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![[Post New]](/s/i/i.gif) 2011/07/19 22:09:51
Subject: Starting Necromunda?
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Space Marine Scout with Sniper Rifle
Sand Dog, CA
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I have a boxed set of Cawdor lying about in storage. Yet another thing to go fishing out when/if I ever make it back to my parents' place.
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BLESS YOUR WEAPONS + RAISE PRAYER FOR YOUR ARMOR + BEGIN THE LITANIES OF HATRED
ALWAYS ANGRY + ALL THE TIME |
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![[Post New]](/s/i/i.gif) 2011/07/20 09:34:19
Subject: Re:Starting Necromunda?
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Neophyte Undergoing Surgeries
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Yea, I had a few of the Cawdor models, trench coat having mofos!!! I was planning to start a gang with The Blood Angels Librarian as a base for the boss
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![[Post New]](/s/i/i.gif) 2011/07/26 00:58:43
Subject: Re:Starting Necromunda?
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Fixture of Dakka
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Ohhh, Mephiston and your epic stat line! Gotta try running him one day.
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![[Post New]](/s/i/i.gif) 2011/08/13 05:08:57
Subject: Re:Starting Necromunda?
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Fixture of Dakka
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Okay so i finally hit some inspiration! I haven't looked over the rules yet so i'm not sure how to fit my idea to a roster but i'll do that later.
The idea is a Bounty Hunter leading an elite unit of assassins/storm troopers which he recruits on his travels. I want to include a Tau as a sniper, an Eldar, and maybe some other aliens. I want everyone wearing the same armour/uniform. Somewhere between House Van Saar and an Imperial Assassin for the armour and some sort of sci-fi helmet like DE or Kasrkin.
Anyone aware of some dynamic models that fit the bill? I am expecting to have to make a head swap so its just the bodies i need.
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![[Post New]](/s/i/i.gif) 2011/08/13 09:09:28
Subject: Starting Necromunda?
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Foxy Wildborne
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If you want to play a mixed gang you should consider playing Gangs of Nu Ork instead of plain Necromunda.
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The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. |
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![[Post New]](/s/i/i.gif) 2011/08/13 18:38:52
Subject: Re:Starting Necromunda?
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Fixture of Dakka
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Sounds interesting, got any online material for that game? As i haven't heard of it i imagine i'd have a lot of trouble finding other players though... Or is it compatible with Necromunda?
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![[Post New]](/s/i/i.gif) 2011/08/13 22:39:55
Subject: Starting Necromunda?
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Foxy Wildborne
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It's sort of an expansion for Necromunda. Link's in my sig.
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The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. |
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![[Post New]](/s/i/i.gif) 2011/08/14 18:20:13
Subject: Re:Starting Necromunda?
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Fixture of Dakka
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Thanks, i'll check that out and get back to you man.
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![[Post New]](/s/i/i.gif) 2011/08/15 16:15:35
Subject: Re:Starting Necromunda?
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Fixture of Dakka
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Seems pretty cool man, wanna try that out at some point. Going to make the gang for basic Necromunda for now though. When i've got a couple of games under my belt i'll try it out.
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![[Post New]](/s/i/i.gif) 2011/08/28 14:09:19
Subject: Re:Starting Necromunda?
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Fixture of Dakka
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Somehow i had never seen the Infinity model range before. It's safe to say my mind has been completely blown! They have some beautiful models, and, even better, many of them are perfect for my theme. So perfect that i'm having trouble picking out the best.
Help choosing would be greatly appreciated. Which do you think would be best?
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![[Post New]](/s/i/i.gif) 2011/12/10 10:56:26
Subject: Re:Starting Necromunda?
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Fixture of Dakka
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I'm back with a gang roster!
It's a counts as Van Saar gang and it's more about enjoying the story than winning. Input is encouraged.
House: (Counts as)Van Saar
Name:
Gang Leader(): Lasgun, Meltagun, Chainsword, Knife - 265c
Heavy(): Lasgun, Heavy Stubber, Knife - 205c
Heavy(): Lasgun, Knife - 85c
Ganger(): Lasgun, Knife - 75c
Ganger(): Lasgun, Knife - 75c
Ganger(): Lasgun, Knife - 75c
Ganger(): Lasgun, Knife - 75c
Ganger(): Laspistol, Knife - 65c
Juve(): Laspistol, Knife - 40c
Juve(): Laspistol, Knife - 40c
Total: 1000c
The Fluff: A Rogue Trader has sent his personal staff of bounty hunters into the underhive to collect information. They have strict orders not to return until they have something he can use to buy power and wealth. In addition to the pay they will receive when they return, they are also allowed to keep any material goods they can plunder.
So what d'ya think?  I haven't done the names yet.
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This message was edited 1 time. Last update was at 2011/12/11 10:28:58
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![[Post New]](/s/i/i.gif) 2011/12/11 03:57:53
Subject: Re:Starting Necromunda?
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Fixture of Dakka
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Oh yeh, if i'm not playing a campaign i'll swap the second heavy for a ganger and a truncheon(maul). Like below:
House: (Counts as)Van Saar
Name:
Gang Leader(): Lasgun, Meltagun, Chainsword, Knife - 265c
Heavy(): Lasgun, Heavy Stubber, Knife - 205c
Ganger(): Lasgun, Knife - 75c
Ganger(): Lasgun, Knife - 75c
Ganger(): Lasgun, Knife - 75c
Ganger(): Lasgun, Knife - 75c
Ganger(): Lasgun, Knife - 75c
Ganger(): Laspistol, Truncheon, Knife - 75c
Juve(): Laspistol, Knife - 40c
Juve(): Laspistol, Knife - 40c
Total: 1000c
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![[Post New]](/s/i/i.gif) 2011/12/22 16:18:15
Subject: Starting Necromunda?
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Fixture of Dakka
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The models have arrived! Now i need to choose some appropriate heads and get them painted.
On that note, does anyone know how pig iron and elysian drop troop heads compare with Infinity miniatures?
If someone has any combination, pictures would be much appreciated!
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This message was edited 1 time. Last update was at 2011/12/22 16:18:41
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