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![[Post New]](/s/i/i.gif) 2012/09/13 19:13:47
Subject: Re:CCB improved armor save or improved Inlvun too? Allocate attacks vs. rider/chariot?
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Been Around the Block
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@luide, jd, hj, and kevin949
OK, I get it now. I wasn't getting the distinction about the chariot being a transport/vehicle and basically charging on it's own. Kev's comment about that finally brought it home.
That's a strange situation though, I would never have even thought of that if I hadn't seen luide's comment on another thread and then the other comments on this one.
Thanks very much to all for taking the time to explain this to me. I'm grateful.
The only problem is, now I'm wondering how much more of the game I'm playing wrong... You can all probably look forward to a bunch more stupid questions just so you know. :-)
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This message was edited 1 time. Last update was at 2012/09/13 19:16:44
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![[Post New]](/s/i/i.gif) 2012/09/13 19:31:03
Subject: Re:CCB improved armor save or improved Inlvun too? Allocate attacks vs. rider/chariot?
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Loyal Necron Lychguard
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bginer wrote:@luide, jd, hj, and kevin949
OK, I get it now. I wasn't getting the distinction about the chariot being a transport/vehicle and basically charging on it's own. Kev's comment about that finally brought it home.
That's a strange situation though, I would never have even thought of that if I hadn't seen luide's comment on another thread and then the other comments on this one.
Thanks very much to all for taking the time to explain this to me. I'm grateful.
The only problem is, now I'm wondering how much more of the game I'm playing wrong... You can all probably look forward to a bunch more stupid questions just so you know. :-)
Man, my friends and I are pretty much finding 1 thing every time we play. Hah.
Keep in mind though that even though I said it's more like a multi assault than anything else, it's still not "actually" a multi-assault. So your opponent wouldn't suffer from a disordered charge.
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![[Post New]](/s/i/i.gif) 2012/09/13 19:52:19
Subject: CCB improved armor save or improved Inlvun too? Allocate attacks vs. rider/chariot?
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Regular Dakkanaut
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So the best way to use the chariot is to sweep, disembark, charge with the chariot and then charge with your overlord?
Doesn't seem like that was the intended use, probably going to be FAQ'd at some point.
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Psienesis wrote:While that's possible, it's also stupid to build your game around your customers being fething morons |
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![[Post New]](/s/i/i.gif) 2012/09/13 20:09:20
Subject: CCB improved armor save or improved Inlvun too? Allocate attacks vs. rider/chariot?
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Nasty Nob on Warbike with Klaw
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Punisher wrote:So the best way to use the chariot is to sweep, disembark, charge with the chariot and then charge with your overlord?
Doesn't seem like that was the intended use, probably going to be FAQ'd at some point.
It does not need a FAQ it's working as both RAI and RAW.
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![[Post New]](/s/i/i.gif) 2012/09/13 20:11:35
Subject: Re:CCB improved armor save or improved Invuln too? Allocate attacks vs. rider/chariot?
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Longtime Dakkanaut
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If lord disembarks he doesn't get +1 to his armor save and can be locked in combat. You'd also be limited to moving caipt 6" disembark 6" then charge..... Also an empty chariot doesn't get d6 Hammer of wrath attacks right? Thought they were base str ap -? Figured since chariot doesn't have a S stat only rider?
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![[Post New]](/s/i/i.gif) 2012/09/13 20:15:37
Subject: CCB improved armor save or improved Inlvun too? Allocate attacks vs. rider/chariot?
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Regular Dakkanaut
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jdjamesdean@mail.com wrote:Punisher wrote:So the best way to use the chariot is to sweep, disembark, charge with the chariot and then charge with your overlord?
Doesn't seem like that was the intended use, probably going to be FAQ'd at some point.
It does not need a FAQ it's working as both RAI and RAW.
Just saying though that it doesn't seem right that you get more effectiveness if you jump out of the barge right before an assault, seeing as it's supposed to be a fighting platform for the overlord, not a glorified assault transport.
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Psienesis wrote:While that's possible, it's also stupid to build your game around your customers being fething morons |
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![[Post New]](/s/i/i.gif) 2012/09/13 20:18:11
Subject: CCB improved armor save or improved Inlvun too? Allocate attacks vs. rider/chariot?
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Nasty Nob on Warbike with Klaw
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Punisher wrote:jdjamesdean@mail.com wrote:Punisher wrote:So the best way to use the chariot is to sweep, disembark, charge with the chariot and then charge with your overlord?
Doesn't seem like that was the intended use, probably going to be FAQ'd at some point.
It does not need a FAQ it's working as both RAI and RAW.
Just saying though that it doesn't seem right that you get more effectiveness if you jump out of the barge right before an assault, seeing as it's supposed to be a fighting platform for the overlord, not a glorified assault transport.
You do, and don't.
Lord can't get shot by overwatch if he stays in the CCB
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![[Post New]](/s/i/i.gif) 2012/09/13 20:25:35
Subject: Re:CCB improved armor save or improved Invuln too? Allocate attacks vs. rider/chariot?
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Regular Dakkanaut
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skyfi wrote:If lord disembarks he doesn't get +1 to his armor save and can be locked in combat. You'd also be limited to moving caipt 6" disembark 6" then charge..... Also an empty chariot doesn't get d6 Hammer of wrath attacks right? Thought they were base str ap -? Figured since chariot doesn't have a S stat only rider?
True about the buffed save, but you can pay 15 points for that save if its that important, personally think the extra attack is more important since most enemies would just attack the barge if they could hurt it.
True that your still locked in combat but you still have your opponents assault phase to win and free yourself. Plus you aren't killed if your opponent destroys the barge with it surrounded.
The chariot can still charge an enemy if i'm not mistaken, even without a rider and it would get d6 str6 attacks.
The only real downside is your movement is reduced but in that case you can always just charge on the chariot. But within that 12/13" threat range I think its actually better to not fight from the chariot. Automatically Appended Next Post: jdjamesdean@mail.com wrote:Punisher wrote:jdjamesdean@mail.com wrote:Punisher wrote:So the best way to use the chariot is to sweep, disembark, charge with the chariot and then charge with your overlord?
Doesn't seem like that was the intended use, probably going to be FAQ'd at some point.
It does not need a FAQ it's working as both RAI and RAW.
Just saying though that it doesn't seem right that you get more effectiveness if you jump out of the barge right before an assault, seeing as it's supposed to be a fighting platform for the overlord, not a glorified assault transport.
You do, and don't.
Lord can't get shot by overwatch if he stays in the CCB
Now I may be wrong, but its my understanding that you can charge with the chariot first to absorb the overwatch and then charge with your lord overwatch free. Could be wrong though.
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This message was edited 1 time. Last update was at 2012/09/13 20:28:46
Psienesis wrote:While that's possible, it's also stupid to build your game around your customers being fething morons |
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![[Post New]](/s/i/i.gif) 2012/09/13 21:06:34
Subject: Re:CCB improved armor save or improved Invuln too? Allocate attacks vs. rider/chariot?
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Longtime Dakkanaut
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Punisher wrote:skyfi wrote:If lord disembarks he doesn't get +1 to his armor save and can be locked in combat. You'd also be limited to moving caipt 6" disembark 6" then charge..... Also an empty chariot doesn't get d6 Hammer of wrath attacks right? Thought they were base str ap -? Figured since chariot doesn't have a S stat only rider?
True about the buffed save, but you can pay 15 points for that save if its that important, personally think the extra attack is more important since most enemies would just attack the barge if they could hurt it.
True that your still locked in combat but you still have your opponents assault phase to win and free yourself. Plus you aren't killed if your opponent destroys the barge with it surrounded.
The chariot can still charge an enemy if i'm not mistaken, even without a rider and it would get d6 str6 attacks.
The only real downside is your movement is reduced but in that case you can always just charge on the chariot. But within that 12/13" threat range I think its actually better to not fight from the chariot.
Automatically Appended Next Post:
jdjamesdean@mail.com wrote:Punisher wrote:jdjamesdean@mail.com wrote:Punisher wrote:So the best way to use the chariot is to sweep, disembark, charge with the chariot and then charge with your overlord?
Doesn't seem like that was the intended use, probably going to be FAQ'd at some point.
It does not need a FAQ it's working as both RAI and RAW.
Just saying though that it doesn't seem right that you get more effectiveness if you jump out of the barge right before an assault, seeing as it's supposed to be a fighting platform for the overlord, not a glorified assault transport.
You do, and don't.
Lord can't get shot by overwatch if he stays in the CCB
Now I may be wrong, but its my understanding that you can charge with the chariot first to absorb the overwatch and then charge with your lord overwatch free. Could be wrong though.
The vehicle would not lock the unit in combat so it would be able to wait to shoot the lord.
The chariot is designed to sweep attack (using the Rider's bonuses), then the chariot will charge into combat for d6 S6 attacks and the Rider will attack again. The next turn it will move out of combat, sweep and repeat.
Dismounting the Lord would lose all the advantages of Sweeping.
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