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Turn one deep striking, and why it is bad for 40k  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Ultramarine Master with Gauntlets of Macragge





Boston, MA

Fetterkey wrote:...you know Dreadnoughts can't assault out of Deep Strike (unless you use very unbalanced Forge World rules), right? If a Deep Striking Dreadnought gets into assault on turn one, that's happening thanks to actions taken by the other player, not the owner of the Dreadnought. In fact, the only way for a Dreadnought to even pseudo-reliably get a first turn charge off has nothing to do with Deep Striking at all, but rather with the Stormraven Gunship-- a unit that is not considered particularly imposing at present!

I wouldn't say they're that unbalanced. Letting dreadnoughts assault out of deep strike might mean they actually get to do something before they get punked by a meltagun in the following shooting phase.

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