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![[Post New]](/s/i/i.gif) 2011/11/20 00:18:19
Subject: Re:Necron deathstar ideas?
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Battlewagon Driver with Charged Engine
Ye Olde North State
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JGrand wrote:
As an addendum, I still think some people are selling Flayed Ones short for what they do (yes the models are bad!). My first choice in dealing with any serious threat as a Necron general is to shoot the hell out of a unit. However, if I absolutely want to get into CC I'd like taking my chances of assuaulting an enemy Deathstar with 20 Flayed Ones and throw 80 attacks at them on a charge. I am planning on running Nemesor, so I'd toss them Furious charge. That's 80 Str 5 attacks - with even average rolling, that's a ton of potential wounds to save. I stand to lose less, and possibly deciminate their 400+ point squad with a unit that cost me much less. Also these guys can do amazing things infiltrating and going at Long Fang squads, Lootas, and ranged threats sitting in cover.
The reality is, we are kind of going about this argument wrong. The best counter for a Deathstar is finding the cheapest unit you can find to either tarpit it, or exchange points in a way that is advantageous for you, but costly for your enemy. Hence why I really like the Flayed Ones idea. I'd take trading 13 point models for 40+ point models all day long, if you can manage to pull it off.
This ork player sees your 80 attacks on the charge.
This ork player is not impressed.
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grendel083 wrote:"Dis is Oddboy to BigBird, come in over."
"BigBird 'ere, go ahead, over."
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"Copy 'dat, WAAAAAAAGGGHHH!!! DAKKADAKKA!!... over" |
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![[Post New]](/s/i/i.gif) 2011/11/20 00:26:18
Subject: Re:Necron deathstar ideas?
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Loyal Necron Lychguard
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skywise07 wrote:Fatecrusher deathstar would roll any of these Necron deathstar builds.
Kairos Fateweaver
8x Bloodcrushers - Fury of Khorne, Chaos Icon, Instrument of Chaos
8x Bloodcrushers - Fury of Khorne, Chaos Icon, Instrument of Chaos
8x Bloodcrushers - Fury of Khorne, Chaos Icon, Instrument of Chaos
It would probably would not even be necessary to bring in the 3rd Bloodcrusher squad. My money says the following would wipe any Necron deathstar build.
Kairos Fateweaver
8x Bloodcrushers - Fury of Khorne, Chaos Icon, Instrument of Chaos
8x Bloodcrushers - Fury of Khorne, Chaos Icon, Instrument of Chaos
So when they start killing themselves from mindshackle scarabs are they still a deathstar?
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![[Post New]](/s/i/i.gif) 2011/11/20 03:25:59
Subject: Re:Necron deathstar ideas?
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Fresh-Faced New User
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Just Dave wrote:skywise07 wrote:Not all.
Not quite, but 3/4's was pretty damn close!
That's not a deathstar in the conventional sense however; that's an amalgamation of lots of very nasty units. I don't doubt that would defeat a Necron Deathstar, but you're looking at 4 different units, from a close-combat based army which totals ~1400pts.
A typical deathstar consists of a single unit (and an attached HQ choice), but you've pointed out the Necrons would get defeated by 4 units from a more close-combat orientated Codex that cost significantly more points; of course the Necrons would loose.
That's akin to saying that 3 units of 5 Thunderwolves would defeat a Necron Deathstar IMHO, or that 3 units of 2 Broadsides are better for anti-tank than a unit of 3 destroyers.
I am thinking 1 8x strong Blood Crusher unit (even without an HQ) would do it. 32 ST6 power weapon attacks on the charge.
If you added Skulltaker in, for sure they would be able to.
Automatically Appended Next Post:
skywise07 wrote:Just Dave wrote:skywise07 wrote:Not all.
Not quite, but 3/4's was pretty damn close!
That's not a deathstar in the conventional sense however; that's an amalgamation of lots of very nasty units. I don't doubt that would defeat a Necron Deathstar, but you're looking at 4 different units, from a close-combat based army which totals ~1400pts.
A typical deathstar consists of a single unit (and an attached HQ choice), but you've pointed out the Necrons would get defeated by 4 units from a more close-combat orientated Codex that cost significantly more points; of course the Necrons would loose.
That's akin to saying that 3 units of 5 Thunderwolves would defeat a Necron Deathstar IMHO, or that 3 units of 2 Broadsides are better for anti-tank than a unit of 3 destroyers.
I am thinking 1 8x strong Blood Crusher unit (even without an HQ) would do it. 32 ST6 power weapon attacks on the charge.
If you added Skulltaker in, for sure they would be able to.
If you are counting on 3-4 mindshackle scarabs being able to stop a horde of Bloodcrushers, you are gravely mistaken. Average dice roll on 3D6 is 9. Bloodcrusher leadership is 10. They will pass the test more often than
they will fail. Let's say that you got lucky and managed to catch 2 of the 8 in a squad with them. Okay, now your Necron Deathstar is dealing with 24 ST6 Power Weapon attacks on the charge, instead of 32. Also, any
attacks the Bloodcrushers make against their own unit, will have to get thru a 5++ re-rollable invulnerable save. And then, the Bloodcrusher squad will have to take 5 unsaved wounds before they remove a single model.
It is a mickey mouse strategy at best. At least against Bloodcrushers.
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This message was edited 2 times. Last update was at 2011/11/20 03:35:19
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![[Post New]](/s/i/i.gif) 2011/11/20 03:58:21
Subject: Re:Necron deathstar ideas?
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One Canoptek Scarab in a Swarm
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loota boy wrote:JGrand wrote:
As an addendum, I still think some people are selling Flayed Ones short for what they do (yes the models are bad!). My first choice in dealing with any serious threat as a Necron general is to shoot the hell out of a unit. However, if I absolutely want to get into CC I'd like taking my chances of assuaulting an enemy Deathstar with 20 Flayed Ones and throw 80 attacks at them on a charge. I am planning on running Nemesor, so I'd toss them Furious charge. That's 80 Str 5 attacks - with even average rolling, that's a ton of potential wounds to save. I stand to lose less, and possibly deciminate their 400+ point squad with a unit that cost me much less. Also these guys can do amazing things infiltrating and going at Long Fang squads, Lootas, and ranged threats sitting in cover.
The reality is, we are kind of going about this argument wrong. The best counter for a Deathstar is finding the cheapest unit you can find to either tarpit it, or exchange points in a way that is advantageous for you, but costly for your enemy. Hence why I really like the Flayed Ones idea. I'd take trading 13 point models for 40+ point models all day long, if you can manage to pull it off.
This ork player sees your 80 attacks on the charge.
This ork player is not impressed.
No Horde army should be. Nor was the attempt to impress anyone. Merely state that 80 attacks on a CC unit from a Necron army is noteworthy, especially at 260 points.
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![[Post New]](/s/i/i.gif) 2011/11/20 04:44:41
Subject: Necron deathstar ideas?
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Tail-spinning Tomb Blade Pilot
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20 warriors, vargard obyron, lord with scythe/orb, overlord with scythe/orb/phaeron, cryptek with solar pulse.
Jump around, kill anything you land next to. Very few units will assault you between the lord, obyron, and overlord ripping your face off. Use solar pulse to help protect from blast weapons. Last turn deep strike to take objective shenannigans as well, try getting a unit that large off of an objective.
Simple, devastating, but expensive.
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Victory is not the most important outcome. Enjoyment and excitement is the best outcome, victory is sweeter when it was fun. |
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![[Post New]](/s/i/i.gif) 2011/11/20 05:50:15
Subject: Necron deathstar ideas?
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Steadfast Grey Hunter
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Lychguard spam FTW!
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![[Post New]](/s/i/i.gif) 2011/11/20 19:05:50
Subject: Re:Necron deathstar ideas?
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Battlewagon Driver with Charged Engine
Ye Olde North State
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drakkenj wrote:loota boy wrote:JGrand wrote:
As an addendum, I still think some people are selling Flayed Ones short for what they do (yes the models are bad!). My first choice in dealing with any serious threat as a Necron general is to shoot the hell out of a unit. However, if I absolutely want to get into CC I'd like taking my chances of assuaulting an enemy Deathstar with 20 Flayed Ones and throw 80 attacks at them on a charge. I am planning on running Nemesor, so I'd toss them Furious charge. That's 80 Str 5 attacks - with even average rolling, that's a ton of potential wounds to save. I stand to lose less, and possibly deciminate their 400+ point squad with a unit that cost me much less. Also these guys can do amazing things infiltrating and going at Long Fang squads, Lootas, and ranged threats sitting in cover.
The reality is, we are kind of going about this argument wrong. The best counter for a Deathstar is finding the cheapest unit you can find to either tarpit it, or exchange points in a way that is advantageous for you, but costly for your enemy. Hence why I really like the Flayed Ones idea. I'd take trading 13 point models for 40+ point models all day long, if you can manage to pull it off.
This ork player sees your 80 attacks on the charge.
This ork player is not impressed.
No Horde army should be. Nor was the attempt to impress anyone. Merely state that 80 attacks on a CC unit from a Necron army is noteworthy, especially at 260 points.
I know man, i just had to say that.
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grendel083 wrote:"Dis is Oddboy to BigBird, come in over."
"BigBird 'ere, go ahead, over."
"WAAAAAAAAAGGGHHHH!!!! over"
"Copy 'dat, WAAAAAAAGGGHHH!!! DAKKADAKKA!!... over" |
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![[Post New]](/s/i/i.gif) 2011/11/20 20:03:07
Subject: Re:Necron deathstar ideas?
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Fixture of Dakka
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skywise07 wrote:I am thinking 1 8x strong Blood Crusher unit (even without an HQ) would do it. 32 ST6 power weapon attacks on the charge.
If you added Skulltaker in, for sure they would be able to.
Quite possibly, yes.
If you are counting on 3-4 mindshackle scarabs being able to stop a horde of Bloodcrushers, you are gravely mistaken. Average dice roll on 3D6 is 9. Bloodcrusher leadership is 10. They will pass the test more often than
Just to clarify here; the average roll on 3D6 is 10.5; giving you just over a 50% chance to pass if Ld10.
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"It is the great irony of the Legiones Astartes: engineered to kill to achieve a victory of peace that they can then be no part of."
- Roboute Guilliman
"As I recall, your face was tortured. Imagine that - the Master of the Wolves, his ferocity twisted into grief. And yet you still carried out your duty. You always did what was asked of you. So loyal. So tenacious. Truly you were the attack dog of the Emperor. You took no pleasure in what you did. I knew that then, and I know it now. But all things change, my brother. I'm not the same as I was, and you're... well, let us not mention where you are now."
- Magnus the Red, to a statue of Leman Russ
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![[Post New]](/s/i/i.gif) 2011/11/20 20:47:49
Subject: Necron deathstar ideas?
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Daemonic Dreadnought
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Attempting to CC bloodcrushers in a fatecrusher list with necrons is both foolish and futile.
Necrons do have the tools to deal with fatecrusher, but charging into CC with the bloodcrushers isn't one of them.
Orikan + C'Tan does bad things to deamons. All difficult terrain is automatically dangerous, so 1/3 of the preferred wave takes a no armor save invo only save wound after deepstriking.
Bloodcrushers are slow. Termorstave them and allow the C'tan to wear them down a bit with dangerous terrain tests.
Fateweaver is very vulnerable to necron firepower. He's T5 so gun fateweaver down with mass gauss/testla firepower. Bloodcrushers are slow while scarabs and wraiths are fast, so if fateweaver is still up after the shooting phase CC fateweaver with wraiths or scarabs. The wraiths should tear up fateweaver, while the scarabs would be a long drawn out fight fateweaver can't win because he's only S5 and his ID only works if scarabs fail a leadership test (LD10).
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Chaos isn’t a pit. Chaos is a ladder. Many who try to climb it fail, and never get to try again. The fall breaks them. And some are given a chance to climb, but refuse. They cling to the realm, or love, or the gods…illusions. Only the ladder is real. The climb is all there is, but they’ll never know this. Not until it’s too late.
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![[Post New]](/s/i/i.gif) 2011/11/21 14:42:45
Subject: Re:Necron deathstar ideas?
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Longtime Dakkanaut
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Just Dave wrote:
If you are counting on 3-4 mindshackle scarabs being able to stop a horde of Bloodcrushers, you are gravely mistaken. Average dice roll on 3D6 is 9. Bloodcrusher leadership is 10. They will pass the test more often than
Just to clarify here; the average roll on 3D6 is 10.5; giving you just over a 50% chance to pass if Ld10.
This.
You could theoretically design a Necron Court with 7 MSS and 7 Labyrinths. not to mention a, with 2+/4++ RP 4+ , and Gaze of Flame to take away the +1 attack on the charge. I'm pretty sure there's not much in the game, Bloodcrushers included, could handle that.
Sure it would be outrageously expensive, but theoretically its certainly possible to design a Necron Royal Court that nothing in the game could statistically handle in CC.
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