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Made in us
Stealthy Kroot Stalker






U.S.

Jefffar wrote:Watch we end up with a supersonic Pterodactyl ridden by Kroot . . .


I can see it now.....I'm surpised FW hasn't done this yet.
Coming in two varieties like our beloved Knarlocs.

Kroot Raptors[60pts]
WS4 BS3 S4 T3(4) W1 I4 A1 Ld8 Sv5+
Prey Shaper:
WS4 BS4 S4 T4 W3 I4 A2 Ld9 Sv4+
Wargear: Flak Armour & Kroot Rifle
Type:Jetbike
Special Rules: Fleet, Skilled Flyer, Dodge[4++ against shooting +12" away], Flight[May "turbo-boost" 36"]
Each Additional Raptor[18pts]

Greater Kroot Raptor[80pts]
WS4 BS3 S5 T5 W3 I4 A2 Ld7 Sv5+
Wargear: Flak Armour & Explosive Bolt Launcher
Type: Monstrous Creature, moves like Jetbike
Special Rules: Fleet, Skilled Flyer, Dodge[4++ against shooting +12" away], Flight[May "turbo-boost" 36"]
Options:
Each Additional Greater Raptor[80pts]
May replace Bolt Launcher w/ a TL Krootgun[10pts]
May take Kroot Bombs[20pts]
R: Bomb S4 APd6 D2 large blast
Instead of firing its other weapon, the Greater Raptor may elect to drop bombs over any target it moved over in the movement phase.
   
Made in us
Lone Wolf Sentinel Pilot




A Town Called Malus wrote:I want a fast, heavily armed transport. Armed with missile pods, Smart Missile Systems, possibly beefed up Burst Cannons or maybe an Ion Cannon (or improved Cyclic Ion Blaster).

For it's transport capacity it should be able to carry 12 infantry models (plus any drones), 6 Stealth (plus drones) or 3 Crisis Suits (plus any drones).

Possibly give it the option to sacrifice transport capacity to stick a twin-linked Railgun on it instead.

I really hope you are being sarcastic.
   
Made in us
Perfect Shot Black Templar Predator Pilot





The Veiled Region

Formosa wrote:how bout this
Fast skimmer
F 12
S 12
R 10
Transport 12
weapons: 3 twin linked railguns
130pts

This is a joke carry on


This could probably work with 2 TW Railguns, since the Vendetta is very close to that with 3 TW Lascannons.
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Earth

Farseer Mael Dannan wrote:
Formosa wrote:how bout this
Fast skimmer
F 12
S 12
R 10
Transport 12
weapons: 3 twin linked railguns
130pts

This is a joke carry on


This could probably work with 2 TW Railguns, since the Vendetta is very close to that with 3 TW Lascannons.


I would have no problem with it at all lol, Tau need a unit that other armies go "WTF OMFG OP OP, Tauzz are so brokens!!111!!!1" lol
   
Made in us
Regular Dakkanaut




Farseer Mael Dannan wrote:
Formosa wrote:how bout this
Fast skimmer
F 12
S 12
R 10
Transport 12
weapons: 3 twin linked railguns
130pts

This is a joke carry on


This could probably work with 2 TW Railguns, since the Vendetta is very close to that with 3 TW Lascannons.


vendettas are so damned cheesy. i played someone who had 3 in a 1000 point list against my tau once. SO undercosted. they should be at least 1.5 times more expensive.

 
   
Made in us
Lone Wolf Sentinel Pilot




AtoMaki wrote:I want to see some sort of Tau!Vendetta thing. So a gunship/transporter with excellent firepower, good durability and good mobility. Something like:

Tau Gunship - 200pts - Fast Attack selection
BS 3, FA12, SA11, RA10
- 2 TL railguns on wing mounts
- 1 TL missle pod on hull mount
- Blacksun filter
- Decoy launchers

- Scouts
- Deep Strike
- Aerial Assault
- Supersonic

May transport 6 infantry or 3 suits. Suits may be dropped out as per Gravchute Insertion.

No options.

That is the most OP thing ever. You can reasonably expect to kill any vehicle in a single shooting phase (2 twin-linked railgun shots and 2 twin-linked missile pod shots will kill practically any transport and have a good chance of messing up a land raider), plus you can transport infantry and are supersonic.
   
Made in ca
Trustworthy Shas'vre




I know a lot of Tau players want a Crisis Suit transport - but really this is why they have Jet Packs, c'mon.

Tau and Space Wolves since 5th Edition. 
   
Made in us
Fireknife Shas'el






I don't see a Crisis Suit transport really being useful since I keep all my suits at a distance and enjoy using their weapons every turn.

I'm going to call it now. It'll be 250 points. Armor 10 all around, BS3 but wait... get this... Heavy6 markerlight!

I'm expecting an Imperial Knights supplement dedicated to GW's loyalist apologetics. Codex: White Knights "In the grim dark future, everything is fine."

"The argument is that we have to do this or we will, bit by bit,
lose everything that we hold dear, everything that keeps the business going. Our crops will wither, our children will die piteous
deaths and the sun will be swept from the sky."
-Tom Kirby 
   
Made in hu
Pyromaniac Hellhound Pilot





Buttons wrote:
That is the most OP thing ever. You can reasonably expect to kill any vehicle in a single shooting phase (2 twin-linked railgun shots and 2 twin-linked missile pod shots will kill practically any transport and have a good chance of messing up a land raider), plus you can transport infantry and are supersonic.


Oh no! It can pop a 35 pts Rhino in one turn for 200pts! Even if you bust 1 rhino in each turn, it will barely get back its points (7x35=245 points).

Overall, in one shooting phase, it causes:
- ~0.79 Wrecked result against AV11
- ~0.56 Wrecked result against AV12
- ~0.37 Wrecked result against AV13
- ~0.24 Wrecked result against AV14
I can hardly call it a one-phase wrecking machine ...

My armies:
14000 points 
   
Made in ca
Smokin' Skorcha Driver




Canada

The more that I think about it, the more that I think that they wouldn't give us any more railguns outside of a heavy slot.
I'm thinking that we might end up with a railgun-equipped bomber in the heavy slot, and a smaller fast attack flier with the high powered burst cannons, missiles, and markerlights.
It would be nice to decide on either some heavy weaponry and a heavy markerlight turret (or two).

tgjensen wrote:
labmouse42 wrote:Another problem is the abject masculinity of the game. Nearly every character I've read about has the emotional range of a turnip. Hate, Anger, Fear, Loyalty, and Worship. That's about it.

Christ, where do you buy your turnips?
 
   
Made in us
Lone Wolf Sentinel Pilot




AtoMaki wrote:
Buttons wrote:
That is the most OP thing ever. You can reasonably expect to kill any vehicle in a single shooting phase (2 twin-linked railgun shots and 2 twin-linked missile pod shots will kill practically any transport and have a good chance of messing up a land raider), plus you can transport infantry and are supersonic.


Oh no! It can pop a 35 pts Rhino in one turn for 200pts! Even if you bust 1 rhino in each turn, it will barely get back its points (7x35=245 points).

Overall, in one shooting phase, it causes:
- ~0.79 Wrecked result against AV11
- ~0.56 Wrecked result against AV12
- ~0.37 Wrecked result against AV13
- ~0.24 Wrecked result against AV14
I can hardly call it a one-phase wrecking machine ...

25% chance wrecked is better than most other vehicles. Also wrecking a single Land Raider earns its points back, and due to its speed shooting the side or rear armour isn't going to be that hard compared to a Russ shooting the rear or side armour of something. Honestly with that I would camp in a corner using LOS and my long range guns to simply snipe vehicles the entire game. Get one or two and never even move except to get out of range of the enemy. Also if you are shooting transports to earn your points back you are terrible, you shoot transports to make the infantry vulnerable and slow, not because the transport is a threat itself.

Also, nothing should aspire to be like the Vendetta since the Vendetta is the most OP vehicle in the game. The only downside to it is that you need $66 to get the Valkyrie and something like a $20 conversion kit to make it a vendetta.
   
Made in us
Shas'ui with Bonding Knife





I wanna go back to New Jersey

Either

A) A fast attack Railgun
or
B) A flying transport that isn't utter garbage like the Devilfish

bonbaonbardlements 
   
Made in us
Human Auxiliary to the Empire





Jefffar wrote:Watch we end up with a supersonic Pterodactyl ridden by Kroot . . .

Oh god please no. I can't be the only Tau player that doesn't like using kroot or vespid. I might use them for a themed battle, but if I were to use them in a preferred game it would be for cannon fodder only to let my glorious Tau troops prevail with nary a scratch.

Hmm. Kroot aren't so bad in that regard.
   
Made in us
Regular Dakkanaut




Simple, I want a real freaking weapon on my Tau flyers. No burst cannons, missiles pods are even ion cannons as the primary weapon, as they are absolutely pathetic. In should be something that gives the three twin-linked lascannons, dual strength 9 lance weapons and death rays found on other flyers a run for their money. We are a race focused on mobile firepower, our fliers should be frightening. That means either railguns, or seriously revised ion cannons, or something entirely new as a main weapon. It really needs to be str8 and 2 shots at the absolute bare minimum (no seeker missiles don't count, it should be able to fire every round without the assistance of markerlights), but hopefully considerably better.
   
Made in gb
Fixture of Dakka






Lincolnshire, UK

I remember reading that GW no longer intend to copy/replace Forge World units in their Codices, so its likely you can rule out any fliers already covered by FW. Personally, I expect it to be something that's not been mentioned before...
Buttons wrote:
AtoMaki wrote:I want to see some sort of Tau!Vendetta thing. So a gunship/transporter with excellent firepower, good durability and good mobility. Something like:

Tau Gunship - 200pts - Fast Attack selection
BS 3, FA12, SA11, RA10
- 2 TL railguns on wing mounts
- 1 TL missle pod on hull mount
- Blacksun filter
- Decoy launchers

- Scouts
- Deep Strike
- Aerial Assault
- Supersonic

May transport 6 infantry or 3 suits. Suits may be dropped out as per Gravchute Insertion.

No options.

That is the most OP thing ever.


It's really not.

It strikes me as a well balanced unit, particularly considering its low AV and BS.
IMHO I'd say its actually a better suggestion than your own. My only real riticism would be the inclusion of a transport capacity, which doesn't really seem to fit its role IMHO but rather is a minor inclusion to make it more competitive.

Enlist as a virtual Ultramarine! Click here for my Chaos Gate (PC) thread.

"It is the great irony of the Legiones Astartes: engineered to kill to achieve a victory of peace that they can then be no part of."
- Roboute Guilliman

"As I recall, your face was tortured. Imagine that - the Master of the Wolves, his ferocity twisted into grief. And yet you still carried out your duty. You always did what was asked of you. So loyal. So tenacious. Truly you were the attack dog of the Emperor. You took no pleasure in what you did. I knew that then, and I know it now. But all things change, my brother. I'm not the same as I was, and you're... well, let us not mention where you are now."
- Magnus the Red, to a statue of Leman Russ
 
   
 
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