be correct. My bad.
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