chaos0xomega wrote:Surtur wrote:Thanks everyone for fixing my post since obviously my intent wasn't to point out that GW took an established name and made zero connection to the original concept. I obviously wanted to show off a bunch of models that are better sculpted and would have muddied my point based on that.
Anytime
See, the thing is, we all got your point, just nobody cares.
GW is hardly the first to do this (see Final Fantasy). And I wouldn't say that they made zero connection to the original concept. Manticores, Cokcatrice, and Chimaerae are all 'chimera' creatures, a hodgepodge of animals combined to create a new creature.
GW kept true to that in all 3 instances. Really, I don't really think you can successfully make the argument you're attempting to, considering that all three creatures have evolved considerably since their original inception. Research any of them, and you will find that as time went on the descriptions and appearances changed, elements were added and taken away. This is just a natural progression in an evolution that has been underway for hundreds, if not thousands of years.
Oh, and that Chimera mini I posted still looks awesome as hell.
Ah, I see. I present to you the new banana:
The both have a peel and are fruit. I may therefore stake the claim that this is therefore a banana following
GW's naming logic.
A quick trip to wikipedia tells me tat the creatures really haven't changed as much as you seem to think and that D&D is responsible for several of those changes itself. What does matter is that
GW is taking tremendous liberties in calling a three headed thing, one dragon head with an enormous goiter, one I don't know and one we really didn't care head, a chimera. The manticore also suffers from the we made some head and threw it on a lion body with veiny wings and called it a mythical creature. The cockatrice looks like a combination between a chicken, Dr. Evil's cat and a lizard with a mane. How are these added or subtracted elements evolution? D&D's chimera used the chimera's fire breathing to throw on a dragon head to bring it up to 3 heads (magic number 3), made the manticore less human like and made the cockatrice more reflective of it's name rather than a dragon with a rooster head. D&D took liberties yes, but kept the core of the creature.
What also matters is if I can take this beyond
GW and use it else where without people scratching their heads, squinting or making fun of the model for not making sense in addition to being ugly. If I
DM and I decide I want my players to see a chimera, why would I use this model? It is based on nothing established as being part of a chimera. I can't recognize any of the heads of any of their new creatures. They're masses of fur and beaks and teeth and random tusks and horns. Why not just make new names and let it be at that?
As for whether or not final fantasy has done it before is hardly relevant because it is a Japanese game that has been translated into English. The name choices are more likely than anything else, the result of marketing.
And a final note, I resent the implication that my post should be devalued because you do not care.