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Made in gb
Human Auxiliary to the Empire





Well use the gundrones from the Piranhas (disembark them at the beginning), and spend the extra points on more crisis suits, boosting those groups to 3man teams. Yes, its a bigger footprint for the teams, but the firepower makes them a force to be reckonned with. Or perhaps SMS systems and target locks for your Hammerheads, I personally like discharging that Railgun into hard armored targets while the SMS/burst cannons can fire at seperate targets(remember thats 3 seperate targets with the BCs). Chances are whatever you're firing at with the railgun isnt going to be affected by the Stre5 AP5 shots from the secondary weapons.

This message was edited 1 time. Last update was at 2011/10/24 21:04:08


Ponder much, consider few, choose one, regret nothing. 
   
Made in us
Sneaky Sniper Drone





South Charleston, WV

With the new passenger rules I disembark all gun drones in my army 1st turn.
   
Made in us
Focused Fire Warrior





Lexington, MA

Personally, I love fire warriors, but still I'm even skeptical about your troop choices. I think at 2000 points (which is what I normally play at) two to three squads of fire warriors is enough. I agree with docbrown over the issue with volume of fire. I think I get what he is saying when he says that fire warriors, since they are only in squads up to 12, can't lay down enough fire say against imperial guard at max range to bring down a company command squad. Although I do agree with kroot, getting kroot into the battle will ensure that you have some outflanking units on their side to chew up some guys in close combat and get a nasty good cover save in forests. GL with all this advice your getting!

FOR THE GREATER F-ING GOOD!  
   
 
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