tomjoad wrote:Nobody at my
FLGS actually plays Tyranids, so
FMCs, fortunately, are a non-issue for me until I have a chance to hit the tournaments around here.
As far as 36" being a detriment, maybe I've just been rolling hammer and anvil a lot lately, but it seems like 36" guns that aren't effective on the move never have anything to shoot at.
Ah I see. I come across a couple of 'nid players, 2 chaos players and one demon player, so I have to think about such things. For my
IG FMCs are laughable, but my wolves struggle with anything airborne.
Getting into
CC with a
TH-
SS Lone Wolf as an
MC is scary (yes I use
TH since that initiative loss is rather useful), so I try my best to knock 'em down, shoot 'em up and charge with a
LW. It works sometimes, but it's difficult to be in the right place at the right time. Not really sure what else I can do against
FMCs. Vendettas don't scare me too much, since they probably won't kill more than 10 or so marines per game if there's 2 or 3, and my Vindi can hide from them pretty well.
After playing so much guard then switching to Wolves for a break, my lack of range on scoring units is what's getting me the most, plus the
FAQ with weapon range limitations has hurt
GHs some what. Once I have my new tanks finished, I'll be back on guard though.