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New Necrons: WBB or FNP?
WBB (or tweaked version)
FNP

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Made in us
Grisly Ghost Ark Driver






Vaktathi wrote:
DarknessEternal wrote:
WBB works against AP 1 and AP 2 shooting.

It also makes potential wounds disappear since you can't get any more tipped over, whereas FNP makes you take every wound possible.
With FNP however you get your extra "4+" immediately, meaning fewer morale tests, fewer CC resolution penalties, and more attacks back.

Many of these differences are relatively minor as well, exactly the sort of thing that may change between editions (e.g. WBB working against AP1/2 wounds, as FNP also worked against AP1/2 wounds in 3E and 4E)


If you are worried about attacks back in CC then something went wrong somewhere...

For myself, WBB forever. With the amount of AP 1 and 2 being thrown around I don't care if I have a 4+ dodge it roll if about 90% of the crap thrown their way would ignore it anyways, see lascannons, bright, dark, blood lances, melta, plasma, blasters, etc etc.

Why should I have to baby sit my more destructive/flanking units with something to keep their FnP save when I can rely on their WBB save to keep them in the fight as there is almost always going to be a 2nd group close by? That just makes my deployment all clusterfu**ed having to worry about who's got their FnP bubble and who doesn't.

Blood Angels already have that role and do it nicely having FnP bubbles, no sense having a second army with the same exact methods. That's just lazy rules writing.
   
Made in gb
Daemonic Dreadnought





Derby, UK.

timetowaste85 wrote:
Gavo wrote:
Fafnir wrote:Replace We'll Be Back's rules with something that's similar to Invocation of Nehek from Fantasy.

Done.
Can you explain that to us non-fantasy players?


Leadership test (instead of fantasy's spell casting) to raise D6 models in a unit within 12" up to the starting amount. Could be used multiple times per turn in fantasy, would probably have a 2-3x limit in a turn in 40k. Would work, be fluffy, and would make Necron Lords have more of an impact on units around them. Fafnir's idea is a good one.



Sorry, i'm a bit slow. Could you give an example on how this would work?

A unit of warriors get attacked and 7 "die". You then make a Ld test based on the Lord. Does the lord need to be within a certain raneg for this? Assuming you pass the Ld test you can then roll for D6 of the ead warriors to get back up. When does this happen? Right away liek FNP or next turn like WBB?

Doombot001 wrote:I'd like to see an "Immune to Morale" atribute. Keep the 25% detriment, but make the Necrons DIFFERENT.


So Stubborn then?

Armies:

(Iron Warriors) .......Gallery: Iron Warriors Gallery
.......Gallery: Necron Gallery - Army Sold
.......Gallery: Crimson Fists Gallery - Army Sold

Iron Warriors (8000 points-ish)

 
   
Made in au
Devious Space Marine dedicated to Tzeentch





WBB
Just because it makes Necrons who they are and Feel No Pain is being thrown around like candy
   
Made in ca
Renegade Inquisitor with a Bound Daemon





Tied and gagged in the back of your car

Praxiss wrote:
timetowaste85 wrote:
Gavo wrote:
Fafnir wrote:Replace We'll Be Back's rules with something that's similar to Invocation of Nehek from Fantasy.

Done.
Can you explain that to us non-fantasy players?


Leadership test (instead of fantasy's spell casting) to raise D6 models in a unit within 12" up to the starting amount. Could be used multiple times per turn in fantasy, would probably have a 2-3x limit in a turn in 40k. Would work, be fluffy, and would make Necron Lords have more of an impact on units around them. Fafnir's idea is a good one.



Sorry, i'm a bit slow. Could you give an example on how this would work?

A unit of warriors get attacked and 7 "die". You then make a Ld test based on the Lord. Does the lord need to be within a certain raneg for this? Assuming you pass the Ld test you can then roll for D6 of the ead warriors to get back up. When does this happen? Right away liek FNP or next turn like WBB?


So, at the beginning of the Necron player's turn, he'd activate it like a normal psychic power. Let's say he takes a leadership test, and then gets to recover D6 wounds for the selected unit within range. Let's say the range is 12".

The unit would recover an amount of wounds up to the amount rolled on the D6, or until they meet their original size (whichever comes first). In the case of units containing multi-wound models, models with more than one wound must recover all their lost wounds before any casualties may be replaced (ie, you must, at all times where possible, attempt to replace whole models). Aside from that, wound recovery allocation would be up to the controlling player.
   
Made in gb
Daemonic Dreadnought





Derby, UK.

Thats' not too bad. but if the Lord has to be in range to do it, doesn't that kind of negate the res orb?

At least WBB and FNP still work if a lord is across the table, but if the lord (with orb) is close it grants a bonus.



Unless you tweak this rule to state that this "power" is an option to all units with the "Necron" rule. Then the Lord doesnt have to coem over. You coudl then make it so if a Lors IS nearby you get soem sort of bonus (an extra D3 wounds recovered or some such)

This message was edited 1 time. Last update was at 2011/03/26 11:00:36


Armies:

(Iron Warriors) .......Gallery: Iron Warriors Gallery
.......Gallery: Necron Gallery - Army Sold
.......Gallery: Crimson Fists Gallery - Army Sold

Iron Warriors (8000 points-ish)

 
   
Made in gb
Purposeful Hammerhead Pilot





samrtk wrote:A mixture of the two, traditional WBB as standard, but say having a Tomb Spyder within 12" of a Necron unit gives them a 5+ FNP as well. Or something along those lines.


Something like this would be good.


   
Made in gb
Daemonic Dreadnought





Derby, UK.

Dont agree with that. It needs to be one or the other. the best suggestion i have seen for Tomb Spiders so far is to just make them count as havign a Res Orb. Simple.

Armies:

(Iron Warriors) .......Gallery: Iron Warriors Gallery
.......Gallery: Necron Gallery - Army Sold
.......Gallery: Crimson Fists Gallery - Army Sold

Iron Warriors (8000 points-ish)

 
   
Made in gb
Fully-charged Electropriest






Varying cities in the North

I'd prefer fnp because its less annoying when coming to kill them, but i'd guess at wbb.
   
 
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