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Made in gb
Grim Dark Angels Interrogator-Chaplain





Earth

i like the way we all seem to be on the same page as far as theme goes "More Tech, more plasma" i dont want more plasma personally, but if its cheaper (5pts for plasmagun lol) i wont complain
   
Made in au
Sneaky Striking Scorpion






Veteran Sergeant wrote:
angel of ecstasy wrote:I do not play them but I think it's safe to say they're the coolest 40k army that there is.
The guys wearing bathrobes are the coolest army in 40K?


Yep Bathrobes for the win



Automatically Appended Next Post:
Dark angels are really there for the fluff, themes and s**t loads of awesome

This message was edited 1 time. Last update was at 2012/06/13 07:35:19


...I reject your reality and substitute it with my own...
-----------------------------------------------------------------------
 ThePrimordial wrote:

Tervigon comes out of nowhere. Proceeds to beat the Emperor to a bloody pulp somehow.
That's actually what happened, Horus is secretly a Tervigon.
The inquisition doesn't want you to know.

-----------------------------------------------------------------------
DS:90+S++G+++M++B+I+++Pw40k07#++D++A++/cWD341R+++T(T)DM+ 
   
Made in us
Grim Rune Priest in the Eye of the Storm





Riverside CA

I hope for some real level of flexability, I hate the fact that my Deathwing only changes based on the Point Cost.
1750 Belial/Chappy + 6 Deathwing
2000 Belial/Chappy +7 Deathwing
2250 Belial/Chappy +8 Deathwing
2500 Delial/Chappy +9 Deathwing

This get old real quick

Space Wolf Player Since 1989
My First Impression Threads:
https://www.dakkadakka.com/dakkaforum/posts/list/727226.page;jsessionid=3BCA26863DCC17CF82F647B2839DA6E5

I am a Furry that plays with little Toy Soldiers; if you are taking me too seriously I am not the only one with Issues.

IEGA Web Site”: http://www.meetup.com/IEGA-InlandEmpireGamersAssociation/ 
   
Made in us
Fireknife Shas'el





Anpu42 wrote:I hope for some real level of flexability, I hate the fact that my Deathwing only changes based on the Point Cost.
1750 Belial/Chappy + 6 Deathwing
2000 Belial/Chappy +7 Deathwing
2250 Belial/Chappy +8 Deathwing
2500 Delial/Chappy +9 Deathwing

This get old real quick


Amen i think all DA players really want is for our power armour and ravenwing to be viable. We also have a list ofwishes but those we can live without as long as i get a competitive codex.

8000 Dark Angels (No primaris)
10000 Lizardmen (Fantasy I miss you)
3000 High Elves
4000 Kel'shan Ta'u
"He attacked everything in life with a mix of extraordinary genius and naive incompetence, and it was often difficult to tell which was which." -Douglas Adams 
   
Made in au
Hurr! Ogryn Bone 'Ead!






Western Australia

I always have arguments with my fellow gamers about the DA apart from the Vanilla SM's. I personally feel that DA are held up high by their fluff and their personality on the battlefield. I always love the rule as well of having a full Deathwing army (Always play them like that!) and think the DA codex shouldn't be updated and if so; Better units that are apart from the SM's and more fluff. I collected these masterminds because of their fluff and they are my first army. If they add all the things that the SM's have I'm going to just give up on SM and go back to IG and Dwarfs.

"Tell the Colonel... We've been thrown to the Wolves." -Templeton.
1W OL 1D

I love writing fiction based upon my experiences of playing; check 'em out!
http://www.wattpad.com/user/baxter123  
   
Made in gb
Willing Inquisitorial Excruciator





Classified

pwntallica wrote:
English Assassin wrote:
pwntallica wrote:Also the rifleman dread. Just getting it would be nice, but having it at slightly less points or slightly better, while not making it broken would be ideal. Not to the extent of say, long fangs, but something to represent that it was originally a Dark Angels pattern dread.

Evidently somebody doesn't remember 2nd Edition.

I'm not sure what you mean. I wasn't around for 2nd ed as I started playing on the tail end of 3rd.

All Space Marines had the option of dual-heavy weapon Dreadnoughts at the time. Indeed, all Space Marines had the option of all-Terminator or all-bike armies too.

As such, it continues to irk me, since back in the day I regularly played an all-TDA Marine army, which was rendered unusable by 3rd Ed., when Dark Angels players whine about having options "stolen" from them. (Not that you were whining - it's just one of those oft-repeated myths which it vexes me to hear.)

Back on topic: I agree with most of the suggestions made for a new Dark Angels list, with the exceptions that Wolf guard-esque mixed-equipment squads should probably be left to the Space Wolves, and that, given their supposedly hi-tech armoury (also plasma =/= hi-tech, there are other more interesting fluffy options, like allowing heavy bolters special ammunition), they should possibly lose access to cruder weapons like autocannons as a balance.



Red Hunters: 2000 points Grey Knights: 2000 points Black Legion: 600 points and counting 
   
Made in us
Grim Rune Priest in the Eye of the Storm





Riverside CA

baxter123 wrote:I always have arguments with my fellow gamers about the DA apart from the Vanilla SM's. I personally feel that DA are held up high by their fluff and their personality on the battlefield. I always love the rule as well of having a full Deathwing army (Always play them like that!) and think the DA codex shouldn't be updated and if so; Better units that are apart from the SM's and more fluff. I collected these masterminds because of their fluff and they are my first army. If they add all the things that the SM's have I'm going to just give up on SM and go back to IG and Dwarfs.

They do some sort of update. I know of Players/Groups who don't allow DA to use the FAQs or other updates. I am also bored with small flexability with the DW. How many times can you field a Sarge with SS/TH and an Assualt Cannon. Most of the times i see them [including myself] the real only variation is the number of Chain Fist. I would like the same flexability as Space Wolves.

Space Wolf Player Since 1989
My First Impression Threads:
https://www.dakkadakka.com/dakkaforum/posts/list/727226.page;jsessionid=3BCA26863DCC17CF82F647B2839DA6E5

I am a Furry that plays with little Toy Soldiers; if you are taking me too seriously I am not the only one with Issues.

IEGA Web Site”: http://www.meetup.com/IEGA-InlandEmpireGamersAssociation/ 
   
Made in au
Hurr! Ogryn Bone 'Ead!






Western Australia

Anpu42 wrote:
baxter123 wrote:I always have arguments with my fellow gamers about the DA apart from the Vanilla SM's. I personally feel that DA are held up high by their fluff and their personality on the battlefield. I always love the rule as well of having a full Deathwing army (Always play them like that!) and think the DA codex shouldn't be updated and if so; Better units that are apart from the SM's and more fluff. I collected these masterminds because of their fluff and they are my first army. If they add all the things that the SM's have I'm going to just give up on SM and go back to IG and Dwarfs.

They do some sort of update. I know of Players/Groups who don't allow DA to use the FAQs or other updates. I am also bored with small flexability with the DW. How many times can you field a Sarge with SS/TH and an Assualt Cannon. Most of the times i see them [including myself] the real only variation is the number of Chain Fist. I would like the same flexability as Space Wolves.

I agree with you all the way about the DW's unflexible range. I just don't want to lose the entire fluff just so they're even as competitives in 40k. I would like to see more options but like with the Space Wolves have them unique because their not your average day SM. Oh and Jervis Johnson should write the Codex, he wrote the last one so it seems fair..

"Tell the Colonel... We've been thrown to the Wolves." -Templeton.
1W OL 1D

I love writing fiction based upon my experiences of playing; check 'em out!
http://www.wattpad.com/user/baxter123  
   
Made in us
Grim Rune Priest in the Eye of the Storm





Riverside CA

I love the fluff to, just like i liked the Space Wolf 3rd Fluff. The new SW full is ok, not great, just ok.
The Fluff in general has been sort of going downhill the last few years. I don't know what it is that is causing it to go downhill.
Some of it may be the novels build so much history the writers have to scramble when it comes to the codices.
Some of the problem may that someone comes up with new unit and the writer needs to now fluff out the unit, or the other way around.
When it comes the new Codex: Dark Angels I count on some new stuff and if the fluff is good I will consider it a bonus.

When someone asks to read fluff I hand them my older codices first.

Space Wolf Player Since 1989
My First Impression Threads:
https://www.dakkadakka.com/dakkaforum/posts/list/727226.page;jsessionid=3BCA26863DCC17CF82F647B2839DA6E5

I am a Furry that plays with little Toy Soldiers; if you are taking me too seriously I am not the only one with Issues.

IEGA Web Site”: http://www.meetup.com/IEGA-InlandEmpireGamersAssociation/ 
   
Made in us
Lone Wolf Sentinel Pilot




English Assassin wrote:like allowing heavy bolters special ammunition

That would be cool.
   
Made in tw
Regular Dakkanaut





The fluff is decent. I like medieval monastic knights, but I think the "deep dark secret" aspect is a bit overplayed

As for rules, all I have to say is please let there be a new DA codex soon

   
Made in au
Sneaky Striking Scorpion






unfortunately its set to come out in july 2013.

...I reject your reality and substitute it with my own...
-----------------------------------------------------------------------
 ThePrimordial wrote:

Tervigon comes out of nowhere. Proceeds to beat the Emperor to a bloody pulp somehow.
That's actually what happened, Horus is secretly a Tervigon.
The inquisition doesn't want you to know.

-----------------------------------------------------------------------
DS:90+S++G+++M++B+I+++Pw40k07#++D++A++/cWD341R+++T(T)DM+ 
   
Made in gb
Furious Raptor




A top the tip of the endless spire

I heard that it was early 2013 but that was a while back. Also I do hope that Matt Ward doesn't screw with the fluff of DA (if he is writing the codex) I love their fluff but he has a habit of getting excited and obscuring what they were before hand. Also if I remember rightly DA were the first to have tactical squads with Plasma Cannons? I guess I have them to thank for the plasma induced death I suffer when ever I play a certain friend of mine.

EDIT: And bring back Cypher!!!

This message was edited 1 time. Last update was at 2012/06/28 23:23:22


''I am the prophet of doom!''
Really?
''Yes... the last thing you shall see before your eyes close...''
.....will be?
''....your bedroom ceiling'' 
   
Made in us
Sybarite Swinging an Agonizer





I just want to have access to all Landraider variants and Dreadnaught s too. Fix Beliel, skilled rider to the RW and I will be happy, mostly.
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

captain collius wrote:
3. Death Wing Command Squad with 2 Wounds NO not needed

Uh, if you're making an entire Deathwing force--yeah, it certainly isn't "needed" but it does not hurt the composition at all.
Especially if the Deathwing are broken up into "Deathwing" and "Deathwing Inner Circle".

4. Make the Blades of Reason Special, like Relic Blades. Characters only regular relic blades for honour guard.

The Blades of Reason are a joke "weapon"; remove them. They're torture implements, not weapons.

5. A Special Character that can make Veteran Squads a Troop Choice. NO don't need this all though i would like our vets squads to access special ammo

Azrael would like a word with you.
As it stands, he does nothing special compared to his two underlings Sammael and Belial.

6. Just remove Belial’s Options and make his Sword of Silence Special NO NO NO NO NO Leave my Belial alone unless you are giving him his Iron halo or a wrist mounted plasma blaster stormshield sword option.

Or, more likely and sensibly, he will have some kind of unique Combi-Plasma and Sword of Silence combination making him unique when compared to a standard Terminator armoured character.

16. Veteran Squads can load out like Wolf Guard No leave them as they are just give them access to special ammo

You are aware that there is nothing which would make them worth having access to special ammo now, yeah?
Veteran Squads, right now, are basically like having a group of overly priced goons.

17. Scout Squad have access to Plasma Weapon No this is too far.

As opposed to now, where the Scout Sergeant can in fact carry a Plasma Pistol?

Having the ability to take a Plasma Gun for every 5 Scouts in lieu of a Heavy Weapon is fine.
18. Maybe a Scout Special Character that unlocks scouts Again no, this belongs to the Raven Guard.

Not really.
Look up Scout Sergeant Naaman.
And while you're at it, look into where the Scouts serve their terms. They serve them in the Ravenwing's organizational matrix.
   
Made in us
Resolute Ultramarine Honor Guard






Peoria IL

I just want Ravenwing to keep the cheap speeders, and gain +1A per model, keep everything else, except let ole'Sam be an IC. This way my Guardians of the Covenant don't have to be ran as White Scars to be competitive (which is fun, but they have robes for crying out loud)

[Thumb - IMG_0210.JPG]

This message was edited 1 time. Last update was at 2012/06/29 07:39:29


DO:70S++G++M+B++I+Pw40k93/f#++D++++A++++/eWD-R++++T(D)DM+
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QM Templates here, HH army builder app for both v1 and v2
One Page 40k Ruleset for Game Beginners 
   
Made in us
Fireknife Shas'el





Kanluwen wrote:
captain collius wrote:lots of points



On the command squad i agree it isn't game breaking in fact most weapon that go past terminator armor now are instant death so it is probably a wash.

As for Unlocking vets as troop why would Azrael do this it seems more likely that he would unlock some sort of inner circle unit rather than vets.

I agree vets aren't worth particularly much now but special ammo would give them a reason to exsist.

I concede your point on Naaman. However he is dead in the fluff and it seems a bit excessive for us to have.

This message was edited 1 time. Last update was at 2012/06/29 14:38:22


8000 Dark Angels (No primaris)
10000 Lizardmen (Fantasy I miss you)
3000 High Elves
4000 Kel'shan Ta'u
"He attacked everything in life with a mix of extraordinary genius and naive incompetence, and it was often difficult to tell which was which." -Douglas Adams 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

captain collius wrote:
Kanluwen wrote:
captain collius wrote:lots of points



On the command squad i agree it isn't game breaking in fact most weapon that go past terminator armor now are instant death so it is probably a wash.

There would likely be more involved than simply "Terminator Armour with 2 Wounds!", but without all the details and not having my rulebook yet--I can't say for certain how/what I'd do.

As for Unlocking vets as troop why would Azrael do this it seems more likely that he would unlock some sort of inner circle unit rather than vets.

The point was that Azrael, as a character, is underwhelming and does nothing "special" when compared to characters within the book and who came after.

I agree vets aren't worth particularly much now but special ammo would give them a reason to exist

They have a reason to exist now. The problem is they aren't as good when compared to Sternguard/Vanguard which have clearly defined roles--while the Company Veterans are a bit of everything.

I concede your point on Naaman. However he is dead in the fluff and it seems a bit excessive for us to have.

Eldrad's dead.
Lord Solar Macharius was dead when he was first introduced; and we had him in multiple Guard codices.

The fact that a character is "dead" does not matter unless you're actually doing a campaign with exacting dates--and even then, you can get away with using the character as a "template" for one of your own design during that same timeframe.
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Earth

i want to go back to the fluff, this mean NO vet sqauds, if your a vet, your in the DW (with very few exceptions) the entire 1st company is in TDA, if vets must be in id say make them like wolf guard (customisable) so you can atach them to tac sqauds etc.

but i dont want a dedicated PA vet unit
   
Made in au
Sneaky Striking Scorpion






JbR of the Endless Spire wrote:I heard that it was early 2013 but that was a while back. Also I do hope that Matt Ward doesn't screw with the fluff of DA (if he is writing the codex) I love their fluff but he has a habit of getting excited and obscuring what they were before hand. Also if I remember rightly DA were the first to have tactical squads with Plasma Cannons? I guess I have them to thank for the plasma induced death I suffer when ever I play a certain friend of mine.

EDIT: And bring back Cypher!!!


Yesyesyesyes!!!

...I reject your reality and substitute it with my own...
-----------------------------------------------------------------------
 ThePrimordial wrote:

Tervigon comes out of nowhere. Proceeds to beat the Emperor to a bloody pulp somehow.
That's actually what happened, Horus is secretly a Tervigon.
The inquisition doesn't want you to know.

-----------------------------------------------------------------------
DS:90+S++G+++M++B+I+++Pw40k07#++D++A++/cWD341R+++T(T)DM+ 
   
Made in us
Been Around the Block




Timmy149 wrote:apparently mat ward is going to write the next codex...


Stupid question. By next codex, do you mean Matt Ward is also writing CSM?



 5deadly wrote:
Well besides all the Kids not getting there way… it seems like a good codex… as a matter of fact it’s the best codex for 6th edition so far. (we’ll see who… you know?)
so…. I guess the rumors part of this is over now… Kinda feel like I waking up on the floor of a kinda cool house party where I messed with an Kinda Ok looking Chick… but now my balls itch…
 
   
Made in ca
Regular Dakkanaut





Hashulaman wrote:
Timmy149 wrote:apparently mat ward is going to write the next codex...


Stupid question. By next codex, do you mean Matt Ward is also writing CSM?




Speak not such HERESY!!! CSM is just starting to get buffs and we don't want another half baked ward fluff cluster

This message was edited 2 times. Last update was at 2012/07/14 08:59:55


 
   
Made in us
Hurr! Ogryn Bone 'Ead!




Some Throne-Forsaken Battlefield on the other side of the Galaxy

Anpu42 wrote:20 things that I would love to see with the new Dark Angels Codex. Now some of these are pure Wish List, but some I think would make them more interesting.
1. Let the Deathwing Pick and Choose Wargear like Wolf Guard or Grey Knight Paladins.
2. Death Wing option of taking a Plasma Cannon as a heavy weapon.
3. Death Wing Command Squad with 2 Wounds
4. Make the Blades of Reason Special, like Relic Blades.
5. A Special Character that can make Veteran Squads a Troop Choice.
6. Just remove Belial’s Options and make his Sword of Silence Special
7. Sammael Retains his Land Speeder Option, but could take a Raven Wing Support Squadron as a Command Squad. Make Sammael’s Bike Command Squad, Jet Bikes.
8. An Interrogator Chaplin Character
9. An Interrogator Chaplin Dead
10. Make the Mortis Dead Official [With Twin Plasma Cannons of course]
11. Plasma Cannon Armed Land Raider
12. Plasma Cannon Armed Land Speeders
13. Plasma Cannon Armed Predator [With Plasma Cannon Sponsons]
14. Honor Guard with Artificer Armor
15. Jet Bike for the Tech-Marine
16. Veteran Squads can load out like Wolf Guard
17. Scout Squad have access to Plasma Weapon
18. Maybe a Scout Special Character that unlocks scouts
19. Jet Bike Squads
20. Vehicle Options for a Plasma Gun instead of a Storm Bolter.


I'm afraid that all those jetbikes would violate the fluff, as I'm pretty sure Sammael's jetbike is the only Imperial jet bike in existence. Maybe you were asking for a change in fluff as well.

289th Descaal Janissaries: around 2kpts
(no games played so far)
Imperial Fists 4th company (Work In Progress)
Warhost of Biel-Tan (Coming Soon!)
scarletsquig wrote: The high prices also make the game more cinematic, just like going to the cinema!

Some Flies Are Too Awesome For The Wall. 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Skinless2 wrote:
Hashulaman wrote:
Timmy149 wrote:apparently mat ward is going to write the next codex...


Stupid question. By next codex, do you mean Matt Ward is also writing CSM?




Speak not such HERESY!!! CSM is just starting to get buffs and we don't want another half baked ward monstrosity.

You have no clue what you're speaking of if you think having a Ward codex wouldn't be a buff.

That said, Ward actually confirmed at last year's Games Day UK that he was not working on CSM.

Which given that Kelly is purported to be working on Sisters of Battle/Dark Angels(depending on who the rumor mill is that day), Ward is purportedly working on Tau...leaves Cruddace for CSM.
   
Made in us
Terrifying Wraith






I love the Dark Angles no matter what happens to them they will remain the coolest most bad*** space marines in the galaxy!

 
   
Made in ca
Regular Dakkanaut





Kanluwen wrote:
Skinless2 wrote:
Hashulaman wrote:
Timmy149 wrote:apparently mat ward is going to write the next codex...


Stupid question. By next codex, do you mean Matt Ward is also writing CSM?




Speak not such HERESY!!! CSM is just starting to get buffs and we don't want another half baked ward monstrosity.

You have no clue what you're speaking of if you think having a Ward codex wouldn't be a buff.

That said, Ward actually confirmed at last year's Games Day UK that he was not working on CSM.

Which given that Kelly is purported to be working on Sisters of Battle/Dark Angels(depending on who the rumor mill is that day), Ward is purportedly working on Tau...leaves Cruddace for CSM.


Fixed my post. But still everything he works on is still heresy.
   
Made in de
Wrathful Warlord Titan Commander






germany,bavaria

Kanluwen wrote:

Which given that Kelly is purported to be working on Sisters of Battle/Dark Angels(depending on who the rumor mill is that day), Ward is purportedly working on Tau...leaves Cruddace for CSM.


Kelly did the wolves on wolves..not sure if he's good for DA...


Kanluwen wrote:

The point was that Azrael, as a character, is underwhelming and does nothing "special" when compared to characters within the book and who came after.


How about Azrael opening up the allies chart to ally with other 'unforgiven` ?
Preferrable over such heresy as alliances with xenos IMO.

Target locked,ready to fire



In dedicatio imperatum ultra articulo mortis.

H.B.M.C :
We were wrong. It's not the 40k End Times. It's the Trademarkening.
 
   
 
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