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Any idea if Bethseda (Skyrim creators) would be willing to create a 40K themed game?  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

Does the THQ license for 40k stipulate they have exclusive video game rights for X amount of time?

If not then GW could sell their IP to a second company.

Might actually be a good move. It would create some competition over 40k video games and result in better quality.

This message was edited 1 time. Last update was at 2012/09/24 02:07:08


Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Devestating Grey Knight Dreadknight





Overland Park, KS

 Grey Templar wrote:
Does the THQ license for 40k stipulate they have exclusive video game rights for X amount of time?

If not then GW could sell their IP to a second company.

Might actually be a good move. It would create some competition over 40k video games and result in better quality.


Yes, this is essentially what it does.

   
Made in us
Hallowed Canoness





The Void

I think someone had the best idea for a 40k RPG listed earlier... Inquisitor based. You start as an Interrogator with your Inquisitor sending you off to various locals and you start gathering your own minions, with the ability based on conversation to pick up IG, Arbites, Blanks, Psychers, Space Marines, Sororitas, etc. With a set number of "standard" companions like KOTOR or ME who you can do "management" on. So your theoretical "Space Marine" companion is from Chapter X and starts out as a tactical marine, as you progress you get him better gear and say at level twenty he can take terminator honors as an upgrade. That type of thing. As well as having multiple classes to pick from yourself. Such as the ordo you serve, your personal background, so if we're using KOTOR as an example instead of Scout, Smuggler and Soldier you have Guardsman, Sororitas, Arbites, or custom.

This would give you a great deal of party management and customization to enjoy experimenting with and give you plenty of flexibility to truly "play" in the 40k universe without making you an invincible ubermensch.

It would also allow the game to have elements that are so much more then just "Go here, smash till it everything stops moving" you're investigating, talking and researching, exploring worlds and rooting out cults and foul xenos. Or having it turned on it's head and having to "negotiate" with the xenos filth like one of the earlier Cain novels.

The game length could easily be significant while still catching one's attention too. The Interrogator arc could have several major missions across a couple large planets with plenty of side quests, exploration and extra opportunities to kill things for Da Emphrah, then you get promoted to Inquisitor and the scale starts to open up... your previous work is beginning to reveal a pattern to a much grander conspiracy.

I beg of you sarge let me lead the charge when the battle lines are drawn
Lemme at least leave a good hoof beat they'll remember loud and long


SoB, IG, SM, SW, Nec, Cus, Tau, FoW Germans, Team Yankee Marines, Battletech Clan Wolf, Mercs
DR:90-SG+M+B+I+Pw40k12+ID+++A+++/are/WD-R+++T(S)DM+ 
   
Made in us
Nasty Nob on Warbike with Klaw






The ME3 system would work much better.


Read my story at:

http://www.dakkadakka.com/dakkaforum/posts/list/0/515293.page#5420356



 
   
 
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