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![[Post New]](/s/i/i.gif) 2012/08/10 21:49:41
Subject: Re:Most interesting units in your codex?
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Insect-Infested Nurgle Chaos Lord
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Discodontron wrote:BOYZ
Need I say more?
MOAR BOYZ LESS TOYZ.
nothing else is needed. Just fun too drop 100 on the table and see the opponents face, and then tell him you still have some in reserves. just good ole fashion fun.
Yup.
There's nothing quite like unloading an entire case of models, then closing it, sliding it under the table, and pulling another two out ....for later
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2012/08/10 21:56:29
Subject: Most interesting units in your codex?
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Calm Celestian
Florida, USA
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Most interesting, eh? St. Celestine definitely qualifies for that (and possibly being the best too). It is always a surprise when one rolls for her to get back up, either to the joy of the SoB player, or chagrin for the other.
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There is a fine line between genius and insanity and I colored it in with crayon. |
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![[Post New]](/s/i/i.gif) 2012/08/10 23:31:02
Subject: Re:Most interesting units in your codex?
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Heroic Senior Officer
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warboss_grimjaw wrote:I think my favorite unit in the game has to be regular old boyz mobs. Be they shoota or slugga, to me there's no cooler image in the game then a full mob of greenskins charging an entrenched position, taking horrific losses from enemy fire, before slamming at a dead run into the massed ranks of the foe. Cooler still are the challenges; I've already had several games where the fate of the battle rests squarely on the shoulders of one of the few surviving nobz on the table and the ragtag remnants of his mob as they struggled against superior forces and somehow came out on top. Moustaffa, something tells me we could have a heck of a game throwing our footslogging hordes right into each other.
If you ever find yourself near central Kentucky, let me know. I love a good slugfest against orks. Probably my favorite matchup. I play orks as well, and while I've not got very many yet, I look foward to when I can run a proper WAAAAGH!!! My nobs already have quite a few stories of their own.
Nothing beats watching the "champions of the emperor" get slapped around by an overgrown fungus monster with a cockney english accent and a giant klaw
Still, I started with IG, so I'll always have a soft spot for my guardsmen. They never let me down, and I'll play them even if we become the worst codex around. Same goes for the boyz of course
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'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader
"Sector Imperialis: 25mm and 40mm Round Bases (40+20) 26€ (Including 32 skulls for basing) " GW design philosophy in a nutshell |
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![[Post New]](/s/i/i.gif) 2012/08/10 23:52:47
Subject: Re:Most interesting units in your codex?
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Speedy Swiftclaw Biker
Alaska
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Thunderwolf Cav. I know they are hard as well, but they are very interesting.
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3000pts
3000pts
Orks! 2000pts
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![[Post New]](/s/i/i.gif) 2012/08/11 00:34:48
Subject: Most interesting units in your codex?
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Lesser Daemon of Chaos
ATL, GA
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Aspiring Champion. A being in the prime of his ascent, strong and fresh and just waiting for the slightest chance to cut down his so-called betters and take whatever he can get his hands on. This is someone who cannot take no as an answer from the universe, or the Dark Gods, or any fething Emperor and will fight until there's nothing left of him but a cold and soulless corpse.
The warrior-elite, striding through blood and chaos. . with only the rare few shining brightly enough to leave a scar on the retina of the Imperium.
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This message was edited 1 time. Last update was at 2012/08/11 00:35:57
"Better have one flexible neck to be making that shot," Bob said.
"You only assume the Balefire is coming out of his mouth, Bob. In my world, the Heldrake is pooping daemonic fire on your troops as it jets away from their mangled and now burning corpses." -John
-----
CSM: Black Legion
6th Edition Scores:
15 : 0 : 2 |
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![[Post New]](/s/i/i.gif) 2012/08/11 00:39:39
Subject: Most interesting units in your codex?
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Blood Angel Terminator with Lightning Claws
Sioux Falls, SD
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One of the more interesting units in the Necron Codex I would say is actually the ghost ark, it's fluff goes into a bit of the necrontyr history and is one of the few vehicles in the game that's fluff actually talks about its design origins.
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Blood for the bloo... wait no, I meant for Sanguinius! |
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![[Post New]](/s/i/i.gif) 2012/08/11 17:22:51
Subject: Re:Most interesting units in your codex?
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Paladin of the Wall
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AlmightyWalrus wrote:Chaplains. Initiates are angry. Neophytes are angry. Sword Brethren are angry. Their anger is as nothing compared to the anger of a Chaplain of the Eternal Crusade.
This-especially Gimaldus, he laughs at how small regular chappy's pimp canes are.
And because of the thread title: Black Templars don't always use chaplain, but when they do BLARGBLARGBLARG RUSH THEM FOR THE EMPEROR
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From 3++
"Because your captain is smarter than Belial and all templar commanders ever, he doesn't discard his iron halo when you dress him up as a terminator. Remember this." |
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![[Post New]](/s/i/i.gif) 2012/08/11 18:11:51
Subject: Most interesting units in your codex?
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Junior Officer with Laspistol
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Tanks, specifically IG tanks and their crews. There's something about them not being the best, crewed by the best or being respected as the best that just gets me going.
Tanks with Elite infantry support is my dream army. I'll throw in my bit for Stormtroopers too I guess.
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Pretre: OOOOHHHHH snap. That's like driving away from hitting a pedestrian.
Pacific:First person to Photoshop a GW store into the streets of Kabul wins the thread.
Selym: "Be true to thyself, play Chaos" - Jesus, Daemon Prince of Cegorach.
H.B.M.C: You can't lobotomise someone twice. |
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![[Post New]](/s/i/i.gif) 2012/08/11 22:13:39
Subject: Most interesting units in your codex?
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Regular Dakkanaut
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Devastator Space Marines. Specially, I'd say that Devastator Space Marine you don't give any heavy weapon to and is only there to be an ablative wound for said heavy weapons.
That's the space marine who has just became a battle brother and is wearing servoarmour for the first time in a battle. His task is to point out objectives to their battle brothers and recharge their heavy weapons, while the more experienced marines are wholy focused on hitting the enemy. The ammount of tension flowing through the veins of that guy is worth writing about.
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This message was edited 1 time. Last update was at 2012/08/11 22:18:33
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![[Post New]](/s/i/i.gif) 2012/08/11 22:52:57
Subject: Most interesting units in your codex?
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Hardened Veteran Guardsman
Scottish Highlands
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MrMoustaffa wrote:Guardsmen. Not vets, not commanders, not heroes.
Regular, bog standard guardsmen. The grunts, the redshirts, the poor bloody infantry. I've seen guardsmen pull off feats even a space marine would fail at, and every time it reminds me why I play IG.
I've watched a single infantry squad hold an eldar wraithlord up for an entire game, even though they had no way of killing it. They literally sat there and took each hit on the chin, and held him up all the way to turn 6. I saw a single melta gunner stand his ground against 500pts of eldar shooting, and hold the line, where 3 squads had died around him. The eldar player literally had to charge him with a full squad just to dislodge him. I had 2 survivors of a PCS with an autocannon rally 2" from the board edge and provide covering fire for an entire game, literally saving the match. Heck, I've even seen my lascannon team in my command squad one shot a charging Black templar chaplain, as he was charging them at point blank range.
My guardsmen are why I play footguard. Even though I know many will fall, and most will die just trying to inconvenience the enemy, somewhere in that horde of guardsmen, there's a badass waiting for his moment to shine. That guardsman that walks up to draigo and says "screw you, today you die", the guardsman that pulls his meltagun out and oneshots a landraider, saving your entire flank. That one heavy weapon team that gets the lucky shot on that stormraven and swats them out of the sky.
I don't think you could have a cooler unit in the game to be honest. In a game filled with daemonic gods, genetically engineered killing machines, and all sorts of insane alien life forms, watching a normal man stand there and hold the line always ended up being the coolest moment to me.
I quite agree my fellow guardsman!
It is rather entertaining and exalting when you see an average man stand in the shadow of a menacing daemon, and bare enough faith and bravery to fight. This feature of the Imperial Guard has also been reflected in their history and mythology, when Ollanius Pius stood in front of Horus, without flinching, hoping to protect his dear Emperor. How cinematic is that! The thought of mere mortal men, standing and fighting against celestial beings and insidious creatures makes me smile every time. There is just always that moment in a battle when such an event occurs and you forget the jokes about Lasguns and Armour Saves, because your recruit just showed everyone why we collect Imperial Guard...
To add to that, it is always entertaining when you see the reaction on your opponent's face when your battle-torn Infantrymen clash heads with a unit of Possessed, and hold the line for the most part of an entire game. →
I am also quite fond of Rough Riders. Start with them in reserve and unleash a massed cavalry charge, as a method of counter attacking, and gaining ground. It bares that lovely historical element to it, very much like the Charge of The Light Brigade, who decided to charge, despite the cannon shells and musket balls causing their ranks to dwindle. More similarly, they are rather reminiscent of cavalry units during the Great War. By having this magnificent cinematic and historical flavour, it also adds a lot of character to your army, as your troops and steeds stand deployed in the open, and choose not to cower within Chimera chassis, like most veterans.
There is just something about seeing these valiant men stand against relentless, and overwhelming odds that I shall never forget.
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"My good blade carves the casques of men,
My tough lance thrusteth sure,
My strength is as the strength of ten,
Because my heart is pure." - Alfred Lord Tennyson's poem, Sir Galahad |
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![[Post New]](/s/i/i.gif) 2012/08/11 23:13:28
Subject: Most interesting units in your codex?
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Longtime Dakkanaut
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Joshua Von Wolkestadt wrote:
I am also quite fond of Rough Riders. Start with them in reserve and unleash a massed cavalry charge, as a method of counter attacking, and gaining ground. It bares that lovely historical element to it, very much like the Charge of The Light Brigade, who decided to charge, despite the cannon shells and musket balls causing their ranks to dwindle. More similarly, they are rather reminiscent of cavalry units during the Great War. By having this magnificent cinematic and historical flavour, it also adds a lot of character to your army, as your troops and steeds stand deployed in the open, and choose not to cower within Chimera chassis, like most veterans.
Units can no longer assault from reserve. So those Rough Riders just got a lot less useful.
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Unnessesarily extravegant word of the week award goes to jcress410 for this:
jcress wrote:Seem super off topic to complain about epistemology on a thread about tactics. |
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![[Post New]](/s/i/i.gif) 2012/08/11 23:56:32
Subject: Most interesting units in your codex?
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Lead-Footed Trukkboy Driver
Oklahoma
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I just love my Orks in general. one ork is an easily frightened, weak little monster that shoots with the skill of a redneck after 100 too many beers.
give him enough friends and his a force to be reckoned with.
terminator squad? send in boys. MEQ? boyz. dreadnaught? make sure the nob has pk but send in more boyz.
Im not a fan of the ork characters at all. too pricey for what they do. but just simple orks outweigh each one of them tenfold
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![[Post New]](/s/i/i.gif) 2012/08/12 00:19:31
Subject: Most interesting units in your codex?
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Resolute Ultramarine Honor Guard
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My honour guard. More than elite, fluff that makes them like the envoys of old Sparta. Decent arms, great armor, 51 PW attacks on the charge, epic and awesome. They fight like the legends they are.
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DO:70S++G++M+B++I+Pw40k93/f#++D++++A++++/eWD-R++++T(D)DM+
Note: Records since 2010, lists kept current (W-D-L) Blue DP Crusade 126-11-6 Biel-Tan Aspect Waves 2-0-2 Looted Green Horde smash your face in 32-7-8 Broadside/Shield Drone/Kroot blitz goodness 23-3-4 Grey Hunters galore 17-5-5 Khan Bikes Win 63-1-1 Tanith with Pardus Armor 11-0-0 Crimson Tide 59-4-0 Green/Raven/Deathwing 18-0-0 Jumping GK force with Inq. 4-0-0 BTemplars w LRs 7-1-2 IH Legion with Automata 8-0-0 RG Legion w Adepticon medal 6-0-0 Primaris and Little Buddies 7-0-0
QM Templates here, HH army builder app for both v1 and v2
One Page 40k Ruleset for Game Beginners |
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![[Post New]](/s/i/i.gif) 2012/08/12 02:22:15
Subject: Most interesting units in your codex?
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Venator
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I love my lootas. The image of a squad of orks toting guns so large they need a harness and then pouring out enough bullets to supply part of an IG regiment is amazing to me. That, and my PK-equipped warboss with his little attack squig snipping of enemy heads (His favourite target is Castellan Crowe, who he's defeated everytime he's in CC with him)
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3 000 pts
1 500 pts
50 pts Cygnar
75 pts Skorne
4th Canadian Armored Squadron FoW |
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![[Post New]](/s/i/i.gif) 2012/08/12 03:00:20
Subject: Most interesting units in your codex?
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Fighter Pilot
Strasbourg France
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MrMoustaffa wrote:Guardsmen. Not vets, not commanders, not heroes.
Regular, bog standard guardsmen. The grunts, the redshirts, the poor bloody infantry. I've seen guardsmen pull off feats even a space marine would fail at, and every time it reminds me why I play IG.
I've watched a single infantry squad hold an eldar wraithlord up for an entire game, even though they had no way of killing it. They literally sat there and took each hit on the chin, and held him up all the way to turn 6. I saw a single melta gunner stand his ground against 500pts of eldar shooting, and hold the line, where 3 squads had died around him. The eldar player literally had to charge him with a full squad just to dislodge him. I had 2 survivors of a PCS with an autocannon rally 2" from the board edge and provide covering fire for an entire game, literally saving the match. Heck, I've even seen my lascannon team in my command squad one shot a charging Black templar chaplain, as he was charging them at point blank range.
My guardsmen are why I play footguard. Even though I know many will fall, and most will die just trying to inconvenience the enemy, somewhere in that horde of guardsmen, there's a badass waiting for his moment to shine. That guardsman that walks up to draigo and says "screw you, today you die", the guardsman that pulls his meltagun out and oneshots a landraider, saving your entire flank. That one heavy weapon team that gets the lucky shot on that stormraven and swats them out of the sky.
I don't think you could have a cooler unit in the game to be honest. In a game filled with daemonic gods, genetically engineered killing machines, and all sorts of insane alien life forms, watching a normal man stand there and hold the line always ended up being the coolest moment to me.
This, this and more this.
I couldn't have put it better myself mate !
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![[Post New]](/s/i/i.gif) 2012/08/12 03:05:50
Subject: Most interesting units in your codex?
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Nasty Nob on a Boar
Inside of a CRASSUS ARMOURED ASSAULT TRANSPORT
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Lobukia wrote:honour guard. Sparta. 51 PW attacks on the charge
All I picked up from that. Enough to recognize you as a god.
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angel of ecstasy wrote:
You take a dump, you flip through the Dark Eldar codex, the concept art for Lelith Hesperax shows up and you pee on the floor.
2000 |
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![[Post New]](/s/i/i.gif) 2012/08/13 04:45:03
Subject: Most interesting units in your codex?
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Tzeentch Aspiring Sorcerer Riding a Disc
Battle Barge Impossible Fortress
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Thousand Sons, of course.
What's cooler than telling your opponent that only 6 of your miniatures are actually alive?
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![[Post New]](/s/i/i.gif) 2012/08/13 04:48:11
Subject: Most interesting units in your codex?
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Insect-Infested Nurgle Chaos Lord
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Telling them that none are
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2012/08/13 08:36:32
Subject: Most interesting units in your codex?
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Trigger-Happy Baal Predator Pilot
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You can never go wrong with wacky part-daemon-part-machine-part-humans!
Obliterators all the way for me!
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![[Post New]](/s/i/i.gif) 2012/08/13 15:19:52
Subject: Most interesting units in your codex?
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Focused Fire Warrior
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For my Tau? I've fallen in love with stealth suits. They're absolutely fascinating both on the table and in the fluff. They have the mobility of crisis suits but the whole point is for them to go in the back field and be a haymaker and that's what they do well.
They usually come in late to the party when I play them, they deep strike behind enemy lines after they've had a turn or two to advance and suddenly they've got all the room to roam free and pop transports and finish off those inside with the added bonus of soaking up all the fire when they get focused immediately after dropping.
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![[Post New]](/s/i/i.gif) 2012/08/13 15:42:14
Subject: Most interesting units in your codex?
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Roaring Reaver Rider
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YotsubaSnake wrote:For my Tau? I've fallen in love with stealth suits. They're absolutely fascinating both on the table and in the fluff. They have the mobility of crisis suits but the whole point is for them to go in the back field and be a haymaker and that's what they do well.
They usually come in late to the party when I play them, they deep strike behind enemy lines after they've had a turn or two to advance and suddenly they've got all the room to roam free and pop transports and finish off those inside with the added bonus of soaking up all the fire when they get focused immediately after dropping.
All that Tau hightech is overrated. If I collected Tau I would be going for all Kroot for the sake of having fun
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I shall rule the world someday utilizing my cuteness. And I already have one minion to help me do it!
Hollowman wrote:
Of course it makes sense. When there are a bunch of BDSM clowns doing Olympic gymnast routines throughout your unit, while also cutting off heads, you tend to get a bit distracted.
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![[Post New]](/s/i/i.gif) 2012/08/13 16:24:26
Subject: Re:Most interesting units in your codex?
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Homicidal Veteran Blood Angel Assault Marine
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For me it's the Vanguard Veterans. Not the best on the table I hear but I love the idea of an elite, hand-to-hand, jump infantry.
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![[Post New]](/s/i/i.gif) 2012/08/13 16:34:44
Subject: Re:Most interesting units in your codex?
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Twisted Trueborn with Blaster
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Plaguebearers. These guys have killed Crowe, Landspeeders, Strike Squads, you name it...and they never ever seem to die
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![[Post New]](/s/i/i.gif) 2012/08/14 06:16:26
Subject: Re:Most interesting units in your codex?
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Slippery Scout Biker
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Dreadnoughts! I wish I was friends with one IRL
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![[Post New]](/s/i/i.gif) 2012/08/14 06:31:11
Subject: Re:Most interesting units in your codex?
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Fixture of Dakka
West Michigan, deep in Whitebread, USA
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My Eldar Shining Spears.
They aren't a game-changer and many people hate them because they aren't uber-killey, but the idea of an Eldar Aspect specializing in jetbike combat is very evocative of that race, especially when I run my Saim-Hann themed corsair list.
I think they could be a great deal better if they were able to fire their Spears in the shooting phase as well as their twin catapults, then assault with the Spears like currently.
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"By this point I'm convinced 100% that every single race in the 40k universe have somehow tapped into the ork ability to just have their tech work because they think it should." |
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![[Post New]](/s/i/i.gif) 2012/08/14 08:33:16
Subject: Most interesting units in your codex?
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Deadly Dire Avenger
Norrkoping Sweden
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The coolest Eldar unit is the Night Spinner.
Spinning webs och molecular thin mesh that as it's stated in the codex "slice and dice" your opponent.
That is simply awsome.
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Rain is snow falling in the summer
6th ed with Eldar W: 2 D: 0 L: 1 |
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