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Made in us
Dakka Veteran




Are theme armies some kind of optional rule, or do they always apply if you meet the qualifications?

Can character units gain attachments (IE, can the Black 13th unit get a Gun Mage captain adept?)

 
   
Made in us
Master Tormentor





St. Louis

1) Theme lists are optional, although if you meet their requirements there's no good reason not to use the bonuses, really.

2) Character units can technically gain attachments, but there are no attachments for them released as of yet (barring merc units and the new Ranking Officers). Also, the GMCA is not a UA.
   
Made in us
Dakka Veteran




Oh, its the officer that's the attachment, whoops.

 
   
Made in us
Master Tormentor





St. Louis

To elaborate: Attachments will only work with the unit specified in their rules. For instance, the Gun Mage Officer can only be attached to Arcane Tempest Gun Mages, not the Black 13th or any other gun mage unit that eventually is released; and the Winter Guard Officer and Standard can only be attached to Winterguard Infantry, not the Winterguard Rifle Corps.
   
Made in us
Dakka Veteran




When an ability specifies hitting a unit, does the attack need to beat the ARM value with the the POW roll, or just the DEF value with the (M|R)AT roll?

 
   
Made in us
Doc Brown






Hit is hit, if you equal or beat their DEF you got it. If it specifies damage, that's when you have to break the ARM for something to work.

 
   
Made in us
Dakka Veteran




The Jack Marshall entries mention both a limit to the number of Warjacks the marshal can control, and a control range, what are those values?

 
   
Made in us
Doc Brown






Jack Marshalls are limited to controlling 2 'jacks. They also don't have a control range, but rather use their CMD range instead.

 
   
Made in us
Dakka Veteran




What does two ranged weapons do, extra attack?

Thanks for helping me figure this stuff out btw.

 
   
Made in us
[MOD]
Madrak Ironhide







When you make initial attacks, you get to make one attack for every attack
of the type of attack you are making. If you have three melee attacks on
the card, you get to make three melee attacks. If you have three ranged
attacks on the card, you get to make three ranged attacks.

If you have melee and ranged attacks, you can only choose one type of
attack to make, melee or ranged.

The only rule limiting this from I recall is Cumbersome. If a ranged attack
is Cumbersome you can't use that ranged attack on the same turn as any
other ranged attack.

This message was edited 1 time. Last update was at 2011/03/11 06:03:16


DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++
Get your own Dakka Code!

"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
Made in us
Painlord Titan Princeps of Slaanesh




Also if the ranged weapon has an RoF greater than 1 you only get 1 attack unless you pay the focus for the other attacks. The extra attacks are not free. I say this because I played a person the other week who thought all they got to fire all of the shots from a weapon for free from an RoF 3 weapon.
   
Made in us
Dakka Veteran




Hmm, so could a gunfighter attack with both the ranged and the melee weapon?

 
   
Made in us
Doc Brown






No you would need another special rule to use both (Virtuoso usually, but Typhon has something else that lets him do it). Quick Work also kinda lets you do both, but only if you get a melee kill.

Right off hand the models that can make ranged and melee freely in an activation:

Ashlynn
Ravyn
Typhon
Dawnguard Destor Thane
Holt

Probably some more, but that's all I can think of right now.

 
   
Made in au
Widowmaker



Perth, WA, australia

Add Another model for Virtuoso
Torch

So far
500 point of
750 point of
500 point


 
   
Made in us
Rotting Sorcerer of Nurgle





Lord of the Feast count?

This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
 
   
Made in us
Dakka Veteran




Would a trencher get both ranged and melee with an assault order, or is the purpose of that rule just to deny the enemy the charge?

How exactly do combined attacks work with a moving unit? IE, can you move the whole unit forward then do a combined attack?

 
   
Made in us
Dakka Veteran




CT

Some models (trenchers, assault kommandos, reckoner warjack) have an assault or assault like ability, that allows them to fire their ranged weapon and use their melee weapons as part of a charge, but only as part of a charge.

Combined attacks work the same as making a normal attack. They are made in place of making the model's normal attack. You can move the squad into optimum range prior to making the CRA to ensure as many as possible can contribute, then make a single (or a few) massive attacks. It is an excellent ability, especially for warjacks and warcasters since the attack seldom misses and hits very hard.


Automatically Appended Next Post:
So yes, you can move the entire unit and then make the combined attack, just like you can move the entire squad and make normal attacks.

This message was edited 1 time. Last update was at 2011/03/12 02:25:44


71 pts khador - 6 war casters
41 pts merc highborn - 3 warcasters 
   
Made in us
Dakka Veteran




What exactly is a 'warrior model'? Something that isn't a warjack/beast?

 
   
Made in us
Painlord Titan Princeps of Slaanesh




Warcasters, troopers and, solos. Page 31 of the Warmachine rulebook.
   
Made in us
Dakka Veteran




What's a 'hull damage box'?

 
   
Made in us
Fanatic with Madcap Mushrooms






Chino Hills, CA

Generally speaking, the empty damage grid on the Warjack's stat card. So, the ones without letters in 'em.

Some people play to win, some people play for fun. Me? I play to kill toy soldiers.
DR:90S++GMB++IPwh40k206#+D++A++/hWD350R+++T(S)DM+

WHFB, AoS, 40k, WM/H, Starship Troopers Miniatures, FoW

 
   
Made in us
Dakka Veteran




when you focus boost an AOE attack on the damage roll, does the extra d6 apply just to the model directly hit, or to all models hit?

 
   
Made in us
Doc Brown






Whichever you want, but it's still a focus per boosted damage roll.

 
   
Made in us
Painting Within the Lines






Charlotte, NC

Or, to elaborate on 'Shake's explanation, if you hit 3 models with a single 5" AOE, you would need to spend 1 focus to boost the damage on the first. Then, when you roll damage on the second, and want to boost it, you pay an additional focus, and so on for the third. In WM, every single model is treated with a separate damage roll, whether hit with a bullet, bomb, or spray. I recommend boosting models hit by the blast damage, if you have the focus to spend.

For Commission information, PM or contact me at cataclysmstudio78@gmail.com
 
   
Made in us
Dakka Veteran




When a model has bonus SPD, is the bonus spd doubled when running?

I know normally the game applies multiplication effects before applying additive effects, but in this case it says 'twice the models current SPD'

If a model has both a penalty and bonus to SPD, and they cancel out, can the model charge? IE, +2 SPD from the controlling 'caster, and -2 speed from the enemy caster.

 
   
Made in us
Painlord Titan Princeps of Slaanesh




If you have any penalty to speed you can not charge (p46 2nd sentence under Charge).
   
Made in us
Painting Within the Lines






Charlotte, NC

Specifically, any penalties to the SPD stat. Difficult terrain, while penalizing movement, does not negate the charge ability.

Here is as good a place as any to put this in:
Unlike other TTS games, Privateer Press is very specific when stating a rule. VERY specific. (I think that is why the mechanic is so stable.) The problem caused by this is that the learning curve at the beginning can be kind of steep. However, once you play some games, and become more comfortable with the concepts, it really makes it easier to play. There are relatively few grey areas in the rules like you might find in other games. The most important things to remember, aside from the basic gaming concepts, is that "CAN" or "MUST" is usually superceded by "CANNOT". Also, card rules usually trump book rules. If you read the rulebook with these concepts in mind, hopefully things will become clearer.

For Commission information, PM or contact me at cataclysmstudio78@gmail.com
 
   
Made in us
Dakka Veteran




Let me rephrase the question, does it count as having a penalty if your current SPD is equal to or greater than your base SPD, simply because there is a negative modifier involved?

 
   
Made in us
[MOD]
Madrak Ironhide







A penalty to SPD is usually worded along the lines of "-2 to SPD"




Automatically Appended Next Post:
Requia wrote:When a model has bonus SPD, is the bonus spd doubled when running?

I know normally the game applies multiplication effects before applying additive effects, but in this case it says 'twice the models current SPD'

If a model has both a penalty and bonus to SPD, and they cancel out, can the model charge? IE, +2 SPD from the controlling 'caster, and -2 speed from the enemy caster.


Bonus SPD is doubled because it's talking about SPD and not movement. If a rule
affects movement, then you double SPD and add the bonus. If the rule affects
SPD, you add the bonus then double the SPD. Think of it like this.

Running = 2*SPD

Bonus to SPD = Bonus+SPD
Running with Bonus to SPD = 2* (Bonus+SPD)

Running with Bonus to Movement = Bonus + 2*SPD

In your second example, there is still a penalty involved. They do not cancel.
A SPD 6 model with +2 SPD should be able to advance 8". If it also has a penalty,
then it can only advance 6". The model cannot charge.

This message was edited 2 times. Last update was at 2011/03/23 16:00:09


DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++
Get your own Dakka Code!

"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
Made in us
Painlord Titan Princeps of Slaanesh




Yes, the penalty counts even if through some other means you raise your speed back up to or over your written speed. Please see my citation above regarding this issue.
   
 
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