| Author |
Message |
 |
|
|
 |
|
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2011/04/21 14:33:46
Subject: Callidus Polymorphine
|
 |
Horrific Howling Banshee
|
Yad wrote:Not sure I agree with that. In my mind (and in the context of the this assassin's special rule) there's quite a difference between determining the number of hits a unit takes versus suffering wounds. I'll need to re-read the wounds section, but I thought that if a model suffers a wound it must immediately make a save.
It's not determining how many it takes, the Unit immediately suffers X hits. That either means the unit suffers X hits resolve them OR the Unit suffers X hits and it never tells you how to resolve them so you can't.
|
Violence isn't the answer, I just like getting it wrong on purpose. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/04/21 14:34:16
Subject: Callidus Polymorphine
|
 |
Stormin' Stompa
|
Well if you're going to pick nits between the words 'takes' and 'suffers', the rules for the Assassin says that the unit suffers D6 S4 hits.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/04/21 14:36:11
Subject: Callidus Polymorphine
|
 |
Sneaky Lictor
|
Aramoro wrote:Yad wrote:So let's say that you made your Reserves roll and then nominated a target unit. The next step is to determine the number of hits. For sake of argument we'll put it at 4. You've now determined how many hits the unit takes. Next step, place the Assassin. Final step roll to wound, allocate wounds, make saves (if possible).
The key here is not immediately resolving those hits, it's determining how many are taken.
-Yad
But why would you NOT resolve the hits as soon as you suffer them? I haven't seen anything to support that you interrupt resolving the hits to do something else.
It matters in the more general case of are the casualties removed before the Assassin is placed as that effects where the Assassin can be placed. Given the rules I cannot see how you could not resolved the hits first THEN place the assassin.
I think because you are trying to liken this to some sort of shooting attack by which the rules to resolve fall in exactly as you expect. The Polymorphine ability contains it's own set of rules to work through:
1.) Roll for Reserve
2.) Nominate enemy unit
3.) Determine number of hits
4.) Place Assassin
You are determining the number of hits taken, you are not directly inflicting wounds. There's no reason why you must immediately resolve those hits in the context of this rule.
-Yad Automatically Appended Next Post: Arctik_Firangi wrote:Well if you're going to pick nits between the words 'takes' and 'suffers', the rules for the Assassin says that the unit suffers D6 S4 hits.
I was pointing out the difference in hits vs wounds. Not taking hits versus suffering hits.
|
|
This message was edited 1 time. Last update was at 2011/04/21 14:38:46
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/04/21 14:53:33
Subject: Callidus Polymorphine
|
 |
Regular Dakkanaut
|
When the Callidus Assassin arrives from reserve, choose an enemy unit. The chosen unit immediately takes D6 S4 AP2 hits. The Callidus Assassin is then placed anywhere within 3" of that unit using the Deep Strike rules, but does not scatter.
Well, I guess since it only tells you to inflict the hits, and doesn't tell you to roll to wound or have your opponent make saves, I guess they don't. You ask people to point to the place where it says they have to resolve the hits right there otherwise they are all idiots with no merit to their arguements and so on, so I ask you;
Tell me where it says in that they resolve the wounds and saves at all Nosferatu1001? Oh wait you can't because it is implied. It seems then, as you are so fond of telling everybody else in this and any other debate over rules, that your arguement is entirely without merit and you should read more slowly and all that.
As far as I can tell, the article cleared it up, so we can go tearing up each others semantics or arguements like logic professors but the rules outcome would be the same: they place within 3" of where the unit was, the end.
|
What would Yeenoghu do? |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/04/21 15:06:20
Subject: Callidus Polymorphine
|
 |
Horrific Howling Banshee
|
Yad wrote:
You are determining the number of hits taken, you are not directly inflicting wounds. There's no reason why you must immediately resolve those hits in the context of this rule.
.
So it's your position that RAW the Assassin will never to any wounds to a unit then as it never tells you to resolve them, that's interesting but I don't think that's correct.
|
Violence isn't the answer, I just like getting it wrong on purpose. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/04/21 15:17:22
Subject: Callidus Polymorphine
|
 |
Sneaky Lictor
|
Aramoro wrote:Yad wrote:
You are determining the number of hits taken, you are not directly inflicting wounds. There's no reason why you must immediately resolve those hits in the context of this rule.
.
So it's your position that RAW the Assassin will never to any wounds to a unit then as it never tells you to resolve them, that's interesting but I don't think that's correct.
Yes and no. The Polymorphine ability does not inflict wounds directly. It causes hits. Furthermore, it explicitly tells you that after you determine the number of 'hits' suffered, you place the assassin. I would say that it is then implied you now resolve the hits suffered. I.e., work out how many wounds are caused.
-Yad
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/04/21 15:23:50
Subject: Callidus Polymorphine
|
 |
Horrific Howling Banshee
|
Yad wrote:
Yes and no. The Polymorphine ability does not inflict wounds directly. It causes hits. Furthermore, it explicitly tells you that after you determine the number of 'hits' suffered, you place the assassin. I would say that it is then implied you now resolve the hits suffered. I.e., work out how many wounds are caused.
-Yad
If you don't resolve hits when you suffer them why would you do it later. I asked nos but he came up blank, do you have an example of suffering hit but not resolving them until some later point.
|
Violence isn't the answer, I just like getting it wrong on purpose. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/04/21 18:32:40
Subject: Callidus Polymorphine
|
 |
Decrepit Dakkanaut
|
Aramoro - no, I didnt "come up blank", I went and did other things.
You have dewtermined the number of hits, you place the assasin, then you resolve the effect of the hits
Given the word "immediatelY" NEVER appears in the rule, despite yours (and others) erroneous attempts to pretend it is there, your argument still draws a blank
PROVE it is immediate and you have an argument. Until you do, I am going to exactly follow the rules: work out how many hits are inflicted, then place the assasin. Now ive placed the assassin im free to carry on
Yeenoghu - ignoring your post, it contains no rules and inserts made up ones instead.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/04/23 02:13:28
Subject: Callidus Polymorphine
|
 |
[DCM]
Tilter at Windmills
|
I think Aramoro's position is more in line with common practice. Normally when some effect or weapon or special rule inflicts hits on a unit, you completely resolve those hits before going and doing something else.
I appreciate the effort to make the rule function with no problem by parsing the special rule in this way, but I can't imagine that it's the RAI, and it takes (IMO) a fair bit of work and strain to present this as RAW.
It's all really moot, though. The outcome is going to be identical either way. Unless you run into a dick who wants to try to claim that the assassin can't be placed if she wipes out the unit.
|
Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.
Maelstrom's Edge! |
|
|
 |
 |
|
|