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Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






A pask-punisher will put 20 S6 shots into your buggies at BS4, which will pretty much pulverize them. As rokkits are 24", he will always be in range of them if you shot the punisher during your previous turn.

However, buggies can move 24" a turn, which will enable you to get sideshots on those leman russes hugging the board edge. Any guardsmen left behind to protect the russes (called "bubblewrap") will have trouble to do anything about your buggies, as they cannot harm them with lasguns or close combat - S3 can't harm AV10.

This message was edited 1 time. Last update was at 2012/09/12 09:05:07


7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in ch
Flashy Flashgitz





Ok, it's very clear

Thank you very much for your wise words! WAAAGH!
   
Made in gb
Longtime Dakkanaut




Very sage words given in this thread.

I wish to add: The buggies are TL which is awesome against flyers, whereas the lootas shoot at half the rate when shooting at flyers, plus st8 is pretty nifty.

The punisher is st5 and BS3 and 24'', just do not see this as a big threat to your army. All your infantry models should be in cover, out of range, or in a vehicle. I think the buggies should not worry too much about them, the tank is heavy so slow, the buggies can get in and get the first shots hopefully.
However, given the buggies can fly past the first russ to the nearly better one behind which you seem to be worried about go for it

Given this is a friendly campaign, I think you could do with some iconic unit choice. Something to make your list stand out and be remembered. I guess luck, fluff, good tactics and modelling helps
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






MFletch wrote:
The punisher is st5 and BS3 and 24'', just do not see this as a big threat to your army.

We've been over that multiple times now, the punisher is manned by pask, making it BS4 and S6 against vehicles - which makes it quite a threat.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Heroic Senior Officer





Western Kentucky

 Jidmah wrote:
MFletch wrote:
The punisher is st5 and BS3 and 24'', just do not see this as a big threat to your army.

We've been over that multiple times now, the punisher is manned by pask, making it BS4 and S6 against vehicles - which makes it quite a threat.

And now, that bad boy can move 6" a turn and still fire everything at full BS, which means that thing will start hunting you down if you don't come to it. I think this may be the biggest change. Used to be it couldn't do much unless you came to it. Now, it's an actual assault tank like a demolisher.

Add in glances, and that ork vehicles are made out of paper and hope, and this thing is definitely a threat to an ork army.

'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader

"Sector Imperialis: 25mm and 40mm Round Bases (40+20) 26€ (Including 32 skulls for basing) " GW design philosophy in a nutshell  
   
Made in us
Decrepit Dakkanaut






Burtucky, Michigan

Agreed. Volume of shots is a very painful thing. Anyone that has faced an Ork shooty army can attest to that
   
Made in ch
Flashy Flashgitz





May Gork and Mork guide my rokkits!
   
Made in us
Insect-Infested Nurgle Chaos Lord





Oregon, USA

They need all the help they can get

Rokkits are awesome, but they don't hit often..

The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






"Not often" is still a lot more than I can ever expect. If I field nine kanz, as many buggies and koptaz as possible and another 12 rokkits across trukks, boyz, battlewagons etc, I'm lucky if I down a single vehicle with them. If I field a unit of tank bustaz though, I mange to get like 10 hits per volley Oo

Fething rokkits.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Heroic Senior Officer





Western Kentucky

Are tank busters worth it now? I know they're a lot more controllable now than they used to be.

if they are, they may not be a bad choice what with all the vehicles running around.

'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader

"Sector Imperialis: 25mm and 40mm Round Bases (40+20) 26€ (Including 32 skulls for basing) " GW design philosophy in a nutshell  
   
Made in ch
Flashy Flashgitz





I think they can do pretty well now, but you need to make them survive until they are in range...
How? Trukk? BW?
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






Battlewagon. You need a full unit, and hijacking trukks isn't cheaper anyways.

This message was edited 1 time. Last update was at 2012/09/14 12:34:52


7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Decrepit Dakkanaut






Burtucky, Michigan

 Jidmah wrote:
"Not often" is still a lot more than I can ever expect. If I field nine kanz, as many buggies and koptaz as possible and another 12 rokkits across trukks, boyz, battlewagons etc, I'm lucky if I down a single vehicle with them. If I field a unit of tank bustaz though, I mange to get like 10 hits per volley Oo

Fething rokkits.



Thats the same reason I stopped spamming rokkits, I just couldnt hit jack and gak with them. Since spamming the bigshootas, well, my ration has soared
   
 
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