nosferatu1001 wrote:TLOS was in 3rd and 4th.
People incorrectly used levels and area terrain in 4th, but the actual rules were still based around TLOS 90% of the time
Yeah, I was just going to say that!
I love it when people harp on
TLOS like it is some new invention dropped on
40K in 5th edition. Every single edition of the game used
TLOS for most circumstances. So while 4th edition did bring the abstract size categories into the mix, the same 'issues' with
TLOS that you have in 5th edition also existed in 4th edition as well.
In addition, saying that 'static models' aren't suitable for
TLOS is backwards. EVERY OTHER type of game is unsuitable for
TLOS because they don't have fully 3D terrain and fully 3D models. Tabletop wargaming is the one and only type of non-video game that can actually utilize
TLOS as you're playing on 3D terrain with 3D models, so
IMHO it is a damn crazy shame not to take advantage of that fact and instead utilize an abstract system that essentially means you could play the game on a 2D surface using labeled tokens instead of models.