Grey Templar wrote:Jidmah wrote:Grey Templar wrote:The Bomma isn't all that bad actually. The Boom Bomb only scatters D6, minus your BS of 2. It gets 2D6 for penetration which will threaten even Land Raiders.
Considering that the rules are almost identical to the koptaz' Big Bomm, and that does get a reduced scatter, the bitza bomma won't either.
I do agree on it being fairly reliable at taking out at least one vehicle per game. That's about the expected lifespan of any other melta-squad in other armies, so that's a big step forward from being forced to punch a Leman Russ/Predator sitting in a corner of the board.
But the Big Bomb doesn't roll
2D6 for penetration right?
Right, but I was referring to dropping ork bombs and them scattering in general. You drop them during your movement phase and they scatter
d6 instead of
2d6, but you don't get to reduce scatter, as per the Ork
FAQ.
MrMoustaffa wrote:If I remember right, someone did the math and said that even against AV 12, a Dakkajet is pretty much guaranteed to shake it's target. What's the amount of shots you would need to properly immobilize or knock weapons off of an AV 12 vehicle. Like say, a vendetta?
That was me, here:
http://www.dakkadakka.com/dakkaforum/posts/list/451528.page
Dakkajet(/w extra shoota)
AV 11 - 1.125 pen 1.125 glance
AV 12 - 1.125 glance
6 Lootaz
AV 11 - 1.8 pen .9 glance
AV 12 - .9 pen .9 glance
3 Rokkit Buggies
AV 11 - .83 pen .3 glance
AV 12 - .56 pen .3 glance