alienvalentine wrote:I'm working on putting together a Salamanders list, and I'm debating how I want to transport my Sternguard Veterans. I've got a full squad of ten veterans, w/ two multi-meltas, and had originally planned on deploying them in a Rhino, but have recently seen some battle reports and other articles about folks drop podding their Sternguard. Now I can't make up my mind just how I want them to hit the field. I'm hoping my fellow dakkanauts could help me out of this quandry by sharing the pros and cons, and hopefully their own experiences, to help me make up my mind. Any feed back you guys could provide would be great

If you are using Vulkan the metlas AND combi-weapons are really useful, honestly, I'd probably drop the metlas for 2 combi-weapons, otherwise 2 of the marines are pretty much paying for their specialized ammunition and not using it.
Furthermore, to address your question, I think drop pods are amazing for Sternguard Veterans, not only does it get you into the battle fast it can get you in rapid fire range with those nasty specialized ammunition filled weapons (I'd nearly always use the 2+ wounding one) but it also gives you a unit that is really well rounded. There was an article on here that I read over recently which presented a tactic for the Sternguard and I've used it to great effect. Try running a Librarian with the Sternguards, take the ability that allows you to move the unit via deep strike in the movement phase and the one that gives you a 5+ invulnerability save, this lets you deep strike via a pod, fire, and next turn move the unit to the other end of the board if need be. If you need to say, pop the 5+ bubble and hunker down. It is a bit pricey, but effective, for me as an Ultramarines player I simply tossed Tigurius (super expensive) with them and had access to all powers and 3 a turn. Yay deep strike, bubble, and shooty shooty.
All in all, if done correctly that unit can really rip some stuff apart. Hope my ramblings have helped