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![[Post New]](/s/i/i.gif) 2012/02/14 09:50:23
Subject: Old Zogwort, ultimate troll?
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Been Around the Block
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also remember the IC you are replacing is also replace with all the squig ability and lose his own. its funny that way also lol
if gaz is squig he no longer gas he a 224 point squig lol with only squig abiltys
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![[Post New]](/s/i/i.gif) 2012/02/14 16:45:35
Subject: Re:Old Zogwort, ultimate troll?
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Flashy Flashgitz
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also remember the IC you are replacing is also replace with all the squig ability and lose his own. its funny that way also lol
if gaz is squig he no longer gas he a 224 point squig lol with only squig abiltys
Yeah that sort of goes without saying. I can't imagine a squig being the Prophet of the Waaaagh! haha
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![[Post New]](/s/i/i.gif) 2012/02/14 18:08:41
Subject: Re:Old Zogwort, ultimate troll?
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Pyro Pilot of a Triach Stalker
Somewhere over the rainbow, way up high
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Not to be a troll myself, but Trollzyn the Infinite with his empathic obliterator might be in the running for the biggest TT troll. Wound everyone in the squad on a successful wound on 4+? Nasty against mobs.
But yeah, the only game I've played against Orks, he fielded a Warp'ead, results were mixed, gave him an extra furious charge, wiped a pair of my warrior squads with it, but i eventually won.
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Bedouin Dynasty: 10000 pts
The Silver Lances: 4000 pts
The Custodes Winter Watch 4000 pts
MajorStoffer wrote:
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Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum. |
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![[Post New]](/s/i/i.gif) 2012/02/14 18:27:29
Subject: Old Zogwort, ultimate troll?
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Been Around the Block
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had some one argue over that squig ability. when i squig a Sanguinary priest he stated he still got feal no pain.
but the squiging rules states the IC is a squig and has squig rules so that means any IC will lose ability . Daz this meany any ability they gave the army also? like the ability to make Dreads Scoring for GK. was just thinking
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This message was edited 2 times. Last update was at 2012/02/14 18:29:06
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![[Post New]](/s/i/i.gif) 2012/02/14 18:29:45
Subject: Old Zogwort, ultimate troll?
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Mutilatin' Mad Dok
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madfjohn wrote:had some one argue over that squig ability. when i squig a Sanguinary priest he stated he still got feal no pain.
but the squiging rules states the IC is a squig and has squig rules so that means any IC will lose ability . Das this meany any ability they gave the army also? like the ability to make Dreads Scoring for GK. was just thinking
That is hard to say.
You can't remove the dread from being a troop choice in the FoC after the deployment... Depends on hwo the rule is written, can someone quote it?
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NICE WHFB & W40k Terrain, low price, high quality:http://www.dreamspiritwargaming.com
3000 ish --
Gotta paint all these boyz naoh
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![[Post New]](/s/i/i.gif) 2012/02/14 19:15:43
Subject: Old Zogwort, ultimate troll?
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Deadly Dark Eldar Warrior
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Avatars may be independant charachters
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Matt Ward declared death pit on the Eldar god Khaine. To celebrate his victory he held the most awesome party ever and all the Eldar were invited. The intense pleasure from the orgy with him spawned Slannesh, created the Eye of Terror and destroyed the Eldar empire. Their last words were, "worth it."
So spread the word, and beware of Matt Ward for he can Death Pit at any time.
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![[Post New]](/s/i/i.gif) 2012/02/14 19:55:53
Subject: Old Zogwort, ultimate troll?
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Insect-Infested Nurgle Chaos Lord
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No, they may not.
Automatically Appended Next Post:
Feel no pain would not apply to squigging either.
Squigging doesn't cause any wounds, so no FNP negation there.
Then you lose all special rules, and become a squig, so all you have is the squig statline and abilities in the ork dex. No FNP bubble, no cool rules... you're just a squig.
It doesn't kill the target model. It replaces it with another with different rules.
I'd say that once the FOC is set, and the scoring models are made scoring it would stay that way, but it would depend on the wording of the rule.
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This message was edited 2 times. Last update was at 2012/02/14 20:00:11
The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2012/02/14 20:47:19
Subject: Old Zogwort, ultimate troll?
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Been Around the Block
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true but what if it das not change the foc but states it can score now from a IC ability wood this be removed?
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![[Post New]](/s/i/i.gif) 2012/02/14 20:49:28
Subject: Old Zogwort, ultimate troll?
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Mutilatin' Mad Dok
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madfjohn wrote:true but what if it das not change the foc but states it can score now from a IC ability wood this be removed? again, can you quote the exact wording of the ability/rule. There are a lot of factors can could make it go both sides. EDIT ok justdownlaoded the GK codex. You are talking about Grand Strategy are you not? If it is the case, Grand Strategy is used before the forces are deployed and alst for the game, so if your dread gets affected by Unyeileding Anvil, even if the Grand Master gets squigged, the dread will still be able to capture points as it was gven the role at the beginning of the game and before he got cursed. GRAND STRATEGY: At the start of thegame, before forces are deployed, the Grand Master can assign special battelfield roles to units under his command. Roll a D3 and choose that many infantry, jump infantry, monstrous creature or walker units in your army (but not models with the Independent Character special rule, Inquisitorial Henchmen Warbands or Grand Master mordrak's unit of Ghost KNights). These nominated units have one of the following roles for the duration of the game (they must all have the same role); [...] Unyielding Anvil: A key position must be seized for victory to be win, The nominated units can claim objectives as if they were Troops.
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This message was edited 3 times. Last update was at 2012/02/14 21:01:29
NICE WHFB & W40k Terrain, low price, high quality:http://www.dreamspiritwargaming.com
3000 ish --
Gotta paint all these boyz naoh
army pictures are at: http://imageshack.us/g/197/sam0019copy.jpg
DT:90S+GM-B+IPw40k11+ID+A+/hWD-R+T(T)DM+
GENERATION 9: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment. |
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![[Post New]](/s/i/i.gif) 2012/02/14 21:04:38
Subject: Old Zogwort, ultimate troll?
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Flashy Flashgitz
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It would not change FOC. If your IC that allowed certain FOC choices died in combat, those rules would not change.
Although he is not dying, his model is removed from the game in a similar fashion albeit replaced with a squig model and profile.
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![[Post New]](/s/i/i.gif) 2012/02/14 21:41:43
Subject: Old Zogwort, ultimate troll?
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Been Around the Block
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aye ok.
"The nominated units can claim objectives as if they were Troops." but this das not change them to a troop force chart, but its like Gaz ability its change at the beginning but he will lose it if he is squiged so why wood the GK not lose theUnyielding Anvil to a squiging. just trying to under stand.
so far i have not push this in play but i have asked.
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![[Post New]](/s/i/i.gif) 2012/02/14 21:51:36
Subject: Old Zogwort, ultimate troll?
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Mutilatin' Mad Dok
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madfjohn wrote:aye ok.
"The nominated units can claim objectives as if they were Troops." but this das not change them to a troop force chart, but its like Gaz ability its change at the beginning but he will lose it if he is squiged so why wood the GK not lose theUnyielding Anvil to a squiging. just trying to under stand.
so far i have not push this in play but i have asked.
IMHO, that part is the reason:
At the start of the game, before forces are deployed, the Grand Master can assign special battelfield roles to units under his command.
the ability to capture objectives is given to the unit before forces are deployed. So if theGrand Master gets squigged on turn 2, the ability has been used, Also, Grand Strategy states that the effects last the whole game.
Grand Master permits the use of Grand Strategywhich is used at the beginning of the game, after that, the dread is indepedent from the Grand master. The only way to remove the unyeilding anvil would be to cast the curse before the grand tactic roll is done, which is impossible. So except if I missed a part on another page or in the GK FAQ about this ability, what ever happen to the GM during the game does not affect the unique abilities that Grand Strategygrants.
Overall, the ability is used before the deployment and has effects until the end of the game, so the curse has no effect on it since it has already been used when the curse takes effect.
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NICE WHFB & W40k Terrain, low price, high quality:http://www.dreamspiritwargaming.com
3000 ish --
Gotta paint all these boyz naoh
army pictures are at: http://imageshack.us/g/197/sam0019copy.jpg
DT:90S+GM-B+IPw40k11+ID+A+/hWD-R+T(T)DM+
GENERATION 9: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment. |
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![[Post New]](/s/i/i.gif) 2012/02/14 23:38:02
Subject: Old Zogwort, ultimate troll?
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Been Around the Block
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thanks lol
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