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![[Post New]](/s/i/i.gif) 2011/09/08 17:06:32
Subject: 4x4 vs. 4x6: Which table do you prefer and why?
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Decrepit Dakkanaut
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Brother SRM wrote:Or if you play anything resembling a horde army, the game is more like a rush of shoppers on Black Friday.
Heh. No kidding. If I could play my Green Tide on 4x4 tables, I'd do it every time.
To the OP, of course you want a 4x4 table. Step back and look at it objectively for 1 second. You play 2 assault armies (Ork and BA). You WANT to get as close as possible to as many units as possible so that you can multiassault to stay stuck in and avoid getting shot up. You want to keep your shooty opponent from spreading out so you don't have to chase them or get stuck between two units.
That extra 12" on either side of a 4x4 table to make a 4x6 table allows your shooty opponent to spread out and forces your death-star unit to pick one target instead of multi-assaulting every time. Now, when you crush that small unit, you're going to get lit up be the Tau's or IG's shooting units, for example.
I prefer 4x6 because it gives a reasonable balance between a horde assualt army, a small elite army ( GK), and a shooting/tank based army for 1500 to 2500 point games ( IMHO).
Any bigger than 4x6, and I'd just stop playing orks outside of Apoc games.
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DA:70S+G+M+B++I++Pw40k08+D++A++/fWD-R+T(M)DM+
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![[Post New]](/s/i/i.gif) 2011/09/08 17:43:19
Subject: 4x4 vs. 4x6: Which table do you prefer and why?
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Fixture of Dakka
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kronk wrote:Brother SRM wrote:Or if you play anything resembling a horde army, the game is more like a rush of shoppers on Black Friday. Heh. No kidding. If I could play my Green Tide on 4x4 tables, I'd do it every time. To the OP, of course you want a 4x4 table. Step back and look at it objectively for 1 second. You play 2 assault armies (Ork and BA). You WANT to get as close as possible to as many units as possible so that you can multiassault to stay stuck in and avoid getting shot up. You want to keep your shooty opponent from spreading out so you don't have to chase them or get stuck between two units. That extra 12" on either side of a 4x4 table to make a 4x6 table allows your shooty opponent to spread out and forces your death-star unit to pick one target instead of multi-assaulting every time. Now, when you crush that small unit, you're going to get lit up be the Tau's or IG's shooting units, for example. I prefer 4x6 because it gives a reasonable balance between a horde assualt army, a small elite army ( GK), and a shooting/tank based army for 1500 to 2500 point games ( IMHO). Any bigger than 4x6, and I'd just stop playing orks outside of Apoc games. And, kronk summarizes things perfectly! Really, this is the best argument for sticking with the GW suggested 4x6 board. And, if it weren't for IG being so good already, I'd suggest everyone switch to a 6x6 to give Tau a fighting chance. (and, inadvertantly giving highly mobile armies like Eldar a big advantage  )
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This message was edited 1 time. Last update was at 2011/09/08 17:44:57
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![[Post New]](/s/i/i.gif) 2011/09/08 17:47:23
Subject: Re:4x4 vs. 4x6: Which table do you prefer and why?
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Aspirant Tech-Adept
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FeindusMaximus wrote:I like playing on 4 x 6 battle field on a 4 x 8 table. That way there is place to stick my stuff off the battle field.
This exactly.
My local shop has all 4X8 tables that we generally use as 4X6. The extra two feet is great for the dead, or still waiting reserves.
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![[Post New]](/s/i/i.gif) 2011/09/08 18:15:02
Subject: 4x4 vs. 4x6: Which table do you prefer and why?
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Mounted Kroot Tracker
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I played an 1850 recently on a 4 by 4 - Grey Knights vs. my Tau, Annihilation. I had never been up against GK before, and if it wasn't for terrible rolling in the last two turns, I would have swept him off the board completely. Three squads of max Kroot outflanking is brutal on small boards. That being said, if I had played my other Tau list I would have lost on the second turn. 4 by 6 is the best all round, but Dark Eldar still gets too close, too fast.
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Night Watch SM
Kroot Mercenaries W 2 - D 3 - L 1
Manchu wrote: This is simply a self-fulfilling prophecy. Everyone says, "it won't change so why should I bother to try?" and then it doesn't change so people feel validated in their bad behavior.
Nightwatch's Kroot Blog
DQ:90-S++G++M-B++I+Pw40k08#+D+A--/cWD-R+T(S)DM+
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![[Post New]](/s/i/i.gif) 2011/09/08 18:17:11
Subject: 4x4 vs. 4x6: Which table do you prefer and why?
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Lieutenant Colonel
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I like to play on a 4x6 board. 4x4 boards are to small for large games, although I think we have managed 2500pts on one before, or something like that. It was a bit cramped.
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This message was edited 1 time. Last update was at 2011/09/08 18:17:25
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![[Post New]](/s/i/i.gif) 2011/09/08 18:19:10
Subject: Re:4x4 vs. 4x6: Which table do you prefer and why?
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Aspirant Tech-Adept
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The problem with 4X4 in bigger games (1500 or larger) is that outflankers become far too powerful. They become almost impossible to avoid.
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![[Post New]](/s/i/i.gif) 2011/09/08 18:27:52
Subject: 4x4 vs. 4x6: Which table do you prefer and why?
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Longtime Dakkanaut
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I regularly play in tournaments at 1500pts on a 4x4. Almost zero shooting armies, unless they are gk.
I would say you are good up to 1k on a 4x4, but then again you aren't really bringing much to that game.
4x6 is pretty solid for all play styles, unless it's a really low point level game and then I wouldn't recommend playing that low of a point total.
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![[Post New]](/s/i/i.gif) 2011/09/08 19:27:11
Subject: 4x4 vs. 4x6: Which table do you prefer and why?
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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RaptorsTallon wrote:I like to play on a 4x6 board.
4x4 boards are to small for large games, although I think we have managed 2500pts on one before, or something like that. It was a bit cramped.
You can do it, its just that games like that tend to either be horribly one sided( CC > shooty) or you end up with a stalemate between 2 assaulty armies just beating 5 shades of  out of each other and no one wins.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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