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![[Post New]](/s/i/i.gif) 2012/05/17 23:24:18
Subject: Orks VS Land Raiders and Tankbustas
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Irked Necron Immortal
On the train headin down to delicious town
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3. Your boyz squads should ALWAYS have a PK nob...no exceptions...
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loota boy wrote:Ah, I see you have run into the great Mephiston, Lord of Cheese! Not to worry, that block of chedder can be tied up easily with 30 boyz, can get his ass handed to him in a match with Ghazzy, and can be squigified with Zogwort. How satisfiying would that be? ....Squigfiston, Lord of gak...
grendel083 wrote:"Dis is Oddboy to BigBird, come in over."
"BigBird 'ere, go ahead, over." "WAAAAAAAAAGGGHHHH!!!! over"
"Copy 'dat, WAAAAAAAGGGHHH!!! DAKKADAKKA!!... over" |
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![[Post New]](/s/i/i.gif) 2012/05/17 23:39:01
Subject: Re:Orks VS Land Raiders and Tankbustas
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Unrelenting Rubric Terminator of Tzeentch
In the Ring of Debris Around Uranus
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sorry they all have pk I just did not list it...
So the list I have is foot and not vehicle so is it still breaking the cardinal rule since they are not in a transport and the grethcin are providing the cover...
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Armies
Eldar, Dark Eldar, Harlequins, Eldar Corsairs, Orks, Tyranids, Genestealer Cult, Chaos, Choas Space Marines, Tau, Sisters of Battle, Inquisition, Necrons, Space Marines, Space Wolves, Grey Knights, Imperial Knights, Dark Angels, Imperial Guard, Ad Mech, Knights, Skaven, Sylvaneth |
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![[Post New]](/s/i/i.gif) 2012/05/18 02:53:16
Subject: Re:Orks VS Land Raiders and Tankbustas
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Decrepit Dakkanaut
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No if your going all foot, then they arnt breaking those rules, as vehicles arnt in the equation. I dont know why I didnt catch that earlier  If your on foot, then by all means. Just remember that Ghaz doesnt get his 3 dice when rolling for his movement if he is in another unit, as they dont get his special rules. So all movement for them is 2 D6 pick the highest. Everyone seems to forget that one, and I mean everyone.
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![[Post New]](/s/i/i.gif) 2012/05/18 06:12:39
Subject: Re:Orks VS Land Raiders and Tankbustas
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Resentful Grot With a Plan
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KingCracker wrote:No if your going all foot, then they arnt breaking those rules, as vehicles arnt in the equation. I dont know why I didnt catch that earlier  If your on foot, then by all means. Just remember that Ghaz doesnt get his 3 dice when rolling for his movement if he is in another unit, as they dont get his special rules. So all movement for them is 2 D6 pick the highest. Everyone seems to forget that one, and I mean everyone.
I fell into that category until I looked it up. Thanks (I don't run ghazzy, but it's great to know). The only unit he can get away with move through cover is kommandos because they both have move through cover.
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The thing thing about any discussion concerning why orks did something usually ends with because they are orks, and noone seems to argue, or offer further questioning.
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![[Post New]](/s/i/i.gif) 2012/05/18 13:11:25
Subject: Re:Orks VS Land Raiders and Tankbustas
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Decrepit Dakkanaut
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As did I, like I said, EVERYONE misses that little diddy
While true with the kommandos, you really wouldnt want Ghaz in them anyways. Ive seen biker bosses in there do some major damage though
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![[Post New]](/s/i/i.gif) 2012/05/18 13:24:53
Subject: Re:Orks VS Land Raiders and Tankbustas
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Unrelenting Rubric Terminator of Tzeentch
In the Ring of Debris Around Uranus
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I always struggle with mech or non, I love Battlewaggons with Deffrollas, but my army always seems so small compared to foot lists, however those deffrollas are awesome, the problem is even with my kff they take enough attention that they always go down...
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Armies
Eldar, Dark Eldar, Harlequins, Eldar Corsairs, Orks, Tyranids, Genestealer Cult, Chaos, Choas Space Marines, Tau, Sisters of Battle, Inquisition, Necrons, Space Marines, Space Wolves, Grey Knights, Imperial Knights, Dark Angels, Imperial Guard, Ad Mech, Knights, Skaven, Sylvaneth |
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![[Post New]](/s/i/i.gif) 2012/05/18 18:57:17
Subject: Re:Orks VS Land Raiders and Tankbustas
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Decrepit Dakkanaut
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Ive got rokkits everywhere, and Lootas always. I dont usually worry about mech. The secret with running those rollwagons, is if your going first and cant get there in time, then use other units to screen the shots. If second, use other units or terrain to block shots. Most the time, the only weapons that can reliably pop a BW's front on the first turn, is some type of heavy/ordinance weapon, and if they have to move to get LOS, then you dont normally have to worry about them shooting. This is where using your army and your terrain to your advantage.
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![[Post New]](/s/i/i.gif) 2012/05/18 20:56:58
Subject: Re:Orks VS Land Raiders and Tankbustas
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Unrelenting Rubric Terminator of Tzeentch
In the Ring of Debris Around Uranus
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cool thanks, I try doing this, but I need to get better at it.. cheers man
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Armies
Eldar, Dark Eldar, Harlequins, Eldar Corsairs, Orks, Tyranids, Genestealer Cult, Chaos, Choas Space Marines, Tau, Sisters of Battle, Inquisition, Necrons, Space Marines, Space Wolves, Grey Knights, Imperial Knights, Dark Angels, Imperial Guard, Ad Mech, Knights, Skaven, Sylvaneth |
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