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![[Post New]](/s/i/i.gif) 2012/05/15 22:54:46
Subject: Re:What would you like to see in the CSM Codex?
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Excellent Exalted Champion of Chaos
Grim Forgotten Nihilist Forest.
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Everything I could say has already been said.
I'd love to be wooed by a new codex and rebirth my Emperor's Children.
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I've sold so many armies. :(
Aeldari 3kpts
Slaves to Darkness.3k
Word Bearers 2500k
Daemons of Chaos
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![[Post New]](/s/i/i.gif) 2012/05/15 23:13:44
Subject: Re:What would you like to see in the CSM Codex?
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Stealthy Space Wolves Scout
Auckland, New Zealand
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Make a Chaos Sorcerer an upgrade for a Chaos Lord.
WS6 BS5 S4 T4 W3 I5 A4 Ld10 Sv3+/4++ 100 points
Equipment: boltgun, bolt pistol, close combat weapon, frag and krak grenades
Special rules, stubborn, blessed of Chaos (4+ invulnerable)
May be upgraded to a Chaos Sorcerer with two psychic powers for +50 points (can use both provided only one is a psychic shooting attack) any melee weapon he is carrying counts as a force weapon and he gains a psychic hood.
May replace his boltgun with a combi-weapon for +5 points
May replace his bolt pistol with a plasma pistol, power weapon, or lightning claw for +10 points, or a power fist for +20 points, or a hellblade (two handed strength 6 power weapon, 2D6 armour penetration) for +30 points.
Can take wings (counts as jump infantry) for +20 points.
May replace his power armour with Chaos armour (2+ armour) +15 points, or terminator armour with a twin-linked bolter and power weapon for +25 points (he loses his other wargear though keeps the 4++)
If in terminator armour he can replace his twin-linked bolter with a combi-weapon or lightning claw for +5 points, or a power fist for +10 points, or a chainfist for +15 points. He can replace his power weapon with a lightning claw or power fist for +5 points, or a chain fist for +10 points or a hellblade for +20 points.
Can take meltabombs for +5 points.
He may take the Mark of Khorne (+1 attack and furious charge) for +15 points, or the Mark of Nurgle (+1 toughness and feel no pain) for +30 points, or the Mark of Slaanesh (+1 initiative and re-rolls to hit) for +15 points, or the Mark of Tzeentch (+1 to invulnerable saves and +1 psychic power) for +30 points. A Lord with the Mark of Khorne cannot be a Chaos Sorcerer.
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This message was edited 1 time. Last update was at 2012/05/15 23:16:45
 I am Blue/White Take The Magic Dual Colour Test - Beta today! Created with Rum and Monkey's Personality Test Generator.I'm both orderly and rational. I value control, information, and order. I love structure and hierarchy, and will actively use whatever power or knowledge I have to maintain it. At best, I am lawful and insightful; at worst, I am bureaucratic and tyrannical.

I find passive aggressive messages in people's signatures quite amusing. |
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![[Post New]](/s/i/i.gif) 2012/05/15 23:17:37
Subject: What would you like to see in the CSM Codex?
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Daemonic Dreadnought
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Sorcery and Khorne do not mix... whoops, thought that it was a set of upgrades for a sorcerer upgrade not a lord. However, you're missing out on what would be a nice upgrade for a sorcerer, the familiar
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This message was edited 1 time. Last update was at 2012/05/15 23:19:42
Gods? There are no gods. Merely existences, obstacles to overcome.
"And what if I told you the Wolves tried to bring a Legion to heel once before? What if that Legion sent Russ and his dogs running, too ashamed to write down their defeat in Imperial archives?" - ADB |
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![[Post New]](/s/i/i.gif) 2012/05/15 23:27:45
Subject: What would you like to see in the CSM Codex?
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Stealthy Space Wolves Scout
Auckland, New Zealand
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Okay, familiar +10 point upgrade for a Sorcerer, allows the Sorcerer to re-roll psychic tests which can negate a perils of the warp.
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 I am Blue/White Take The Magic Dual Colour Test - Beta today! Created with Rum and Monkey's Personality Test Generator.I'm both orderly and rational. I value control, information, and order. I love structure and hierarchy, and will actively use whatever power or knowledge I have to maintain it. At best, I am lawful and insightful; at worst, I am bureaucratic and tyrannical.

I find passive aggressive messages in people's signatures quite amusing. |
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![[Post New]](/s/i/i.gif) 2012/05/16 13:17:01
Subject: Re:What would you like to see in the CSM Codex?
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Brainy Zoanthrope
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Genuinely scary Chaos Lords. These guys are potentially veterans of millenia of war in a society that is driven by the survival of the fittest. If there isn't an option to be more expensive and subsequently more powerful than a chapter master then they don't have enough bite.
Ditch icons for squad marks for that "more than a CSM, less than a cult trooper" feel, the entire squad losing blessings of the god because the guy with the banner died is just stupid.
Cult Terminators are a must.
More makeshift weapon options. Someone mentioned it earlier but non-codex vehicle weapon fits, why are they still abiding by those rules?
More Chaos influenced rules, daemonic possession is great but what else, Sorcerous/daemonic rounds and weapons, warp infused armour. Not as standard but as upgrades to add some real chaosy/warp feel beyond being spikey marines with old imperial kit.
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![[Post New]](/s/i/i.gif) 2012/05/16 17:21:43
Subject: Re:What would you like to see in the CSM Codex?
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Evasive Pleasureseeker
Lost in a blizzard, somewhere near Toronto
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I want my 'Burnynaught' damnit!!!
I want to take my twin-linked heavy flamer + CCW w/heavy flamer + daemonic possession ability for my geological themed Hakanor's Reavers!
I'm not crazy at all... Promise!
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![[Post New]](/s/i/i.gif) 2012/05/16 21:40:13
Subject: What would you like to see in the CSM Codex?
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Horrific Horror
Melbourne, Australia
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New things would be cool, but i honestly believe that the codex already has great variety...it's the costing that really kills the codex.
cult termis would be cool, but other then that addition, god someone, please fix the ridiculous costing for...everything so we can actually make varied armies, like a meched up style, or a fast attack jumpy style or a foot slogger. it's all doable currently in my opinion but the cost for units just does not make it viable.
oh nd bring back cypher lol
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Rogue Traders (Chaos Space Marines) 500pts
Warp Legions (Daemons) 2000pts |
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![[Post New]](/s/i/i.gif) 2012/05/16 21:57:10
Subject: Re:What would you like to see in the CSM Codex?
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Beautiful and Deadly Keeper of Secrets
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.it's the costing that really kills the codex.
Slaanesh & Tzeentch is the worst, hopefully now that GK is released we'll have 17-20 point noise marines that START WITH THEIR SONIC BLASTERS.
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This message was edited 2 times. Last update was at 2012/05/16 21:58:34
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![[Post New]](/s/i/i.gif) 2012/05/16 22:35:36
Subject: Re:What would you like to see in the CSM Codex?
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Evasive Pleasureseeker
Lost in a blizzard, somewhere near Toronto
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ZebioLizard2 wrote:.it's the costing that really kills the codex.
Slaanesh & Tzeentch is the worst, hopefully now that GK is released we'll have 17-20 point noise marines that START WITH THEIR SONIC BLASTERS.
I'd rather see Noise Marines be kept at the current bolter/bolt pistol/ ccw loadout like the currently have, since I have 2 units of 6 with only a Blastmaster upgrade.
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![[Post New]](/s/i/i.gif) 2012/05/16 22:46:43
Subject: Re:What would you like to see in the CSM Codex?
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Beautiful and Deadly Keeper of Secrets
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Experiment 626 wrote:ZebioLizard2 wrote:.it's the costing that really kills the codex.
Slaanesh & Tzeentch is the worst, hopefully now that GK is released we'll have 17-20 point noise marines that START WITH THEIR SONIC BLASTERS.
I'd rather see Noise Marines be kept at the current bolter/bolt pistol/ ccw loadout like the currently have, since I have 2 units of 6 with only a Blastmaster upgrade.
So you wouldn't prefer an assault weapon that shoots better if your still, along with ccw and bolt pistol?
That's cheaper? What, why? Sonic blaster just replaces the bolter, you could even run and gun with the assault mode blastmaster (which needs to be cheaper too)
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This message was edited 1 time. Last update was at 2012/05/16 22:59:03
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![[Post New]](/s/i/i.gif) 2012/05/17 01:22:18
Subject: What would you like to see in the CSM Codex?
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Longtime Dakkanaut
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moar boobies
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![[Post New]](/s/i/i.gif) 2012/05/17 02:17:39
Subject: What would you like to see in the CSM Codex?
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Slippery Scout Biker
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If Lost And The Damned forces aren't included, GW will have missed the boat (again).
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Yes, there are female marines and my Sunhawks will explain it to you.
Not all of the Emperor's Children turned coat. We WILL redeem our honor. |
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![[Post New]](/s/i/i.gif) 2012/05/17 04:46:33
Subject: What would you like to see in the CSM Codex?
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Twisting Tzeentch Horror
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st.germaine wrote:If Lost And The Damned forces aren't included, GW will have missed the boat (again).
Nod
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![[Post New]](/s/i/i.gif) 2012/05/17 04:48:57
Subject: What would you like to see in the CSM Codex?
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Daemonic Dreadnought
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cvtuttle wrote:st.germaine wrote:If Lost And The Damned forces aren't included, GW will have missed the boat (again).
fix'd
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Gods? There are no gods. Merely existences, obstacles to overcome.
"And what if I told you the Wolves tried to bring a Legion to heel once before? What if that Legion sent Russ and his dogs running, too ashamed to write down their defeat in Imperial archives?" - ADB |
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![[Post New]](/s/i/i.gif) 2012/05/17 13:11:55
Subject: Re:What would you like to see in the CSM Codex?
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Evasive Pleasureseeker
Lost in a blizzard, somewhere near Toronto
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ZebioLizard2 wrote:Experiment 626 wrote:ZebioLizard2 wrote:.it's the costing that really kills the codex.
Slaanesh & Tzeentch is the worst, hopefully now that GK is released we'll have 17-20 point noise marines that START WITH THEIR SONIC BLASTERS.
I'd rather see Noise Marines be kept at the current bolter/bolt pistol/ ccw loadout like the currently have, since I have 2 units of 6 with only a Blastmaster upgrade.
So you wouldn't prefer an assault weapon that shoots better if your still, along with ccw and bolt pistol?
That's cheaper? What, why? Sonic blaster just replaces the bolter, you could even run and gun with the assault mode blastmaster (which needs to be cheaper too)
I don't want to be forced to re-model my squads because they very clearly just have their basic bolters and not sonic blasters!
And I doubt there's going to be another heavy weapon I could 'count as' for the blastmaster conversions I've done...
Sure, sonic blasters will probably get alot better in the new codex, but my squads are modeled on the current pile of steaming monkey poop codex and thus, their upgrades are kept to a minimum.
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![[Post New]](/s/i/i.gif) 2012/05/17 13:45:09
Subject: What would you like to see in the CSM Codex?
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Fixture of Dakka
Temple Prime
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King Pariah wrote:cvtuttle wrote:st.germaine wrote:If Lost And The Damned forces aren't included, GW will have missed the boat (again).
fix'd 
I see what you did there....I like it...
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Midnightdeathblade wrote:Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.
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![[Post New]](/s/i/i.gif) 2012/05/17 13:48:13
Subject: Re:What would you like to see in the CSM Codex?
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Regular Dakkanaut
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Marks should open up more options for customization (especially lords). Should be able to buy an iron halo for the chaos lord. Also an improved version of a chaos lord like dunklezahn was saying.
For example, if you give a lord the mark of tzeentch you should be able to things like get a force weapon and buy inferno bolts. Mark of nurgle should allow the purchase of feel no pain, poisoned attacks, and the like. Same thing with the two other marks. Basically: a lot more options to customize the chaos lord, especially if that lord is marked.
Like others said: better psychic powers (especially for tzeentch), some of these psychic powers should be ridiculously powerful but have a chance to have something go terribly wrong (like vortex of doom?), they should be able to do something like buy a psychic hood or have something (say a bound demon) that can go around messing with other psykers.
Cult terminators with similar options to what I said about the lord seems like a good idea.
Chosen should get more options (like I was saying with the chaos lord) to represent them being more favored.
They should back to including non energy weapons for obliterators because I'm sure energy weapons can be made with the equivalent stats of projectile weapons. I wish they would be s/t 5 (but I would be surprised if they actually did this). Maybe give them some standard weapons and give options for buying more types (and maybe even upgrades to things like their invulnerable save). And/or possibly have 'older' obliterators (ones that have been mutated for longer and have become stronger/improved as a result or just because they have had more time to improve themselves or just a 'higher' rank).
Allow vehicles to get marks of chaos (inspiration from DOW), like tzeentch would improve ranged firepower (improve AP or something) or just give it an invulnerable save, nurgle makes it tougher (+1 armor?), slannesh mark could possibly make it move faster (maybe count it as a fast vehicle or something like the orks' red paint job), khorne could do something with tank shock and/or improve melee ability for walkers.
I think they should upgrade the land raider's machine spirit to the same type the loyalists have.
Finally, I think they should bring back demonic gifts (like +1 wound, +1 strength, etc.) that was pretty neat and allow these upgrades to be taken by lords/sorcerers/aspiring champions/chosen/terminators/possessed.
Possessed need to be reworked somehow.
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![[Post New]](/s/i/i.gif) 2012/05/17 13:52:18
Subject: What would you like to see in the CSM Codex?
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Fixture of Dakka
Temple Prime
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Daemon princes should not have to take psychic tests. Daemons suffering from the perils of the warp is just stupid.
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Midnightdeathblade wrote:Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.
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![[Post New]](/s/i/i.gif) 2012/05/17 13:53:10
Subject: What would you like to see in the CSM Codex?
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Fixture of Dakka
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Cypher.
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Enlist as a virtual Ultramarine! Click here for my Chaos Gate (PC) thread.
"It is the great irony of the Legiones Astartes: engineered to kill to achieve a victory of peace that they can then be no part of."
- Roboute Guilliman
"As I recall, your face was tortured. Imagine that - the Master of the Wolves, his ferocity twisted into grief. And yet you still carried out your duty. You always did what was asked of you. So loyal. So tenacious. Truly you were the attack dog of the Emperor. You took no pleasure in what you did. I knew that then, and I know it now. But all things change, my brother. I'm not the same as I was, and you're... well, let us not mention where you are now."
- Magnus the Red, to a statue of Leman Russ
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![[Post New]](/s/i/i.gif) 2012/05/17 15:03:08
Subject: What would you like to see in the CSM Codex?
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Troubled By Non-Compliant Worlds
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JUST REPRINT THE 3RD ED ONE!
Everything was awesome back in 3rd with that codex. BEASTLY chaos lords. Deamons, I mean why shouldn't CSM get deamon support. Veteran skills on anything cause they were so experienced. I just really loved that old codex.
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Space marines
:tyranid: Tyranid
and a smattering of chaos |
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![[Post New]](/s/i/i.gif) 2012/05/17 15:44:57
Subject: What would you like to see in the CSM Codex?
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Been Around the Block
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It would be nice if plain chaos marines had some morale mitigation. All usable assault units generally have some way to lose battles and stay in the fight, even IG power blobs have stubborn.
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