Switch Theme:

Cauldron of blood, cant charge?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Regular Dakkanaut




Question wrote:In the end you are spending 200+ pts on a large unit that has a 100% chance of failing a strength or init save or die...


While this is true, you have to remember the range on those spells is 24 inches. The range on the cauldron is 24 inches. However, the cauldron goes at the beginning of your turn. It is very easy to place the cauldron far behind your lines, where the only way for the enemy mage to get to it is to move up at you, which is good, because you generally want to be in combat with a LVL4.

Sure, there are times when he can safely get up and pit/dwellers the cauldron, but it's a lot harder than you might imagine. You might lose out on the BSB some of the time, but you have to just balance the decisions.



Moreover, you need to consider the flexibility. 7 to 10 attacks on your horde formation, when you have hatred (and likely mindrazor or withering) is HUGE. It's also huge to buff your cold one knights and add 5 to 10 str 6 attacks on the charge. If you have a deathstar, you can also protect it on the way in. You need to think of it a little differently. There's likely 1 influential combat each turn after the first one or two turns. If you can buff each of these combats with +1 attack, you've effectively said "my cold one knights have +1 attack, so do my spears and so do my blackguard" and "my blackguard also have a 5+ ward against shooting"

Let's not forget about killing blow allowing you to deal with a lot of armored characters or knights.

For 200 points that's a great buy. Being able to put the bsb on there for 25 points is just an added bonus.

Team USA ETC Dark Elves 2010, 2011
 
   
Made in gb
Charging Wild Rider





Cauldron isn't a large target, there is nothing in the Dark Elf army book or the main rulebook to suggest it is.

Despite having some weaknesses, the Cauldron of Blood is, frankly, the best choice in the Dark Elf book, and one of the best choices for a BSB in the whole of warhammer.

"4 hours 27 minutes - Time it took between the ETC draft being posted and @tmarichards to ask about his free bow "
Tom " Where's my bow?" Richards

My Youtube battle reports thread: http://www.warseer.com/forums/showthread.php?301467-Toms-Youtube-Battle-Reports
My gaming blog: http://tmarichards.blogspot.co.uk/ 
   
 
Forum Index » The Old World & Legacy Warhammer Fantasy Discussion
Go to: