Switch Theme:

i cant beat these damn necrons!  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Fresh-Faced New User




if i remember correctly, we were playing an apocalypse game and he was using these units:

HQ:
imotekh
zandrekh & obyron

2x necron warriors (each with lords with res orbs

shard of the deciever

three wraiths

one full squad of flayed ones

a monolyth

he had one or two crypteks in there, but i cant remember where he attached them to

one lychguard squad (the sword and board guys)

ten scarab swarms

and two canoptek scarabs



   
Made in de
Decrepit Dakkanaut





 Flavius Infernus wrote:
Based on the rumors coming out now, it sounds like Chaos armies, with access to flak missiles and good HtH combat *and* good shooting will be able to put Necrons back in the bottom tier for another ten years until their next codex.


Eh...what? I don't have any flyers yet still kick some serious ass at tournaments. And tbh, I don't see how the new chaos codex might be able to get us wrecked...at all.

   
Made in gb
Junior Officer with Laspistol





I really suggest some Vanguard Vets. DOA these guys, assault and any other units can DOA relatively safely without the threat of 40 rapid fire shots from gauss. Don't over-kit the VVs, try to get more dudes than weapons but two squads to tie up his warriors for a turn and give you time to prepare for another assault will work wonders.

Sigvatr wrote:
 Flavius Infernus wrote:
Based on the rumors coming out now, it sounds like Chaos armies, with access to flak missiles and good HtH combat *and* good shooting will be able to put Necrons back in the bottom tier for another ten years until their next codex.


Eh...what? I don't have any flyers yet still kick some serious ass at tournaments. And tbh, I don't see how the new chaos codex might be able to get us wrecked...at all.


I agree, one codex won't ruin necrons, not only are they strong, but it's one codex. When all of them have been released, then we might see something different, but only time will tell on that.


Star Trek taught me so much. Like, how you should accept people, whether they be black, white, Klingon or even female...

FAQs 
   
Made in jp
Proud Triarch Praetorian





 Sigvatr wrote:
Also: be aware of the Destro-Court. I can only laugh at terminators when 2-4 of them die each turn.
what, pray tell, is this "Destro-court" of which you speak?

 
   
Made in us
Loyal Necron Lychguard






 skoffs wrote:
 Sigvatr wrote:
Also: be aware of the Destro-Court. I can only laugh at terminators when 2-4 of them die each turn.
what, pray tell, is this "Destro-court" of which you speak?


4 harbingers of destruction + Harbinger of Eternity w/chronometron.
   
Made in de
Decrepit Dakkanaut





 Kevin949 wrote:
 skoffs wrote:
 Sigvatr wrote:
Also: be aware of the Destro-Court. I can only laugh at terminators when 2-4 of them die each turn.
what, pray tell, is this "Destro-court" of which you speak?


4 harbingers of destruction + Harbinger of Eternity w/chronometron.


Precisely. Works well with a Reg-Orb.

   
Made in us
Loyal Necron Lychguard






 Sigvatr wrote:
 Kevin949 wrote:
 skoffs wrote:
 Sigvatr wrote:
Also: be aware of the Destro-Court. I can only laugh at terminators when 2-4 of them die each turn.
what, pray tell, is this "Destro-court" of which you speak?


4 harbingers of destruction + Harbinger of Eternity w/chronometron.


Precisely. Works well with a Reg-Orb.


Ya, probably not a bad idea to put a lord with semp weave and res orb out there in front of the crypteks, to soak up shots. MAYBE phase shifter, if you have the points, but all that gear is a HUGE investment on a 1w model.

Honestly, I normally stick them in or behind cover anyway and pretty much don't move them.

This message was edited 1 time. Last update was at 2012/09/28 18:09:14


 
   
Made in de
Decrepit Dakkanaut





 Kevin949 wrote:


Ya, probably not a bad idea to put a lord with semp weave and res orb out there in front of the crypteks, to soak up shots. MAYBE phase shifter, if you have the points, but all that gear is a HUGE investment on a 1w model.

Honestly, I normally stick them in or behind cover anyway and pretty much don't move them.


Exactly.

In low-point games, I put my Zandrekkh into the court. Works like a charm.

This message was edited 1 time. Last update was at 2012/09/28 18:17:03


   
Made in gb
Mutated Chosen Chaos Marine





*bursts though room with axe* HEEEAAARRRS JHONNY!!!

Vindicators...and lots of them since you have the fast rule where you can move them 12" and still fire, they can take down infantry and tanks with ease.

Also storm ravens are really good option too because the flyer rule is they are even better than before now (and can hunt down your opponenets flyer with ease)...

top that off with jump pack death company, and their amount of attacks and you could have is phenomenal...

Just my two cents, hope this helps

This message was edited 1 time. Last update was at 2012/09/28 18:46:56


Night Lords (40k): 3500pts
Klan Zaw Klan: 4000pts

 Grey Templar wrote:

Orks don't hate, they just love. Love to fight everyone.


Whatever you use.. It's Cheesy, broken and OP  
   
Made in ca
One Canoptek Scarab in a Swarm




Canada

Now i have quite an opposite situation with my younger brother as i play necrons and he uses blood angels but we are both fairly equal when fighting each other. when my brother started spaming CC to floor my Crons i just had to add 1 unit of 6 wraiths so just becuase everyone says Necrons are weak to CC doesnt mean we dont have a counter and Wraiths are deffinetly an answer. that being said if your brother isnt using them abuse your Death company and Assault marines necrons dont really have anything unless you see a shard on the table but those have to be built to take care of CC at all



I never forget a face.... but in you case ill make an exception..... 
   
Made in us
Fresh-Faced New User




@TommyPickles

so then i should just bum rush him with melee guys and that will solve all my problems? lol
   
Made in gb
Judgemental Grey Knight Justicar






Sigvatr wrote:
 Grey Templar wrote:
Necrons are the strongest army right now, but they are far from unbeatable.


Oh you GK players, trying to draw attention from your codex by using ours as a scapegoat.

Tstststs.

On regard of terminators: they aren't much of a problem. Sure, it's hard to take them down, but at the same time, they cannot make use of the Necron's biggest weakness, their I2 as they are not allowed to overrun. You will end up having a very points-heavy unit chasing Necrons around but unable to kill them off.

Also: be aware of the Destro-Court. I can only laugh at terminators when 2-4 of them die each turn.


So its all GK players fault, yes that explains it.

What have you got against the GK? They are an army like every other army and no where near as powerful as necron. Necrons do what GKs do but better.

GK famous for 24" shooting with S7. Good close combat. Now 6th ed comes and close combat got worse because of ap3.

Necrons very good at 24" and 36" shooting with also S7 and deathray. Good close combat wraiths and MSS lords.

Necrons are currently better in every way, more resilent troops (with a 5+ to always come back), shooting are better because your warriors can kill landraiders and flyer based S7 weapons that no one can hurt. Close combat phase means we stand no chance against the lord Mss, basicly like 5th ed ork nob in boy squads, necrons can do that. Your flyers are cheaper and does same damage. Tanks are av13(av11) compared to us normal av11.

So stop with the oh GK are cheese thing, if GK are cheese then the necrons are a mountain of cheese on top of a cheese planet drifting in galactica cheese.

Now how you beat your brother will be bring a storm raven and vindicators and focus fire on a squad at a time. kill one squad then move on, ignore his HQ and lords, don't get tied down with them, focus on his troops once thats all done and then go kill his HQ/lords. You just need to pack enough firing power to kill 1 squad at a time, then he basicly lose because he can't capture objectives.
   
Made in jp
Proud Triarch Praetorian





 Kevin949 wrote:
 skoffs wrote:
 Sigvatr wrote:
Also: be aware of the Destro-Court. I can only laugh at terminators when 2-4 of them die each turn.
what, pray tell, is this "Destro-court" of which you speak?
4 harbingers of destruction + Harbinger of Eternity w/chronometron.
Oh, that old thing (so that's what we're calling it now?).
For a second there I had hoped someone had found a way to incorporate Destroyer Lords and Crypteks.

 
   
Made in ie
Devestating Grey Knight Dreadknight





Limerick

 Sigvatr wrote:
 Flavius Infernus wrote:
Based on the rumors coming out now, it sounds like Chaos armies, with access to flak missiles and good HtH combat *and* good shooting will be able to put Necrons back in the bottom tier for another ten years until their next codex.


Eh...what? I don't have any flyers yet still kick some serious ass at tournaments. And tbh, I don't see how the new chaos codex might be able to get us wrecked...at all.


I wldn't get too worked up about that post mate, the guy clearly understands nothing about a meta works, so I'd just ignore it.

Read Bloghammer!

My Grey Knights plog
My Chaos Space Marines plog
My Eldar plog

Nosebiter wrote:
Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army.
 
   
Made in ca
One Canoptek Scarab in a Swarm




Canada

As a necron player i admit we are pretty over powered at the moment but looking at some of the stuff CSM are getting soon yeah so will they but Necrons i think will still beable to put them in there place.

I have seen games where brand new players beat 15-20 year vets of warhammer all because they had rediculous rolling the whole game while the vet must have done something to piss off lady average and the dice gods. So please enough of the Over Powered army talks lol every army is there to be played and you may have the best tactics or the best possible army list ever but the dice gods determine the outcome!!!!!! fear them and they will be pleased!!!! >.<



I never forget a face.... but in you case ill make an exception..... 
   
 
Forum Index » 40K General Discussion
Go to: