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Made in us
Nasty Nob on Warbike with Klaw




Stephens City, VA

 Spacecat wrote:


Anyway, about double-6 it's pretty clear to me a vehicle isn't straight-out removed, it suffers a pen instead. SAG's effects table is full of unclear cases, so don't try to strictly RAW that thing. it's a bit of a mess. We're orks, we slam a rivet in it, shoot a lawyer and move on.


How is it clear it's not removed?
Is a vehicle a model?
If it is than it's removed.

   
Made in se
Ferocious Black Templar Castellan






Sweden

It's not a waste of ink at all; if you hit a transport and it explodes first, the guys inside get to live. If it doesn't explode, they don't die, but they have no way of getting back into play again.

For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. 
   
Made in us
Loyal Necron Lychguard






Vineheart01 wrote:
Spetulhu wrote:
Vineheart01 wrote:
Q: Are models that are immune to instant death (such as those with Eternal Warrior) removed from the table when hit by a shokk attack gun that rolls a "Raargh" result?
A: Yes, unless they are gargantuan creatures or super-heavy vehicles (see warhammer 40k apoc book).


That question is a bit silly in the first place. Eternal warrior only protects you from Instant Death, which the SAG 66 doesn't cause - no wounds were inflicted.


Thats the origin of all the confusion and bull around the SAG 66. Yes it doesnt actually say they take Str D hits, but it doesnt exactly say it simply vanishes.

Bet hes going to bring up "Reanimation isnt invul save" but to me its the same damn thing since its either prevents death or reverts it on the same lousy dice roll. Big diff.
EDIT: Actually i'd say reanimation is worse than invul unless you can get invul and reanimation (which i dont think necron have any...or atleast i havnt seen one) because if i blast you before you can shoot me, you cant shoot back even if you stand back up. Invul save you just go "Ha! Iz dat all ya got ye git?" and can attack afterwords.

EDIT2: What would be the point of auto-Pen hit on vehicles if its getting removed anyway? Thats what makes me think it doesnt instantly remove them, however AP2 even against a landraider means 5+ its gone anyway, 4+ if its open topped vehicle instead. Good odds to make it go away anyways.


Just want to say, the fact that you feel RP/EL and Invul saves are the same thing doesn't mean that they are. Also, quite a number of the HQ units and royal court members can have invulnerable saves on top of RP/EL and Lychguard can have an invul save with RP.
   
 
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