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![[Post New]](/s/i/i.gif) 2013/02/14 20:25:01
Subject: Thoughts on Competitave Play
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Fixture of Dakka
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what is unclear about a Stand and Shoot/Counterfire charge reaction?
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![[Post New]](/s/i/i.gif) 2013/02/14 20:49:34
Subject: Thoughts on Competitave Play
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[DCM]
Dankhold Troggoth
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That wasn't my own question (it came up for Catyr I believe) but I think it was "when" the shot happened against a heavy cavalry charge. Also possibly who could take it (those not being contacted) and again when for determining if they were in range.
That's off the cuff, some of it may be clearer than others. After talking to you guys, Lots more is clear for me. But a lot isn't necessarily clear from the text- hence the need for More text (explaing rules more thoroughly), examples, and diagrams  if/when the next rulebook happens
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![[Post New]](/s/i/i.gif) 2013/02/14 20:52:02
Subject: Thoughts on Competitave Play
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Old Sourpuss
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After discussing Template Deviation with Matt, I no longer believe him on rules lol
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DR:80+S++G+M+B+I+Pwmhd11#++D++A++++/sWD-R++++T(S)DM+

Ask me about Brushfire or Endless: Fantasy Tactics |
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![[Post New]](/s/i/i.gif) 2013/02/14 20:52:03
Subject: Thoughts on Competitave Play
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Fixture of Dakka
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There are about 30 copies of 1.2 aka 3rd Printing remaining... take that as you will.
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![[Post New]](/s/i/i.gif) 2013/02/14 22:06:55
Subject: Thoughts on Competitave Play
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Longtime Dakkanaut
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Cyporiean wrote:
There are about 30 copies of 1.2 aka 3rd Printing remaining... take that as you will.
What your saying is, it's almost time for 1.2.0.1?
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![[Post New]](/s/i/i.gif) 2013/02/15 02:02:19
Subject: Thoughts on Competitave Play
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Old Sourpuss
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Could always send out the call for people to do a Brushfire tournament, and see what rules need tightening up...
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DR:80+S++G+M+B+I+Pwmhd11#++D++A++++/sWD-R++++T(S)DM+

Ask me about Brushfire or Endless: Fantasy Tactics |
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![[Post New]](/s/i/i.gif) 2013/02/15 21:41:32
Subject: Thoughts on Competitave Play
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Fixture of Dakka
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Or just die from the "How do EFT rule work!?" aneurysm I am causing Matt. Only then will you be truly free.
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![[Post New]](/s/i/i.gif) 2013/02/15 21:46:25
Subject: Thoughts on Competitave Play
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Old Sourpuss
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Wehrkind wrote:Or just die from the "How do EFT rule work!?" aneurysm I am causing Matt. Only then will you be truly free.
Huh, I always assumed EFT rules were pretty easy... I know horizontal LoS was giving us a headache, but errythang seems pretty well explained imo.
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DR:80+S++G+M+B+I+Pwmhd11#++D++A++++/sWD-R++++T(S)DM+

Ask me about Brushfire or Endless: Fantasy Tactics |
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![[Post New]](/s/i/i.gif) 2013/02/15 22:00:30
Subject: Thoughts on Competitave Play
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Fixture of Dakka
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I turn the derp up to 11.
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![[Post New]](/s/i/i.gif) 2013/02/16 05:12:27
Subject: Thoughts on Competitave Play
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Old Sourpuss
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it's okay, I'm sure you think resin casting is a pretty simple affair for the most part... It's fething magic to me.
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DR:80+S++G+M+B+I+Pwmhd11#++D++A++++/sWD-R++++T(S)DM+

Ask me about Brushfire or Endless: Fantasy Tactics |
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![[Post New]](/s/i/i.gif) 2013/02/18 01:08:28
Subject: Thoughts on Competitave Play
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Fixture of Dakka
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Copying this in from the thread I put up about balancing the warbands. I realised I ended up starting into territory that this thread covered better.
Casey's Law wrote:I'd like to see at least one perfectly balanced warband for each faction in the future with equally well balanced boosters to choose from. This would actually lend itself to competitive play which their is already talk of in another thread. Actually, if it was set up like this I'd be inclined to build a tournament scene here and consider holding some kind of campaigns and events.
Thoughts?
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![[Post New]](/s/i/i.gif) 2013/02/18 01:27:01
Subject: Thoughts on Competitave Play
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Fixture of Dakka
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Balancing on power and money is tricky. Of course there is no reason why an "X Resource Tournament Pack' has to cost the same as another, but it would be relevant.
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![[Post New]](/s/i/i.gif) 2013/02/18 01:43:41
Subject: Thoughts on Competitave Play
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Fixture of Dakka
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Good point. Do you think people would pay more for a 'tournament pack?' Or would there have to be a cost balance too?
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![[Post New]](/s/i/i.gif) 2013/02/18 01:47:59
Subject: Thoughts on Competitave Play
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Fixture of Dakka
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Does any miniature game produce a tournament pack?
Surely a serious tournament player would rather just make up their personal list rather then using something prefab?
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![[Post New]](/s/i/i.gif) 2013/02/18 02:07:13
Subject: Thoughts on Competitave Play
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Fixture of Dakka
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True, but...
Yeah, well said.
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![[Post New]](/s/i/i.gif) 2013/02/18 02:10:53
Subject: Thoughts on Competitave Play
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Fixture of Dakka
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Of course, I'm not opposed to selling 'Army in a Box' bundles, like what we do around Christmas, if folks wanted to write up 'Balanced' 100~150 Resource armies.
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![[Post New]](/s/i/i.gif) 2013/02/18 02:48:04
Subject: Thoughts on Competitave Play
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Fixture of Dakka
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That'd be really good for an event.
With the tournament pack idea. I guess the real solution is just to balance the warbands. It's just the same concept so their is no point in doing it twice really. If the warbands could, in theory, be well balanced in play and in cost then they serve both necessary purposes. They can be bought as a taste for the game or to be used in small competitive tournaments which fullfils the needs of the two main demographics I believe.
As for boosters to add to the warbands, there is no real need to change what you are doing. Your current system, as you say, allows people to choose their force and add to it as they see fit.
So overall, if the rulebook was reprinted to clarify a few questions and the warbands were balanced then a tournament, event, campaign scene could well be on the cards. I think the main selling point of Brushfire gameplay, for me at least, is it's easy to play. If it was competitive too then I think there is a market out there that hasn't been tapped very well and is ripe for the picking. Or are other companies targeting that market too and I haven't realised?
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![[Post New]](/s/i/i.gif) 2013/02/18 03:27:05
Subject: Thoughts on Competitave Play
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Old Sourpuss
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Casey's Law wrote:Good point. Do you think people would pay more for a 'tournament pack?' Or would there have to be a cost balance too?
I'm going to have to agree with Cy on this one. Tournament packs would be nice, but most people would rather make their own competitive team. I mean, two players can take the same army in the same game, have the same list and end up with 2 different results, and a valid tournament scene would almost immediately invalidate any pre-constructed tournament packs, as the local metagame starts to tear into the rules and models, seeing what's the best bang for their buck.
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DR:80+S++G+M+B+I+Pwmhd11#++D++A++++/sWD-R++++T(S)DM+

Ask me about Brushfire or Endless: Fantasy Tactics |
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![[Post New]](/s/i/i.gif) 2013/02/18 04:04:10
Subject: Thoughts on Competitave Play
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Fixture of Dakka
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I refer you to my previous post, sir.
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![[Post New]](/s/i/i.gif) 2013/02/18 04:41:49
Subject: Thoughts on Competitave Play
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Old Sourpuss
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I did read your post  . Your post seems to focus on warbands being the mainstay of competitive play. If an average tournament game takes place somewhere between 100 and 200 resources, that means your average player be using a quarter or an eighth of his resources on the warband, that's not very much when you think about it in the long run. My current Army is Chugoku, and if I were to use the warband (not quite released yet), it would be 1 Celestial Tactician, 2 Red Wu, and 1 Lem Han (at the moment). So looking at my current Red Wu List of 100 Resources, I would be better buying the Red Wu box of 5 models, and 4 boxes of Lem Han (so I could get the 100 Food for my list). I wouldn't even need the warband, because it wouldn't work out too well in the long run for what I need.
Much like every other wargame out there, warbands are great for starting out, and learning the game, but when it comes to competitive play, you want a tight ruleset and the ability to create an army that you can play as competitively as you want.
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DR:80+S++G+M+B+I+Pwmhd11#++D++A++++/sWD-R++++T(S)DM+

Ask me about Brushfire or Endless: Fantasy Tactics |
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![[Post New]](/s/i/i.gif) 2013/02/18 05:06:33
Subject: Thoughts on Competitave Play
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Fixture of Dakka
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That makes more sense now.  And yeh I see what you mean, I haven't done a lot of gaming and I overlooked those points. I was actually thinking along the lines of getting people into the game which really isn't anything to do with competitive play.
Ah well nevermind.
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![[Post New]](/s/i/i.gif) 2013/02/18 05:16:40
Subject: Thoughts on Competitave Play
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Fixture of Dakka
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Casey's Law wrote:That makes more sense now.  And yeh I see what you mean, I haven't done a lot of gaming and I overlooked those points. I was actually thinking along the lines of getting people into the game which really isn't anything to do with competitive play.
Ah well nevermind.
Another option is to build up two small (50pts?) armies, that are thematic and balanced to each other... Doing an Axony VS Zabar setup based on Rorke's Drift for instance, especially if you have the terrain from this: http://www.warlordgames.com/us-store/horns-of-the-buffalo-rorke-s-drift-collector-s-set.html
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![[Post New]](/s/i/i.gif) 2013/02/18 05:38:39
Subject: Thoughts on Competitave Play
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Fixture of Dakka
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That'd be sweet. You mean as an event or as a bundle?
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![[Post New]](/s/i/i.gif) 2013/02/18 05:40:55
Subject: Thoughts on Competitave Play
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Fixture of Dakka
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An event/scenario most likely.
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![[Post New]](/s/i/i.gif) 2013/02/18 13:24:42
Subject: Thoughts on Competitave Play
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Old Sourpuss
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Casey's Law wrote:That makes more sense now.  And yeh I see what you mean, I haven't done a lot of gaming and I overlooked those points. I was actually thinking along the lines of getting people into the game which really isn't anything to do with competitive play.
Ah well nevermind.
There are two ways to go about getting people to "average game size"
You either get them playing and naturally let them advance to that game size and then try a tournament. The other is to run a beginner's league where you start them with the warband and either keep them going to the average game size, and then cap it off with a tournament.
Though I'd probably try something like a 1 day achievement league, where you play 3 rounds or so (like a tournament), and try to achieve objectives that aren't based on the outcome of the game. That way new and old players alike don't just skew the results, with the more experienced players stomping the newbies...
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DR:80+S++G+M+B+I+Pwmhd11#++D++A++++/sWD-R++++T(S)DM+

Ask me about Brushfire or Endless: Fantasy Tactics |
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![[Post New]](/s/i/i.gif) 2013/02/19 02:07:58
Subject: Thoughts on Competitave Play
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Fixture of Dakka
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Those are all great ideas. Once I get used to the game and whatnot I'll no doubt consider running something like this.
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![[Post New]](/s/i/i.gif) 2013/02/19 02:14:32
Subject: Thoughts on Competitave Play
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Old Sourpuss
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Casey's Law wrote:Those are all great ideas. Once I get used to the game and whatnot I'll no doubt consider running something like this. 
The last idea comes from my time with Wyrd as a Malifaux Henchman. SoCal Malifaux runs a 1 day "Beginner's Achievement League" and it's fantastically successful.
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DR:80+S++G+M+B+I+Pwmhd11#++D++A++++/sWD-R++++T(S)DM+

Ask me about Brushfire or Endless: Fantasy Tactics |
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![[Post New]](/s/i/i.gif) 2013/02/19 03:29:36
Subject: Thoughts on Competitave Play
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Fixture of Dakka
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That's interesting, I'll have to look into it!
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![[Post New]](/s/i/i.gif) 2013/02/19 14:08:56
Subject: Thoughts on Competitave Play
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Longtime Dakkanaut
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I have a convention to go to this weekend but after that I'm going to start working on getting a tournement pack and tournement running in my area. It will definatly be procedded by a months worth of demos, not sure if I'm going to bother with a slow growth league or not. Most likely the first tournement will run around 50 resources.
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![[Post New]](/s/i/i.gif) 2013/02/19 14:13:13
Subject: Thoughts on Competitave Play
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Old Sourpuss
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Catyrpelius wrote:I have a convention to go to this weekend but after that I'm going to start working on getting a tournement pack and tournement running in my area. It will definatly be procedded by a months worth of demos, not sure if I'm going to bother with a slow growth league or not. Most likely the first tournement will run around 50 resources.
*Looks at screen* You been peeping at my twitter and emails?
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DR:80+S++G+M+B+I+Pwmhd11#++D++A++++/sWD-R++++T(S)DM+

Ask me about Brushfire or Endless: Fantasy Tactics |
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