Well, nice builds. Gives some new dimension to GK armies.
However, the 40k world is mechanized these days and so you first need to get the passengers out of the transport before they can be charged.
This needs some synergy between shooting and cc oriented elements in the list.
After all, I'd stay away from a cc oriented Henchmen unit and go with GK units and eventually some shooty Henchmen unit if the latter is viable (haven't thought about it).
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